Player Matchup

Sun Wukong
Sun Wukong
AoKuangJr
Sun Wukong
Level 88
God Stats
3W - 5L
1,514 SR
Queue Stats
25W - 30L
1,448 Elo+
Party 1
Neith
Neith
ExiledToGames
Neith
Level 131
God Stats
2W - 5L
1,503 SR
Queue Stats
36W - 44L
1,460 Elo+
Solo
Athena
Athena
JaseARz
Athena
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,438 Elo+
Solo
Scylla
Scylla
MrLongSchlong
Scylla
Level 69
God Stats
3W - 1L
1,718 SR
Queue Stats
32W - 21L
1,613 Elo+
Party 1
Arachne
Arachne
YouYmirAndDupree
Arachne
Level 126
God Stats
2W - 2L
1,431 SR
Queue Stats
28W - 29L
1,513 Elo+
Party 1
Team Averages
Level 106
1,533 SR
1,494 Elo+

VS

Team Averages
Level 140
1,638 SR
1,514 Elo+
Athena
Athena
AngelSavior7054
Athena
Level 119
God Stats
46W - 31L
1,644 SR
Queue Stats
305W - 281L
1,499 Elo+
Party 2
Arachne
Arachne
DealerofGame
Arachne
Level 147
God Stats
4W - 4L
1,596 SR
Queue Stats
443W - 394L
1,531 Elo+
Solo
Mulan
Mulan
FriedThickness
Mulan
Level 148
God Stats
12W - 4L
1,745 SR
Queue Stats
89W - 91L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Keherbo
Heimdallr
Level 157
God Stats
3W - 1L
1,784 SR
Queue Stats
231W - 223L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
Necirt
Kukulkan
Level 129
God Stats
17W - 22L
1,421 SR
Queue Stats
321W - 305L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AoKuangJr
Sun Wukong
10
0 / 4 / 0
5,657
514
5,955
9,977
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,282
480
3,225
6,098
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
JaseARz
Athena
9
0 / 1 / 1
5,569
506
2,798
7,971
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
5,731
521
2,606
5,222
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
5,554
505
2,663
10,399
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,155
560
3,069
4,920
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DealerofGame
Arachne
11
3 / 1 / 0
6,120
556
2,306
9,975
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
3 / 0 / 5
7,643
695
8,090
9,835
9,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Keherbo
Heimdallr
11
2 / 0 / 4
6,514
592
5,320
5,898
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Necirt
Kukulkan
13
1 / 0 / 2
7,049
641
2,668
3,420
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Sun Wukong
AoKuangJr
Sun Wukong
0
4
0
0
W
Arachne
DealerofGame
Arachne
3
1
0
3
L
0
3
0
0
W
3
0
5
5.5
L
Athena
JaseARz
Athena
0
1
1
0.5
W
Heimdallr
Keherbo
Heimdallr
2
0
4
4
L
0
2
0
0
W
Kukulkan
Necirt
Kukulkan
1
0
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,247
Damage
21,453
39,667
Taken
34,048
20,188
Mitigated
22,359
12,311
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,069
987
0
1,160
4,920
4,323
0
1,332
3,588
12,195
0
L
Sun Wukong
AoKuangJr
Sun Wukong
5,955
934
0
1,526
9,977
5,826
0
980
8,997
0
38,022
W
Arachne
DealerofGame
Arachne
2,306
1,867
0
3,652
9,975
4,701
0
1,374
8,601
0
43,279
L
3,225
595
0
615
6,098
2,283
0
895
5,203
0
40,808
W
8,090
1,010
0
4,156
9,835
9,158
0
436
9,399
3,866
55,934
L
Athena
JaseARz
Athena
2,798
769
0
2,383
7,971
6,032
0
1,273
6,698
18,980
1,527
W
Heimdallr
Keherbo
Heimdallr
5,320
2,244
0
2,010
5,898
2,665
0
740
5,158
0
52,429
L
2,606
313
0
1,000
5,222
1,951
0
2,661
2,561
46,328
0
W
Kukulkan
Necirt
Kukulkan
2,668
340
0
1,009
3,420
1,512
0
1,280
2,140
64,172
1,168
L
2,663
1,594
0
6,787
10,399
4,096
16
871
9,528
0
45,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
33,481
344
Minions Killed
394
0
Camps Cleared
0
1,122,497
Distance Traveled
1,152,284
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,155
560
15
1
0
246,888
6
L
Sun Wukong
5,657
514
71
6
0
204,762
0
W
Arachne
6,120
556
74
7
0
267,058
2
L
Neith
5,282
480
66
6
0
221,435
2
W
Mulan
7,643
695
107
10
0
206,455
0
L
Athena
5,569
506
38
3
0
257,069
4
W
Heimdallr
6,514
592
73
7
0
205,617
2
L
Scylla
5,731
521
83
8
0
199,744
0
W
Kukulkan
7,049
641
125
11
0
226,266
1
L
Arachne
5,554
505
86
8
0
239,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role