Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Fancybat2844
Atlas
Level 144
God Stats
19W - 19L
1,577 SR
Queue Stats
57W - 57L
1,583 Elo+
Party 3
Ishtar
Ishtar
RIBSSSzzzzzzzzz
Ishtar
Level 134
God Stats
1W - 3L
1,449 SR
Queue Stats
61W - 60L
1,587 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
diamondlover19
Morgan Le Fay
Level 136
God Stats
11W - 9L
1,672 SR
Queue Stats
55W - 45L
1,595 Elo+
Party 1
Camazotz
Camazotz
sushigangsta
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,527 Elo+
Party 1
Team Averages
Level 133
1,540 SR
1,559 Elo+

VS

Team Averages
Level 164
1,681 SR
1,583 Elo+
Cthulhu
Cthulhu
EchoPunk
Cthulhu
Level 147
God Stats
6W - 1L
1,834 SR
Queue Stats
76W - 56L
1,621 Elo+
Party 2
Scylla
Scylla
KingSarch
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,582 Elo+
Party 2
Hades
Hades
Phantom116
Hades
Level 162
God Stats
12W - 9L
1,632 SR
Queue Stats
330W - 290L
1,476 Elo+
Solo
Nut
Nut
Sidewinder437
Nut
Level 180
God Stats
8W - 4L
1,743 SR
Queue Stats
89W - 52L
1,678 Elo+
Party 2
Gilgamesh
Gilgamesh
villachichis
Gilgamesh
Level 172
God Stats
21W - 12L
1,698 SR
Queue Stats
139W - 128L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 0
8,259
590
11,493
17,902
15,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
6,400
457
4,779
11,217
9,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 0
7,117
508
4,360
8,950
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
diamondlover19
Morgan Le Fay
14
0 / 0 / 2
7,029
502
8,295
6,909
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Camazotz
sushigangsta
Camazotz
13
1 / 2 / 0
6,918
494
4,132
12,261
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EchoPunk
Cthulhu
12
3 / 1 / 2
7,838
560
7,089
12,188
8,864
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KingSarch
Scylla
14
4 / 0 / 2
7,848
561
6,944
7,973
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
13
0 / 1 / 4
7,218
516
3,034
9,620
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 0 / 2
8,562
612
7,713
8,833
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
villachichis
Gilgamesh
14
0 / 1 / 3
8,349
596
13,973
17,210
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Cthulhu
EchoPunk
Cthulhu
3
1
2
4
L
0
3
2
0.33
W
Scylla
KingSarch
Scylla
4
0
2
5
W
Hades
0
1
4
2
L
1
2
0
0.5
W
2
0
2
3
L
Morgan Le Fay
diamondlover19
Morgan Le Fay
0
0
2
1
L
Camazotz
sushigangsta
Camazotz
1
2
0
0.5
W
Gilgamesh
villachichis
Gilgamesh
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
38,753
57,239
Taken
55,824
35,573
Mitigated
32,519
19,286
Healing
26,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,493
1,596
0
7,120
17,902
15,101
0
828
15,808
0
70,769
W
Cthulhu
EchoPunk
Cthulhu
7,089
605
1,783
3,873
12,188
8,864
0
5,271
6,710
25,587
2,948
L
4,779
1,824
0
1,889
11,217
9,037
0
5,885
5,332
15,535
0
W
Scylla
KingSarch
Scylla
6,944
551
0
4,231
7,973
2,778
162
1,178
6,711
64,838
1,249
W
Hades
3,034
247
931
4,044
9,620
4,275
41
4,982
4,162
49,581
0
L
4,360
2,705
0
2,240
8,950
3,541
0
1,605
7,345
0
61,660
W
7,713
4,774
0
4,356
8,833
3,552
715
876
7,957
0
82,464
L
Morgan Le Fay
diamondlover19
Morgan Le Fay
8,295
357
0
1,339
6,909
2,979
0
4,629
2,280
56,400
0
L
Camazotz
sushigangsta
Camazotz
4,132
580
0
6,698
12,261
4,915
0
3,391
8,798
0
61,813
W
Gilgamesh
villachichis
Gilgamesh
13,973
5,117
0
7,214
17,210
13,050
0
0
17,210
0
72,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
39,815
470
Minions Killed
489
0
Camps Cleared
0
1,502,471
Distance Traveled
1,475,758
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,259
590
130
9
0
309,904
3
W
Cthulhu
7,838
560
31
2
0
320,493
4
L
Atlas
6,400
457
16
1
0
307,077
4
W
Scylla
7,848
561
114
8
0
323,027
0
W
Hades
7,218
516
94
7
0
285,717
0
L
Ishtar
7,117
508
119
9
0
264,096
2
W
Nut
8,562
612
137
10
0
276,070
1
L
Morgan Le Fay
7,029
502
108
8
0
291,745
2
L
Camazotz
6,918
494
97
7
0
329,649
0
W
Gilgamesh
8,349
596
113
8
0
270,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role