Player Matchup

Izanami
Izanami
FwJosiasBruh
Izanami
Level 69
God Stats
5W - 5L
1,514 SR
Queue Stats
132W - 120L
1,398 Elo+
Party 3
Xing Tian
Xing Tian
GodItsCrow
Xing Tian
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,626 Elo+
Party 1
Vamana
Vamana
Jaldabaoth21121
Vamana
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 128L
1,678 Elo+
Party 1
Ra
Ra
LeoHaHa
Ra
Level 24
God Stats
2W - 0L
1,711 SR
Queue Stats
103W - 80L
1,613 Elo+
Party 3
Sun Wukong
Sun Wukong
xBad_MemoriezXx
Sun Wukong
Level 127
God Stats
11W - 6L
1,551 SR
Queue Stats
130W - 107L
1,525 Elo+
Party 1
Team Averages
Level 81
1,555 SR
1,568 Elo+

VS

Team Averages
Level 63
1,509 SR
1,527 Elo+
Thor
Thor
Jhostefema
Thor
Level 36
God Stats
1W - 1L
1,536 SR
Queue Stats
4W - 3L
1,653 Elo+
Solo
Anhur
Anhur
KindredTwink
Anhur
Level 46
God Stats
2W - 1L
1,655 SR
Queue Stats
90W - 83L
1,459 Elo+
Party 2
Sol
Sol
Supaphast
Sol
Level 121
God Stats
2W - 2L
1,548 SR
Queue Stats
160W - 136L
1,528 Elo+
Solo
Sobek
Sobek
aAUDY
Sobek
Level 94
God Stats
10W - 12L
1,559 SR
Queue Stats
97W - 78L
1,528 Elo+
Solo
Achilles
Achilles
carriedbytwink
Achilles
Level 16
God Stats
0W - 2L
1,246 SR
Queue Stats
39W - 40L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FwJosiasBruh
Izanami
14
5 / 1 / 0
9,081
699
9,575
7,297
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
GodItsCrow
Xing Tian
12
1 / 0 / 4
7,290
561
5,248
8,898
5,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 0
7,100
546
6,105
11,996
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 1
8,899
685
5,537
5,885
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xBad_MemoriezXx
Sun Wukong
14
3 / 1 / 3
8,477
652
7,609
8,306
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,241
480
3,737
9,921
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 5 / 1
5,806
447
3,485
11,419
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
6,739
518
5,603
12,586
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
aAUDY
Sobek
10
1 / 0 / 1
6,605
508
4,656
10,495
9,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
9
0 / 6 / 1
5,790
445
2,959
11,716
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
3
3
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
FwJosiasBruh
Izanami
5
1
0
5
W
Xing Tian
GodItsCrow
Xing Tian
1
0
4
3
W
3
1
0
3
L
2
0
0
2
L
0
5
1
0.1
W
2
0
1
2.5
L
0
3
1
0.17
L
Sobek
aAUDY
Sobek
1
0
1
1.5
L
Achilles
0
6
1
0.08
W
Sun Wukong
xBad_MemoriezXx
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,074
Damage
20,440
42,382
Taken
56,137
22,155
Mitigated
28,422
17,005
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FwJosiasBruh
Izanami
9,575
7,183
0
2,241
7,297
2,947
251
2,519
4,734
0
81,811
W
Xing Tian
GodItsCrow
Xing Tian
5,248
639
1,501
1,916
8,898
5,645
0
2,063
6,794
19,098
0
W
6,105
3,029
0
5,913
11,996
5,820
0
1,706
10,290
0
68,778
L
3,737
1,249
0
4,692
9,921
3,901
0
936
8,917
170
43,541
L
3,485
1,251
0
2,941
11,419
3,644
0
2,278
9,141
0
36,363
W
5,537
725
596
2,778
5,885
2,806
254
3,600
2,285
78,117
2,202
L
5,603
1,870
0
5,389
12,586
4,097
0
3,987
8,599
57,598
5,101
L
Sobek
aAUDY
Sobek
4,656
467
0
3,493
10,495
9,096
0
2,123
8,372
23,015
0
L
Achilles
2,959
965
0
1,370
11,716
7,684
0
976
10,740
0
20,431
W
Sun Wukong
xBad_MemoriezXx
Sun Wukong
7,609
1,271
0
2,060
8,306
4,937
0
554
7,336
0
65,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,847
Gold Earned
31,181
515
Minions Killed
307
0
Camps Cleared
0
1,426,985
Distance Traveled
1,225,683
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,081
699
144
11
0
250,204
1
W
Xing Tian
7,290
561
26
2
0
306,950
4
W
Vamana
7,100
546
85
7
0
328,416
0
L
Thor
6,241
480
83
6
0
233,672
0
L
Anhur
5,806
447
49
4
0
246,845
7
W
Ra
8,899
685
151
12
0
292,138
0
L
Sol
6,739
518
109
8
0
246,161
2
L
Sobek
6,605
508
32
2
0
284,131
4
L
Achilles
5,790
445
34
3
0
214,874
1
W
Sun Wukong
8,477
652
109
8
0
249,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role