Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Elcooltyler
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Gooz8882
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
gmoney00
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
senpaiphoney
Zhong Kui
Level 78
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
yanderskii
Charon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 94
1,419 SR
1,500 Elo+

VS

Team Averages
Level 150
1,605 SR
1,524 Elo+
Bellona
Bellona
ArgonianSlave
Bellona
Level 159
God Stats
3W - 2L
1,828 SR
Queue Stats
239W - 196L
1,552 Elo+
Party 1
Bastet
Bastet
BussyBreaker
Bastet
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 68L
1,509 Elo+
Party 1
Cerberus
Cerberus
MAICONIGHT89
Cerberus
Level 216
God Stats
11W - 10L
1,628 SR
Queue Stats
1,213W - 1,179L
1,460 Elo+
Solo
Medusa
Medusa
PuppiesGalore
Medusa
Level 87
God Stats
2W - 1L
1,275 SR
Queue Stats
30W - 23L
1,550 Elo+
Solo
Agni
Agni
UlfricWasRight
Agni
Level 159
God Stats
4W - 4L
1,796 SR
Queue Stats
130W - 117L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Elcooltyler
Ah Muzen Cab
8
0 / 3 / 1
4,464
446
2,651
6,196
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
Gooz8882
Arachne
7
0 / 3 / 1
4,308
431
1,942
9,114
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
gmoney00
Guan Yu
6
0 / 6 / 0
3,953
395
2,203
9,302
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
senpaiphoney
Zhong Kui
7
0 / 2 / 0
4,445
445
3,339
6,224
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon
yanderskii
Charon
7
1 / 1 / 0
4,693
469
2,066
4,491
2,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
5 / 0 / 3
7,231
723
6,579
6,689
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
11
5 / 1 / 3
6,020
602
3,904
7,315
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
MAICONIGHT89
Cerberus
10
2 / 0 / 5
6,257
626
5,673
6,984
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 0
6,195
620
3,284
3,632
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
5,869
587
3,817
2,756
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
15
15
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
3
6.5
W
Bastet
5
1
3
6.5
L
Ah Muzen Cab
Elcooltyler
Ah Muzen Cab
0
3
1
0.17
L
Arachne
Gooz8882
Arachne
0
3
1
0.17
W
Cerberus
MAICONIGHT89
Cerberus
2
0
5
4.5
W
1
0
0
1
W
2
0
2
3
L
Guan Yu
gmoney00
Guan Yu
0
6
0
0
L
Zhong Kui
senpaiphoney
Zhong Kui
0
2
0
0
L
Charon
yanderskii
Charon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,201
Damage
23,257
35,327
Taken
27,376
17,849
Mitigated
14,309
6,145
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,579
1,903
0
4,659
6,689
4,096
878
386
6,303
0
52,237
W
Bastet
3,904
1,468
0
4,835
7,315
2,485
0
856
6,459
0
39,284
L
Ah Muzen Cab
Elcooltyler
Ah Muzen Cab
2,651
1,028
0
586
6,196
1,922
0
1,361
4,835
0
30,350
L
Arachne
Gooz8882
Arachne
1,942
1,461
0
1,762
9,114
3,138
0
2,368
6,746
0
24,457
W
Cerberus
MAICONIGHT89
Cerberus
5,673
32
0
2,459
6,984
5,442
0
2,314
4,670
19,492
1,848
W
3,284
1,614
0
1,676
3,632
1,341
0
802
2,830
0
46,973
W
3,817
286
0
947
2,756
945
348
1,047
1,709
35,009
1,165
L
Guan Yu
gmoney00
Guan Yu
2,203
163
150
736
9,302
5,429
0
1,588
7,714
0
16,495
L
Zhong Kui
senpaiphoney
Zhong Kui
3,339
421
0
1,386
6,224
4,498
0
2,805
3,419
22,164
0
L
Charon
yanderskii
Charon
2,066
733
0
1,525
4,491
2,862
24
1,017
3,474
11,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
31,572
166
Minions Killed
347
0
Camps Cleared
0
962,133
Distance Traveled
1,033,133
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,231
723
68
7
0
231,528
0
W
Bastet
6,020
602
65
7
0
229,888
0
L
Ah Muzen Cab
4,464
446
46
5
0
173,205
0
L
Arachne
4,308
431
42
4
0
224,081
1
W
Cerberus
6,257
626
37
4
0
186,569
0
W
Medusa
6,195
620
93
9
0
174,553
0
W
Agni
5,869
587
84
8
0
210,595
4
L
Guan Yu
3,953
395
28
3
0
192,613
0
L
Zhong Kui
4,445
445
35
4
0
191,943
0
L
Charon
4,693
469
15
2
0
180,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role