Player Matchup

Lancelot
Lancelot
IBabyNeptune
Lancelot
Level 156
God Stats
19W - 13L
1,605 SR
Queue Stats
190W - 192L
1,579 Elo+
Party 3
Maui
Maui
SoggyDonut101
Maui
Level 130
God Stats
5W - 5L
1,530 SR
Queue Stats
106W - 88L
1,568 Elo+
Party 2
Nemesis
Nemesis
YamiEdon
Nemesis
Level 175
God Stats
13W - 7L
1,865 SR
Queue Stats
179W - 185L
1,601 Elo+
Party 3
Izanami
Izanami
alexbenmac1
Izanami
Level 104
God Stats
5W - 1L
1,915 SR
Queue Stats
165W - 132L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
xPkSparks
Baron Samedi
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 98L
1,580 Elo+
Party 3
Team Averages
Level 151
1,683 SR
1,585 Elo+

VS

Team Averages
Level 207
1,698 SR
1,590 Elo+
Cerberus
Cerberus
Dagoodboi621_uwu
Cerberus
Level 155
God Stats
7W - 8L
1,600 SR
Queue Stats
229W - 206L
1,547 Elo+
Solo
Thor
Thor
Exposureeeee
Thor
Level 177
God Stats
8W - 5L
1,614 SR
Queue Stats
84W - 73L
1,630 Elo+
Party 1
Ra
Ra
ReaICandyman
Ra
Level 224
God Stats
0W - 3L
1,623 SR
Queue Stats
59W - 57L
1,616 Elo+
Party 1
Izanami
Izanami
SNACHY5
Izanami
Level 127
God Stats
0W - 1L
1,874 SR
Queue Stats
107W - 90L
1,616 Elo+
Solo
Arachne
Arachne
tsmall
Arachne
Level 351
God Stats
3W - 2L
1,778 SR
Queue Stats
78W - 87L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IBabyNeptune
Lancelot
11
2 / 2 / 0
6,150
615
10,129
10,120
5,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 0 / 6
6,190
619
4,330
7,455
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
YamiEdon
Nemesis
10
4 / 1 / 2
6,140
614
5,003
8,719
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
alexbenmac1
Izanami
13
3 / 0 / 2
7,121
712
6,386
6,117
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
xPkSparks
Baron Samedi
11
2 / 0 / 1
6,372
637
5,000
4,357
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,121
512
3,772
9,423
5,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 2
6,176
618
5,755
11,489
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
5,330
533
2,326
7,002
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SNACHY5
Izanami
9
0 / 3 / 0
5,099
510
5,266
8,690
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
tsmall
Arachne
10
2 / 1 / 1
5,696
570
4,547
12,281
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
2
2
1
W
Lancelot
IBabyNeptune
Lancelot
2
2
0
1
L
0
3
0
0
L
Izanami
SNACHY5
Izanami
0
3
0
0
W
1
0
6
4
W
Nemesis
YamiEdon
Nemesis
4
1
2
5
W
Izanami
alexbenmac1
Izanami
3
0
2
4
L
Arachne
tsmall
Arachne
2
1
1
2.5
W
Baron Samedi
xPkSparks
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
21,666
36,768
Taken
48,885
18,569
Mitigated
20,731
12,314
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,772
262
841
2,668
9,423
5,093
0
1,207
8,216
21,500
0
L
5,755
1,428
0
3,568
11,489
6,255
15
0
11,489
0
40,863
W
Lancelot
IBabyNeptune
Lancelot
10,129
1,237
0
3,602
10,120
5,621
0
0
9,630
0
46,552
L
2,326
175
204
1,370
7,002
2,743
0
5,090
1,912
41,020
0
L
Izanami
SNACHY5
Izanami
5,266
3,460
0
1,877
8,690
2,729
0
2,326
6,364
0
48,170
W
4,330
1,047
0
2,497
7,455
4,989
0
2,190
5,265
12,891
1,624
W
Nemesis
YamiEdon
Nemesis
5,003
1,918
0
1,695
8,719
3,334
0
484
8,103
0
38,580
W
Izanami
alexbenmac1
Izanami
6,386
5,045
0
2,969
6,117
2,253
54
1,297
4,820
0
67,217
L
Arachne
tsmall
Arachne
4,547
2,050
0
6,028
12,281
3,911
0
354
11,927
0
31,859
W
Baron Samedi
xPkSparks
Baron Samedi
5,000
424
148
1,403
4,357
2,372
420
2,071
2,230
46,948
3,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
27,422
376
Minions Killed
330
0
Camps Cleared
0
1,107,674
Distance Traveled
1,043,195
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,121
512
59
6
0
218,474
5
L
Thor
6,176
618
80
8
0
191,903
0
W
Lancelot
6,150
615
78
8
0
221,633
0
L
Ra
5,330
533
70
7
0
175,676
0
L
Izanami
5,099
510
76
8
0
201,101
0
W
Maui
6,190
619
17
2
0
233,033
1
W
Nemesis
6,140
614
65
7
0
251,621
0
W
Izanami
7,121
712
117
12
0
203,585
2
L
Arachne
5,696
570
45
5
0
256,041
0
W
Baron Samedi
6,372
637
99
10
0
197,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role