Player Matchup

Chang'e
Chang'e
BigBossSnake22
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,315 Elo+
Party 1
Nut
Nut
Leauguestorian
Nut
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,305 Elo+
Party 1
Ares
Ares
OverhandJoker96
Ares
Level 18
God Stats
7W - 7L
1,563 SR
Queue Stats
7W - 16L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
TXwarHawk
Gilgamesh
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 1
Loki
Loki
iiGODLYSLAY3R
Loki
Level 29
God Stats
3W - 3L
1,569 SR
Queue Stats
29W - 35L
1,461 Elo+
Party 1
Team Averages
Level 52
1,526 SR
1,382 Elo+

VS

Team Averages
Level 92
1,543 SR
1,408 Elo+
Danzaburou
Danzaburou
KendalTheWise
Danzaburou
Level 78
God Stats
20W - 13L
1,602 SR
Queue Stats
35W - 34L
1,395 Elo+
Solo
Amaterasu
Amaterasu
MusicalGore06
Amaterasu
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 48L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
OSUNAX
Kuzenbo
Level 134
God Stats
14W - 10L
1,650 SR
Queue Stats
65W - 73L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Poptart3925
Zhong Kui
Level 68
God Stats
2W - 1L
1,275 SR
Queue Stats
6W - 6L
1,387 Elo+
Solo
Surtr
Surtr
Tych90
Surtr
Level 122
God Stats
42W - 27L
1,689 SR
Queue Stats
145W - 142L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,330
444
3,466
8,530
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,330
444
2,744
4,951
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 2 / 0
5,567
464
2,500
12,655
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
TXwarHawk
Gilgamesh
9
0 / 1 / 1
5,352
446
2,399
8,672
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
2 / 2 / 0
5,711
476
3,307
11,116
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KendalTheWise
Danzaburou
12
1 / 0 / 1
7,286
607
4,740
4,223
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
MusicalGore06
Amaterasu
14
0 / 1 / 3
7,211
601
1,908
9,838
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
OSUNAX
Kuzenbo
11
4 / 0 / 4
7,361
613
6,261
7,718
8,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Poptart3925
Zhong Kui
14
7 / 0 / 2
8,835
736
8,925
7,564
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Tych90
Surtr
13
0 / 1 / 3
7,793
649
6,863
10,627
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Danzaburou
KendalTheWise
Danzaburou
1
0
1
1.5
L
0
1
0
0
W
Amaterasu
MusicalGore06
Amaterasu
0
1
3
1.5
W
Kuzenbo
OSUNAX
Kuzenbo
4
0
4
6
L
0
2
0
0
W
Zhong Kui
Poptart3925
Zhong Kui
7
0
2
8
L
Gilgamesh
TXwarHawk
Gilgamesh
0
1
1
0.5
W
Surtr
Tych90
Surtr
0
1
3
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,416
Damage
28,697
45,924
Taken
39,970
22,917
Mitigated
31,401
11,118
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,466
874
0
805
8,530
2,661
0
5,537
2,945
19,291
0
W
Danzaburou
KendalTheWise
Danzaburou
4,740
1,997
0
2,613
4,223
1,640
1,952
293
3,930
0
56,191
L
2,744
1,771
0
937
4,951
1,605
0
2,090
2,861
0
29,393
W
Amaterasu
MusicalGore06
Amaterasu
1,908
832
0
2,473
9,838
6,300
81
84
9,754
1,240
70,776
W
Kuzenbo
OSUNAX
Kuzenbo
6,261
2,574
0
944
7,718
8,570
319
2,209
5,509
19,429
0
L
2,500
268
0
3,580
12,655
7,971
0
3,753
8,902
24,220
1,614
W
Zhong Kui
Poptart3925
Zhong Kui
8,925
1,142
0
4,758
7,564
6,187
1,079
3,219
4,345
63,463
1,500
L
Gilgamesh
TXwarHawk
Gilgamesh
2,399
595
0
1,261
8,672
7,242
0
697
7,287
0
22,170
W
Surtr
Tych90
Surtr
6,863
2,209
0
5,131
10,627
8,704
230
0
10,209
1,379
57,096
L
3,307
841
0
4,535
11,116
3,438
0
3,735
7,345
0
38,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
38,486
234
Minions Killed
438
0
Camps Cleared
0
1,174,607
Distance Traveled
1,298,876
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,330
444
34
3
0
214,536
3
W
Danzaburou
7,286
607
90
8
0
218,357
0
L
Nut
5,330
444
58
5
0
228,805
0
W
Amaterasu
7,211
601
107
9
0
296,767
0
W
Kuzenbo
7,361
613
21
2
0
275,856
2
L
Ares
5,567
464
38
3
0
236,241
0
W
Zhong Kui
8,835
736
122
10
0
241,148
3
L
Gilgamesh
5,352
446
34
3
0
201,888
5
W
Surtr
7,793
649
98
8
0
266,748
1
L
Loki
5,711
476
70
6
0
293,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role