Player Matchup

Merlin
Merlin
Gamehead8102007
Merlin
Level 48
God Stats
0W - 1L
1,376 SR
Queue Stats
21W - 21L
1,568 Elo+
Solo
Odin
Odin
JUZTOOTH
Odin
Level 58
God Stats
4W - 3L
1,903 SR
Queue Stats
250W - 295L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
Lab1ya
Danzaburou
Level 45
God Stats
9W - 6L
1,600 SR
Queue Stats
42W - 49L
1,358 Elo+
Party 2
Arachne
Arachne
Slyrus14
Arachne
Level 64
God Stats
203W - 173L
1,559 SR
Queue Stats
345W - 383L
1,444 Elo+
Party 2
Vamana
Vamana
Speakerbox1979
Vamana
Level 36
God Stats
27W - 37L
1,456 SR
Queue Stats
78W - 116L
1,329 Elo+
Party 2
Team Averages
Level 50
1,579 SR
1,412 Elo+

VS

Team Averages
Level 72
1,558 SR
1,452 Elo+
Amaterasu
Amaterasu
Anadune19
Amaterasu
Level 95
God Stats
4W - 3L
1,731 SR
Queue Stats
195W - 197L
1,458 Elo+
Party 1
Ymir
Ymir
BigCitySlick
Ymir
Level 29
God Stats
15W - 14L
1,405 SR
Queue Stats
131W - 140L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
MarMeezzy
Zhong Kui
Level 102
God Stats
10W - 6L
1,622 SR
Queue Stats
196W - 193L
1,467 Elo+
Solo
Mulan
Mulan
NeonNexus2506
Mulan
Level 66
God Stats
4W - 1L
1,555 SR
Queue Stats
29W - 32L
1,388 Elo+
Solo
Chernobog
Chernobog
freshy489
Chernobog
Level 69
God Stats
57W - 70L
1,478 SR
Queue Stats
139W - 140L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,858
405
2,183
5,381
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
1 / 3 / 3
5,793
483
1,201
8,154
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Lab1ya
Danzaburou
9
2 / 3 / 1
5,382
449
7,234
7,260
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Slyrus14
Arachne
10
3 / 3 / 1
6,127
511
4,332
11,105
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,460
455
2,594
9,003
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anadune19
Amaterasu
12
2 / 0 / 3
6,502
542
2,480
8,281
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 7
7,075
590
4,703
7,472
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
MarMeezzy
Zhong Kui
13
7 / 1 / 0
8,135
678
5,507
6,527
5,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 0
7,914
660
7,892
9,565
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
freshy489
Chernobog
11
3 / 4 / 3
6,725
560
8,925
9,070
3,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
17
17
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anadune19
Amaterasu
2
0
3
3.5
W
1
1
7
4.5
L
0
4
1
0.13
L
Odin
1
3
3
0.83
L
Danzaburou
Lab1ya
Danzaburou
2
3
1
0.83
W
Zhong Kui
MarMeezzy
Zhong Kui
7
1
0
7
W
4
1
0
4
L
Arachne
Slyrus14
Arachne
3
3
1
1.17
L
0
4
2
0.25
W
Chernobog
freshy489
Chernobog
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
29,507
40,903
Taken
40,915
22,023
Mitigated
25,988
7,373
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anadune19
Amaterasu
2,480
909
0
5,544
8,281
4,159
0
153
8,128
0
38,452
W
4,703
801
0
1,982
7,472
5,650
225
0
7,472
26,911
0
L
2,183
396
0
1,060
5,381
1,938
0
3,715
1,666
19,500
657
L
Odin
1,201
343
0
1,746
8,154
5,736
0
2,561
5,593
0
8,371
L
Danzaburou
Lab1ya
Danzaburou
7,234
3,841
0
1,758
7,260
2,715
0
1,199
6,061
0
39,575
W
Zhong Kui
MarMeezzy
Zhong Kui
5,507
830
0
3,282
6,527
5,031
1,262
1,867
4,660
44,746
3,071
W
7,892
1,046
0
3,788
9,565
7,211
539
0
9,025
0
56,372
L
Arachne
Slyrus14
Arachne
4,332
3,688
0
1,037
11,105
4,754
0
2,625
8,435
0
25,884
L
2,594
1,265
0
1,772
9,003
6,880
0
0
8,268
0
26,155
W
Chernobog
freshy489
Chernobog
8,925
5,238
0
2,938
9,070
3,937
810
0
9,070
0
54,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,620
Gold Earned
36,351
174
Minions Killed
381
0
Camps Cleared
0
1,007,198
Distance Traveled
1,081,664
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,502
542
71
6
0
224,714
0
W
Ymir
7,075
590
45
4
0
228,138
1
L
Merlin
4,858
405
31
3
0
136,354
0
L
Odin
5,793
483
8
1
0
200,763
0
L
Danzaburou
5,382
449
60
5
0
192,428
0
W
Zhong Kui
8,135
678
96
8
0
213,464
3
W
Mulan
7,914
660
93
8
0
194,498
0
L
Arachne
6,127
511
35
3
0
260,848
0
L
Vamana
5,460
455
40
3
0
216,805
0
W
Chernobog
6,725
560
76
6
0
220,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role