Player Matchup

Ares
Ares
Dr Feelgood xxx
Ares
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,528 Elo+
Party 2
Ra
Ra
Flameoffury
Ra
Level 159
God Stats
2W - 1L
1,442 SR
Queue Stats
77W - 36L
1,723 Elo+
Solo
Bakasura
Bakasura
WorldlyDevotee6
Bakasura
Level 157
God Stats
0W - 2L
1,373 SR
Queue Stats
129W - 132L
1,504 Elo+
Party 2
Team Averages
Level 150
1,439 SR
1,585 Elo+

VS

Team Averages
Level 160
1,861 SR
2,042 Elo+
Bastet
Bastet
Anicondo
Bastet
Level 133
God Stats
10W - 3L
2,064 SR
Queue Stats
18W - 6L
2,200 Elo+
Party 1
Chang'e
Chang'e
CryoSkyz
Chang'e
Level 161
God Stats
3W - 0L
1,896 SR
Queue Stats
18W - 7L
1,894 Elo+
Party 1
Sylvanus
Sylvanus
Stevie Slides
Sylvanus
Level 187
God Stats
2W - 1L
1,624 SR
Queue Stats
13W - 3L
2,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,133
613
4,029
11,412
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
1 / 2 / 0
7,283
728
5,087
6,704
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
11
0 / 3 / 1
6,668
667
1,798
8,242
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anicondo
Bastet
13
5 / 0 / 4
7,978
798
7,320
6,486
3,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
CryoSkyz
Chang'e
13
1 / 1 / 7
7,365
737
10,395
7,994
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Stevie Slides
Sylvanus
12
3 / 0 / 6
7,489
749
5,985
7,924
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
Anicondo
Bastet
5
0
4
7
W
Chang'e
CryoSkyz
Chang'e
1
1
7
4.5
L
0
4
0
0
L
1
2
0
0.5
W
Sylvanus
Stevie Slides
Sylvanus
3
0
6
6
L
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,914
Damage
23,700
26,358
Taken
22,404
14,907
Mitigated
12,453
6,681
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Anicondo
Bastet
7,320
1,493
0
1,638
6,486
3,371
306
2,739
2,950
0
21,968
W
Chang'e
CryoSkyz
Chang'e
10,395
1,220
1,716
2,728
7,994
3,072
147
1,918
5,776
44,724
0
L
4,029
367
0
2,136
11,412
8,665
0
6,674
4,285
11,385
502
L
5,087
525
961
2,475
6,704
2,502
0
4,129
2,465
34,447
0
W
Sylvanus
Stevie Slides
Sylvanus
5,985
884
2,318
3,542
7,924
6,010
426
2,616
4,484
17,816
0
L
Bakasura
1,798
1,401
0
1,109
8,242
3,740
0
5,043
2,993
0
8,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,084
Gold Earned
22,832
135
Minions Killed
135
0
Camps Cleared
0
546,781
Distance Traveled
558,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,978
798
33
3
0
214,706
0
W
Chang'e
7,365
737
76
8
0
171,168
0
L
Ares
6,133
613
15
2
0
172,099
0
L
Ra
7,283
728
94
9
0
179,084
0
W
Sylvanus
7,489
749
26
3
0
173,070
0
L
Bakasura
6,668
667
26
3
0
195,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role