Player Matchup

Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
C0VID
Surtr
Level 57
God Stats
1W - 0L
1,592 SR
Queue Stats
10W - 5L
1,681 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NikTakinYoCookie
Morgan Le Fay
Level 158
God Stats
1W - 2L
1,315 SR
Queue Stats
63W - 83L
1,424 Elo+
Party 1
Rama
Rama
PrismaOX99
Rama
Level 159
God Stats
12W - 7L
1,604 SR
Queue Stats
152W - 147L
1,476 Elo+
Party 1
Scylla
Scylla
oChickypoox
Scylla
Level 129
God Stats
1W - 5L
1,635 SR
Queue Stats
32W - 32L
1,466 Elo+
Party 1
Team Averages
Level 131
1,529 SR
1,510 Elo+

VS

Team Averages
Level 151
1,593 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BarthalamuleSama
Chaac
Level 146
God Stats
2W - 2L
1,609 SR
Queue Stats
21W - 24L
1,506 Elo+
Solo
Skadi
Skadi
CheekinWing4325
Skadi
Level 149
God Stats
1W - 2L
1,690 SR
Queue Stats
80W - 67L
1,563 Elo+
Solo
Yu Huang
Yu Huang
JoeltheJackal
Yu Huang
Level 158
God Stats
3W - 5L
1,645 SR
Queue Stats
38W - 39L
1,319 Elo+
Solo
Bastet
Bastet
Tuca Mote8761
Bastet
Level 60
God Stats
16W - 19L
1,521 SR
Queue Stats
213W - 233L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 2 / 3
5,286
529
2,226
6,880
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
C0VID
Surtr
10
3 / 0 / 2
5,767
577
6,098
9,914
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
NikTakinYoCookie
Morgan Le Fay
11
0 / 1 / 0
5,951
595
6,913
6,950
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 0 / 2
5,835
584
4,109
3,319
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
1 / 2 / 3
6,061
606
4,791
5,131
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 2
5,403
540
4,453
8,130
5,460
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 1
6,032
603
3,846
9,672
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,800
480
2,950
5,564
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
JoeltheJackal
Yu Huang
10
1 / 2 / 0
5,300
530
5,103
5,415
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,272
527
2,619
8,366
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
5
5
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
3
1.25
L
Cthulhu
 
Cthulhu
1
1
2
2
L
1
0
1
1.5
W
Surtr
C0VID
Surtr
3
0
2
4
L
0
2
0
0
L
Yu Huang
JoeltheJackal
Yu Huang
1
2
0
0.5
W
Morgan Le Fay
NikTakinYoCookie
Morgan Le Fay
0
1
0
0
W
1
0
2
2
L
2
1
0
2
W
Scylla
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
18,971
32,194
Taken
37,147
16,698
Mitigated
17,506
11,950
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,226
575
0
1,254
6,880
4,728
0
2,351
4,529
12,228
0
L
Cthulhu
 
Cthulhu
4,453
747
1,154
2,221
8,130
5,460
0
1,447
6,645
21,819
0
L
3,846
569
0
4,219
9,672
5,511
0
6,287
3,385
0
40,078
W
Surtr
C0VID
Surtr
6,098
2,870
0
6,369
9,914
5,488
0
3,039
6,875
1,052
38,547
L
2,950
1,898
0
694
5,564
1,860
0
1,040
4,496
0
32,779
L
Yu Huang
JoeltheJackal
Yu Huang
5,103
665
0
482
5,415
2,017
0
3,424
1,655
33,765
1,090
W
Morgan Le Fay
NikTakinYoCookie
Morgan Le Fay
6,913
858
0
2,470
6,950
3,469
0
0
6,950
41,728
2,009
W
4,109
3,049
0
1,460
3,319
1,298
965
1,120
2,199
0
42,460
L
2,619
332
0
1,581
8,366
2,658
0
1,226
7,088
0
31,886
W
Scylla
4,791
625
0
397
5,131
1,715
0
3,046
2,085
43,798
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
26,807
313
Minions Killed
281
0
Camps Cleared
0
1,015,597
Distance Traveled
1,030,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,286
529
17
2
0
207,490
5
L
Cthulhu
5,403
540
31
3
0
224,315
2
L
Chaac
6,032
603
70
7
0
207,927
4
W
Surtr
5,767
577
63
6
0
236,123
0
L
Skadi
4,800
480
60
6
0
176,729
0
L
Yu Huang
5,300
530
63
6
0
181,182
0
W
Morgan Le Fay
5,951
595
73
7
0
192,722
0
W
Rama
5,835
584
78
8
0
180,732
0
L
Bastet
5,272
527
57
6
0
240,830
0
W
Scylla
6,061
606
82
8
0
198,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role