Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Bobspizza_hut_09
Freya
Level 76
God Stats
9W - 2L
1,906 SR
Queue Stats
58W - 50L
1,531 Elo+
Solo
Surtr
Surtr
BraveDrewBear
Surtr
Level 85
God Stats
7W - 3L
1,635 SR
Queue Stats
205W - 210L
1,399 Elo+
Solo
Nox
Nox
Rhizomorph
Nox
Level 93
God Stats
1W - 0L
1,728 SR
Queue Stats
27W - 32L
1,392 Elo+
Solo
Xbalanque
Xbalanque
Wi1dAnu5
Xbalanque
Level 78
God Stats
44W - 31L
1,500 SR
Queue Stats
122W - 115L
1,443 Elo+
Party 3
Team Averages
Level 83
1,654 SR
1,453 Elo+

VS

Team Averages
Level 55
1,639 SR
1,414 Elo+
Horus
Horus
HotTopicCactus
Horus
Level 57
God Stats
14W - 5L
1,725 SR
Queue Stats
129W - 133L
1,480 Elo+
Party 2
Izanami
Izanami
Hoveyy81
Izanami
Level 90
God Stats
7W - 2L
2,051 SR
Queue Stats
212W - 177L
1,527 Elo+
Party 2
Anubis
Anubis
IaMcH0S3N_
Anubis
Level 46
God Stats
7W - 13L
1,290 SR
Queue Stats
106W - 133L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
JakeNotrad
Kukulkan
Level 47
God Stats
17W - 10L
1,632 SR
Queue Stats
168W - 167L
1,480 Elo+
Party 2
Arachne
Arachne
PimGangJJ
Arachne
Level 35
God Stats
3W - 5L
1,496 SR
Queue Stats
123W - 139L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 2
6,507
542
5,424
6,601
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 1
7,826
652
4,773
10,047
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
7 / 0 / 0
8,436
703
10,374
9,758
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 1 / 3
6,470
539
3,677
4,518
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Wi1dAnu5
Xbalanque
11
0 / 1 / 1
5,894
491
2,461
4,096
1,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,060
505
730
9,767
7,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Hoveyy81
Izanami
12
1 / 1 / 0
6,646
554
5,529
6,584
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
IaMcH0S3N_
Anubis
8
0 / 7 / 0
4,846
404
2,970
8,377
3,454
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
JakeNotrad
Kukulkan
13
2 / 3 / 0
6,804
567
3,101
7,876
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
PimGangJJ
Arachne
8
0 / 3 / 1
5,015
418
3,373
11,472
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
3
3
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
W
6
1
1
6.5
W
7
0
0
7
L
0
2
1
0.25
L
Izanami
Hoveyy81
Izanami
1
1
0
1
L
Anubis
IaMcH0S3N_
Anubis
0
7
0
0
L
Kukulkan
JakeNotrad
Kukulkan
2
3
0
0.67
L
Arachne
PimGangJJ
Arachne
0
3
1
0.17
W
1
1
3
2.5
W
Xbalanque
Wi1dAnu5
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
15,703
35,020
Taken
44,076
16,805
Mitigated
21,542
14,924
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,424
387
0
2,184
6,601
3,515
693
0
6,601
39,168
0
W
4,773
1,639
0
6,216
10,047
4,006
0
844
9,155
50,005
11,980
W
10,374
3,945
0
5,633
9,758
6,375
160
2,659
7,099
1,828
58,830
L
730
461
740
3,327
9,767
7,850
147
3,743
5,942
0
13,257
L
Izanami
Hoveyy81
Izanami
5,529
3,898
0
1,622
6,584
2,960
558
3,047
3,537
0
74,197
L
Anubis
IaMcH0S3N_
Anubis
2,970
201
0
1,343
8,377
3,454
0
1,482
6,456
22,550
0
L
Kukulkan
JakeNotrad
Kukulkan
3,101
522
0
750
7,876
3,364
574
2,354
5,338
50,648
3,964
L
Arachne
PimGangJJ
Arachne
3,373
2,672
0
2,602
11,472
3,914
0
3,543
7,599
0
16,187
W
3,677
293
0
186
4,518
1,636
668
1,931
2,362
31,108
0
W
Xbalanque
Wi1dAnu5
Xbalanque
2,461
1,151
0
705
4,096
1,273
617
0
4,096
0
38,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
29,371
379
Minions Killed
323
0
Camps Cleared
0
1,210,643
Distance Traveled
1,118,813
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,507
542
53
4
0
232,282
4
W
Freya
7,826
652
95
8
0
263,070
0
W
Surtr
8,436
703
102
9
0
262,369
0
L
Horus
6,060
505
20
2
0
248,636
1
L
Izanami
6,646
554
136
11
0
231,843
0
L
Anubis
4,846
404
39
3
0
184,675
0
L
Kukulkan
6,804
567
99
8
0
199,512
0
L
Arachne
5,015
418
29
2
0
254,147
0
W
Nox
6,470
539
67
6
0
226,918
0
W
Xbalanque
5,894
491
62
5
0
226,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role