Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CaptainCharisma7
King Arthur
Level 116
God Stats
3W - 3L
1,539 SR
Queue Stats
77W - 85L
1,552 Elo+
Party 2
Anubis
Anubis
Enviezs
Anubis
Level 123
God Stats
4W - 5L
1,535 SR
Queue Stats
193W - 119L
1,624 Elo+
Party 1
Nut
Nut
IamRumples
Nut
Level 61
God Stats
1W - 2L
1,693 SR
Queue Stats
24W - 32L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
Tathaur
Sun Wukong
Level 122
God Stats
12W - 10L
1,500 SR
Queue Stats
152W - 166L
1,530 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,550 Elo+

VS

Team Averages
Level 127
1,571 SR
1,590 Elo+
Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Imme222
Sol
Level 127
God Stats
2W - 2L
1,761 SR
Queue Stats
90W - 40L
1,657 Elo+
Solo
Chaac
Chaac
Nevinator10
Chaac
Level 146
God Stats
1W - 0L
1,684 SR
Queue Stats
11W - 2L
1,797 Elo+
Solo
Hachiman
Hachiman
NextGamePls
Hachiman
Level 86
God Stats
38W - 37L
1,368 SR
Queue Stats
295W - 293L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
madbell2010
Kumbhakarna
Level 155
God Stats
121W - 106L
1,541 SR
Queue Stats
559W - 607L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 3 / 1
6,380
1,276
5,521
6,167
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CaptainCharisma7
King Arthur
11
1 / 1 / 1
6,029
1,206
3,944
6,785
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Enviezs
Anubis
10
0 / 2 / 2
5,279
1,056
534
1,781
648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 2 / 3
5,873
1,175
4,698
6,136
2,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
Tathaur
Sun Wukong
10
0 / 0 / 0
5,579
1,116
4,367
5,429
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

365

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 1 / 1
6,990
1,398
6,094
4,181
1,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
11
0 / 2 / 5
6,224
1,245
7,248
4,852
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 5
6,428
1,286
4,243
4,418
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
NextGamePls
Hachiman
11
1 / 0 / 4
6,091
1,218
4,393
3,424
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
madbell2010
Kumbhakarna
11
1 / 0 / 2
6,128
1,226
1,278
3,530
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
8
8
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
1
1.17
W
Anhur
 
Anhur
4
1
1
4.5
L
King Arthur
CaptainCharisma7
King Arthur
1
1
1
1.5
L
Anubis
Enviezs
Anubis
0
2
2
0.5
L
0
2
3
0.75
W
Sol
0
2
5
1.25
W
2
1
5
4.5
W
Hachiman
NextGamePls
Hachiman
1
0
4
3
L
Sun Wukong
Tathaur
Sun Wukong
0
0
0
0
W
Kumbhakarna
madbell2010
Kumbhakarna
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
23,256
26,298
Taken
20,405
14,333
Mitigated
10,175
1,588
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,521
623
0
0
6,167
2,214
0
1,110
4,971
0
12,343
W
Anhur
 
Anhur
6,094
3,510
0
650
4,181
1,364
0
172
3,880
0
17,745
L
King Arthur
CaptainCharisma7
King Arthur
3,944
443
0
0
6,785
5,767
0
2,825
3,799
0
12,491
L
Anubis
Enviezs
Anubis
534
37
0
39
1,781
648
0
354
1,365
984
57
L
4,698
3,298
0
511
6,136
2,166
0
2,102
3,992
0
8,316
W
Sol
7,248
3,731
0
1,870
4,852
1,523
0
0
4,771
18,970
1,037
W
4,243
587
0
1,321
4,418
3,899
0
306
4,031
0
6,973
W
Hachiman
NextGamePls
Hachiman
4,393
2,959
0
423
3,424
1,055
0
0
3,337
0
10,584
L
Sun Wukong
Tathaur
Sun Wukong
4,367
1,060
0
1,038
5,429
3,538
0
1,784
3,556
0
13,653
W
Kumbhakarna
madbell2010
Kumbhakarna
1,278
84
0
508
3,530
2,334
0
29
3,460
4,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
31,861
63
Minions Killed
84
4
Camps Cleared
8
436,897
Distance Traveled
502,941
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,380
1,276
11
2
0
92,153
0
W
Anhur
6,990
1,398
36
7
3
97,058
0
L
King Arthur
6,029
1,206
17
3
2
107,911
0
L
Anubis
5,279
1,056
1
0
1
24,561
0
L
Nut
5,873
1,175
10
2
0
98,066
0
W
Sol
6,224
1,245
29
6
2
87,163
0
W
Chaac
6,428
1,286
7
1
1
91,061
3
W
Hachiman
6,091
1,218
7
1
2
103,228
0
L
Sun Wukong
5,579
1,116
24
5
1
114,206
0
W
Kumbhakarna
6,128
1,226
5
1
0
124,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role