Player Matchup

Hachiman
Hachiman
ButtBanquet
Hachiman
Level 140
God Stats
1W - 2L
1,238 SR
Queue Stats
260W - 271L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
GDun99
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,493 Elo+
Party 1
Tiamat
Tiamat
NukinFutz4
Tiamat
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 177L
1,511 Elo+
Party 1
Skadi
Skadi
STICKA4312
Skadi
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
261W - 278L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
screw_namess
Tsukuyomi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 316L
1,425 Elo+
Solo
Team Averages
Level 91
1,491 SR
1,477 Elo+

VS

Team Averages
Level 137
1,459 SR
1,432 Elo+
Discordia
Discordia
 
Discordia
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArcKeeperKT7
Kukulkan
Level 119
God Stats
1W - 1L
1,296 SR
Queue Stats
109W - 109L
1,412 Elo+
Solo
Hercules
Hercules
Haymakor
Hercules
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 152L
1,551 Elo+
Solo
Xing Tian
Xing Tian
N1GHTRIDER420
Xing Tian
Level 148
God Stats
13W - 10L
1,500 SR
Queue Stats
882W - 982L
1,252 Elo+
Solo
Ares
Ares
Tsukiishima
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ButtBanquet
Hachiman
15
6 / 6 / 3
8,893
808
11,001
11,483
4,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
GDun99
Hun Batz
12
0 / 9 / 2
7,372
670
5,891
12,691
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
NukinFutz4
Tiamat
13
2 / 7 / 3
7,676
698
4,543
10,798
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
3 / 6 / 5
8,278
753
10,229
10,682
4,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
screw_namess
Tsukuyomi
15
1 / 4 / 5
8,170
743
6,056
7,971
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
13 / 2 / 15
10,941
995
12,748
7,462
3,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
ArcKeeperKT7
Kukulkan
15
5 / 2 / 19
9,530
866
11,312
5,943
3,233
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Haymakor
Hercules
16
6 / 1 / 18
9,478
862
8,548
15,591
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
N1GHTRIDER420
Xing Tian
14
1 / 4 / 23
8,402
764
4,811
17,800
15,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 3 / 18
9,391
854
8,363
11,489
17,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
124
12
Kills
31
32
Deaths
12
18
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
13
2
15
10.25
W
Kukulkan
ArcKeeperKT7
Kukulkan
5
2
19
7.25
L
Hachiman
ButtBanquet
Hachiman
6
6
3
1.25
L
Hun Batz
GDun99
Hun Batz
0
9
2
0.11
W
Hercules
Haymakor
Hercules
6
1
18
15
W
Xing Tian
N1GHTRIDER420
Xing Tian
1
4
23
3.13
L
Tiamat
NukinFutz4
Tiamat
2
7
3
0.5
L
Skadi
3
6
5
0.92
W
6
3
18
5
L
Tsukuyomi
screw_namess
Tsukuyomi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
45,782
53,625
Taken
58,285
25,204
Mitigated
54,154
3,175
Healing
19,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,748
480
942
1,634
7,462
3,599
1,890
127
7,335
36,470
516
W
Kukulkan
ArcKeeperKT7
Kukulkan
11,312
610
581
792
5,943
3,233
1,401
626
5,317
21,591
0
L
Hachiman
ButtBanquet
Hachiman
11,001
4,417
33
782
11,483
4,919
11
7,139
4,215
0
18,141
L
Hun Batz
GDun99
Hun Batz
5,891
509
0
0
12,691
6,301
0
8,299
4,108
0
12,916
W
Hercules
Haymakor
Hercules
8,548
1,619
522
8,387
15,591
15,163
486
1,192
14,399
0
11,354
W
Xing Tian
N1GHTRIDER420
Xing Tian
4,811
297
368
3,783
17,800
15,059
136
678
17,122
7,606
1,663
L
Tiamat
NukinFutz4
Tiamat
4,543
645
0
662
10,798
6,233
126
8,152
2,500
9,558
1,262
L
Skadi
10,229
3,116
264
282
10,682
4,606
756
7,489
2,974
0
21,076
W
8,363
626
1,056
946
11,489
17,100
461
1,663
9,826
14,670
0
L
Tsukuyomi
screw_namess
Tsukuyomi
6,056
1,010
373
779
7,971
3,145
0
5,415
2,413
0
17,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
47,742
87
Minions Killed
96
0
Camps Cleared
0
758,445
Distance Traveled
932,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,941
995
51
5
0
199,553
0
W
Kukulkan
9,530
866
22
2
0
180,474
0
L
Hachiman
8,893
808
16
1
0
166,058
0
L
Hun Batz
7,372
670
13
1
0
161,049
0
W
Hercules
9,478
862
5
0
0
183,040
0
W
Xing Tian
8,402
764
12
1
0
210,116
0
L
Tiamat
7,676
698
14
1
0
156,136
0
L
Skadi
8,278
753
17
2
0
147,814
0
W
Ares
9,391
854
6
1
0
159,210
0
L
Tsukuyomi
8,170
743
27
2
0
127,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role