Player Matchup

Zeus
Zeus
Distraction32
Zeus
Level 61
God Stats
1W - 0L
1,624 SR
Queue Stats
29W - 16L
1,629 Elo+
Party 1
Bacchus
Bacchus
JöeStörmBörn
Bacchus
Level 89
God Stats
1W - 0L
1,480 SR
Queue Stats
63W - 30L
1,652 Elo+
Party 1
Bellona
Bellona
KidAsterisk
Bellona
Level 3
God Stats
4W - 0L
1,681 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 1
Rama
Rama
unholydood
Rama
Level 149
God Stats
1W - 0L
1,367 SR
Queue Stats
84W - 37L
1,713 Elo+
Party 1
Ne Zha
Ne Zha
wompom
Ne Zha
Level 59
God Stats
5W - 2L
1,600 SR
Queue Stats
49W - 29L
1,582 Elo+
Party 1
Team Averages
Level 72
1,551 SR
1,632 Elo+

VS

Team Averages
Level 59
1,522 SR
1,537 Elo+
Ymir
Ymir
Affectingew
Ymir
Level 45
God Stats
13W - 15L
1,288 SR
Queue Stats
269W - 231L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Crazy85000
Ao Kuang
Level 40
God Stats
3W - 12L
1,500 SR
Queue Stats
127W - 120L
1,552 Elo+
Solo
Neith
Neith
MxiDrake
Neith
Level 67
God Stats
5W - 6L
1,413 SR
Queue Stats
25W - 32L
1,473 Elo+
Solo
Amaterasu
Amaterasu
SnoopsRoachClip
Amaterasu
Level 99
God Stats
4W - 3L
1,614 SR
Queue Stats
53W - 65L
1,420 Elo+
Solo
Scylla
Scylla
aldriqn
Scylla
Level 42
God Stats
2W - 2L
1,797 SR
Queue Stats
3W - 4L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
8,408
1,201
16,688
5,416
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 16
9,131
1,304
6,681
6,225
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
KidAsterisk
Bellona
14
3 / 1 / 7
8,140
1,163
7,191
8,657
10,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 13
9,152
1,307
14,818
2,616
1,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
wompom
Ne Zha
14
6 / 0 / 10
9,516
1,359
8,468
4,043
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

353

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,218
1,174
4,975
14,218
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ao Kuang
Crazy85000
Ao Kuang
12
1 / 8 / 1
7,208
1,030
3,359
14,336
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
MxiDrake
Neith
12
0 / 1 / 1
6,939
991
2,858
4,508
1,766
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SnoopsRoachClip
Amaterasu
12
0 / 4 / 2
7,127
1,018
6,363
14,650
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
aldriqn
Scylla
12
0 / 4 / 2
7,185
1,026
4,976
10,282
4,304
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
20
Kills
2
2
Deaths
20
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ao Kuang
Crazy85000
Ao Kuang
1
8
1
0.19
W
3
1
13
9.5
W
2
0
16
10
W
Bellona
KidAsterisk
Bellona
3
1
7
6.5
L
Neith
MxiDrake
Neith
0
1
1
0.5
L
Amaterasu
SnoopsRoachClip
Amaterasu
0
4
2
0.25
L
Scylla
aldriqn
Scylla
0
4
2
0.25
W
6
0
13
12.5
W
Ne Zha
wompom
Ne Zha
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,846
Damage
22,531
26,957
Taken
57,994
22,495
Mitigated
38,413
4,062
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,975
1,392
0
870
14,218
15,723
0
4,449
9,611
21,232
0
L
Ao Kuang
Crazy85000
Ao Kuang
3,359
928
0
1,541
14,336
8,872
0
6,612
7,689
6,118
0
W
16,688
1,231
0
0
5,416
2,183
0
2,048
3,321
30,100
0
W
6,681
519
0
1,373
6,225
7,065
0
3,276
2,798
14,061
0
W
Bellona
KidAsterisk
Bellona
7,191
1,800
0
776
8,657
10,097
0
4,213
4,185
0
17,176
L
Neith
MxiDrake
Neith
2,858
1,619
0
845
4,508
1,766
0
2,151
2,357
0
12,654
L
Amaterasu
SnoopsRoachClip
Amaterasu
6,363
2,385
0
1,804
14,650
7,748
0
6,483
7,949
0
12,832
L
Scylla
aldriqn
Scylla
4,976
440
0
845
10,282
4,304
0
3,674
6,484
21,847
0
W
14,818
11,078
0
1,017
2,616
1,070
0
1,405
1,128
0
25,109
W
Ne Zha
wompom
Ne Zha
8,468
1,847
0
896
4,043
2,080
0
1,828
2,215
0
29,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,347
Gold Earned
36,677
153
Minions Killed
131
9
Camps Cleared
3
712,726
Distance Traveled
576,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,218
1,174
26
4
0
131,499
0
L
Ao Kuang
7,208
1,030
11
2
0
102,310
0
W
Zeus
8,408
1,201
45
6
3
127,662
0
W
Bacchus
9,131
1,304
13
2
1
153,700
0
W
Bellona
8,140
1,163
20
3
2
125,845
0
L
Neith
6,939
991
24
3
1
73,314
0
L
Amaterasu
7,127
1,018
20
3
2
154,022
0
L
Scylla
7,185
1,026
50
7
0
115,305
0
W
Rama
9,152
1,307
28
4
1
143,529
0
W
Ne Zha
9,516
1,359
47
7
2
161,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role