Player Matchup

Arachne
Arachne
IdealReality
Arachne
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 166L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
KOROldmanjenkins
Xing Tian
Level 26
God Stats
5W - 2L
1,576 SR
Queue Stats
14W - 19L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
farmb0t
Jing Wei
Level 61
God Stats
6W - 3L
1,664 SR
Queue Stats
22W - 17L
1,480 Elo+
Solo
Bellona
Bellona
perfect28storm
Bellona
Level 149
God Stats
3W - 1L
1,486 SR
Queue Stats
86W - 81L
1,509 Elo+
Party 2
Poseidon
Poseidon
tennese
Poseidon
Level 156
God Stats
2W - 3L
1,356 SR
Queue Stats
306W - 287L
1,535 Elo+
Party 2
Team Averages
Level 107
1,517 SR
1,496 Elo+

VS

Team Averages
Level 93
1,486 SR
1,486 Elo+
Kukulkan
Kukulkan
Dasanmej
Kukulkan
Level 91
God Stats
8W - 5L
1,758 SR
Queue Stats
181W - 187L
1,485 Elo+
Solo
Aphrodite
Aphrodite
GMLuigi
Aphrodite
Level 109
God Stats
2W - 5L
1,494 SR
Queue Stats
31W - 39L
1,525 Elo+
Party 1
Bellona
Bellona
Jounaldo
Bellona
Level 60
God Stats
9W - 6L
1,498 SR
Queue Stats
134W - 141L
1,417 Elo+
Solo
Izanami
Izanami
Weisskitsu
Izanami
Level 105
God Stats
0W - 1L
1,428 SR
Queue Stats
18W - 23L
1,499 Elo+
Party 1
Serqet
Serqet
isurailustracion
Serqet
Level 100
God Stats
1W - 3L
1,250 SR
Queue Stats
37W - 32L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IdealReality
Arachne
15
7 / 0 / 2
9,142
571
3,282
14,733
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
11
0 / 0 / 5
7,213
451
4,701
11,851
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
farmb0t
Jing Wei
13
3 / 1 / 4
7,963
498
8,554
12,219
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 3
9,161
573
10,910
12,550
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
tennese
Poseidon
17
8 / 0 / 4
10,184
637
8,687
7,605
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dasanmej
Kukulkan
14
1 / 5 / 0
8,175
511
2,481
7,703
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
GMLuigi
Aphrodite
10
0 / 4 / 0
6,384
399
5,689
10,976
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Jounaldo
Bellona
12
0 / 2 / 1
6,693
418
5,788
14,265
14,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Weisskitsu
Izanami
10
0 / 3 / 0
6,377
399
8,456
12,259
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 0
7,459
466
4,715
11,427
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
1
2
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dasanmej
Kukulkan
1
5
0
0.2
L
Aphrodite
GMLuigi
Aphrodite
0
4
0
0
W
Arachne
IdealReality
Arachne
7
0
2
8
L
Bellona
Jounaldo
Bellona
0
2
1
0.25
W
Xing Tian
0
0
5
2.5
L
Izanami
Weisskitsu
Izanami
0
3
0
0
W
Jing Wei
farmb0t
Jing Wei
3
1
4
5
L
0
4
0
0
W
0
1
3
1.5
W
Poseidon
tennese
Poseidon
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,134
Damage
27,129
58,958
Taken
56,630
37,651
Mitigated
33,482
23,058
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dasanmej
Kukulkan
2,481
683
0
281
7,703
3,247
0
2,751
4,725
60,096
1,656
L
Aphrodite
GMLuigi
Aphrodite
5,689
939
3,902
4,175
10,976
6,976
285
3,023
7,863
28,659
0
W
Arachne
IdealReality
Arachne
3,282
1,886
0
7,203
14,733
7,395
260
803
13,492
0
61,190
L
Bellona
Jounaldo
Bellona
5,788
2,165
0
3,461
14,265
14,067
0
607
12,557
0
37,469
W
Xing Tian
4,701
361
0
1,842
11,851
9,811
0
3,399
8,452
17,860
0
L
Izanami
Weisskitsu
Izanami
8,456
6,239
0
1,569
12,259
4,717
922
3,512
8,503
0
46,421
W
Jing Wei
farmb0t
Jing Wei
8,554
4,296
0
5,516
12,219
4,578
0
3,266
8,953
0
57,136
L
4,715
1,025
0
5,144
11,427
4,475
0
2,661
8,353
0
70,748
W
10,910
3,690
0
6,701
12,550
13,150
0
754
11,796
0
69,276
W
Poseidon
tennese
Poseidon
8,687
1,278
0
1,796
7,605
2,717
1,156
1,841
5,614
88,616
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
35,088
459
Minions Killed
417
0
Camps Cleared
0
1,689,031
Distance Traveled
1,487,657
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,175
511
137
9
0
296,150
4
L
Aphrodite
6,384
399
30
2
0
290,298
0
W
Arachne
9,142
571
94
6
0
387,612
4
L
Bellona
6,693
418
55
3
0
308,339
2
W
Xing Tian
7,213
451
22
1
0
341,411
0
L
Izanami
6,377
399
75
5
0
235,553
0
W
Jing Wei
7,963
498
95
6
0
325,363
7
L
Serqet
7,459
466
120
8
0
357,317
0
W
Bellona
9,161
573
111
7
0
289,407
4
W
Poseidon
10,184
637
137
9
0
345,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role