Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CalmCats
Da Ji
Level 42
God Stats
2W - 2L
1,428 SR
Queue Stats
79W - 95L
1,410 Elo+
Party 1
Izanami
Izanami
Chevito
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
Yaboygeorge
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 1
Osiris
Osiris
ollie1334
Osiris
Level 30
God Stats
12W - 11L
1,563 SR
Queue Stats
77W - 82L
1,358 Elo+
Party 1
Team Averages
Level 32
1,498 SR
1,463 Elo+

VS

Team Averages
Level 79
1,496 SR
1,475 Elo+
Yu Huang
Yu Huang
FunZeusTheGod
Yu Huang
Level 78
God Stats
4W - 3L
1,582 SR
Queue Stats
190W - 149L
1,545 Elo+
Solo
Thor
Thor
ViciousPanda19
Thor
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,605 Elo+
Solo
Ymir
Ymir
atomicturd
Ymir
Level 28
God Stats
3W - 2L
1,457 SR
Queue Stats
12W - 13L
1,330 Elo+
Party 2
Hachiman
Hachiman
mayolover23
Hachiman
Level 49
God Stats
5W - 4L
1,440 SR
Queue Stats
74W - 83L
1,446 Elo+
Party 2
Bellona
Bellona
shrek2005
Bellona
Level 81
God Stats
2W - 7L
1,500 SR
Queue Stats
305W - 318L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 1
6,684
514
2,927
8,069
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
CalmCats
Da Ji
11
6 / 7 / 1
7,074
544
9,070
13,604
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Chevito
Izanami
10
0 / 2 / 3
5,921
455
5,652
8,636
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Yaboygeorge
Jormungandr
8
1 / 3 / 5
6,154
473
4,443
10,132
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
ollie1334
Osiris
9
0 / 5 / 2
5,758
443
5,050
14,225
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FunZeusTheGod
Yu Huang
14
3 / 0 / 3
8,510
655
4,752
3,091
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 6
7,735
595
5,359
10,290
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 7
6,957
535
4,463
14,404
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
mayolover23
Hachiman
14
6 / 2 / 3
8,602
662
14,343
10,267
4,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
shrek2005
Bellona
13
7 / 1 / 1
8,985
691
11,970
13,759
10,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
21
21
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Da Ji
CalmCats
Da Ji
6
7
1
0.93
L
Izanami
Chevito
Izanami
0
2
3
0.75
W
Yu Huang
FunZeusTheGod
Yu Huang
3
0
3
4.5
W
4
2
6
3.5
L
Jormungandr
Yaboygeorge
Jormungandr
1
3
5
1.17
W
1
2
7
2.25
W
Hachiman
mayolover23
Hachiman
6
2
3
3.75
L
Osiris
ollie1334
Osiris
0
5
2
0.2
W
Bellona
shrek2005
Bellona
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,142
Damage
40,887
54,666
Taken
51,811
27,865
Mitigated
31,091
11,606
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,927
294
0
948
8,069
3,782
0
2,673
5,396
47,646
1,629
L
Da Ji
CalmCats
Da Ji
9,070
2,263
0
3,927
13,604
4,969
0
1,595
12,009
0
29,773
L
Izanami
Chevito
Izanami
5,652
3,867
0
1,777
8,636
2,557
0
1,260
7,376
0
41,543
W
Yu Huang
FunZeusTheGod
Yu Huang
4,752
178
0
570
3,091
1,412
698
733
2,358
63,887
959
W
5,359
1,829
0
1,250
10,290
4,452
0
782
9,508
0
46,547
L
Jormungandr
Yaboygeorge
Jormungandr
4,443
1,599
234
1,764
10,132
9,266
0
1,756
8,376
15,843
0
W
4,463
574
0
2,473
14,404
10,612
28
3,390
11,014
21,305
0
W
Hachiman
mayolover23
Hachiman
14,343
10,500
0
6,183
10,267
4,013
780
2,187
8,080
0
69,686
L
Osiris
ollie1334
Osiris
5,050
2,394
0
2,956
14,225
7,291
0
1,844
12,381
0
29,215
W
Bellona
shrek2005
Bellona
11,970
5,987
0
9,022
13,759
10,602
0
866
12,893
0
74,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
40,789
260
Minions Killed
411
0
Camps Cleared
0
1,196,451
Distance Traveled
1,253,077
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,684
514
89
7
0
233,809
0
L
Da Ji
7,074
544
43
3
0
237,867
0
L
Izanami
5,921
455
73
6
0
259,879
0
W
Yu Huang
8,510
655
110
8
0
276,177
0
W
Thor
7,735
595
61
5
0
261,687
2
L
Jormungandr
6,154
473
15
1
0
236,460
2
W
Ymir
6,957
535
20
2
0
262,482
0
W
Hachiman
8,602
662
106
8
0
221,438
1
L
Osiris
5,758
443
40
3
0
228,436
0
W
Bellona
8,985
691
114
9
0
231,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role