Player Matchup

Artemis
Artemis
HoloSW
Artemis
Level 111
God Stats
1W - 3L
1,236 SR
Queue Stats
230W - 211L
1,549 Elo+
Solo
Agni
Agni
Maliquek
Agni
Level 87
God Stats
6W - 1L
1,853 SR
Queue Stats
219W - 196L
1,477 Elo+
Party 1
Vulcan
Vulcan
ObIivio
Vulcan
Level 86
God Stats
2W - 0L
1,787 SR
Queue Stats
17W - 22L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Pretrac_
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,494 Elo+
Solo
Medusa
Medusa
Saquin
Medusa
Level 76
God Stats
1W - 1L
1,290 SR
Queue Stats
36W - 35L
1,462 Elo+
Solo
Team Averages
Level 76
1,533 SR
1,482 Elo+

VS

Team Averages
Level 85
1,500 SR
1,444 Elo+
Xing Tian
Xing Tian
DisabledDan
Xing Tian
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,385 Elo+
Party 2
Osiris
Osiris
GreenSkittle203
Osiris
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 40L
1,403 Elo+
Party 2
Persephone
Persephone
HannibalAteMe
Persephone
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,606 Elo+
Party 2
He Bo
He Bo
KniteOfVoid
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,476 Elo+
Party 2
Anhur
Anhur
KylTer2
Anhur
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 246L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HoloSW
Artemis
15
2 / 3 / 20
9,262
842
14,030
8,772
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Agni
17
10 / 4 / 14
11,059
1,005
16,099
8,800
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
ObIivio
Vulcan
18
9 / 0 / 13
10,629
966
13,026
9,100
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Pretrac_
Cthulhu
16
5 / 4 / 18
10,362
942
8,678
16,663
21,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Saquin
Medusa
15
4 / 3 / 16
9,576
871
13,777
10,713
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DisabledDan
Xing Tian
15
1 / 5 / 5
8,262
751
3,477
18,732
18,867
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 7 / 8
9,542
867
12,514
20,908
18,680
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
HannibalAteMe
Persephone
14
1 / 5 / 4
8,379
762
10,105
9,740
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 8 / 6
8,587
781
6,852
11,636
4,284
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
KylTer2
Anhur
15
4 / 5 / 4
9,033
821
9,398
11,684
4,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
30
Kills
14
14
Deaths
30
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DisabledDan
Xing Tian
1
5
5
0.7
L
5
7
8
1.29
L
Persephone
HannibalAteMe
Persephone
1
5
4
0.6
W
Artemis
HoloSW
Artemis
2
3
20
4
L
3
8
6
0.75
L
Anhur
KylTer2
Anhur
4
5
4
1.2
W
Agni
10
4
14
4.25
W
Vulcan
ObIivio
Vulcan
9
0
13
15.5
W
Cthulhu
Pretrac_
Cthulhu
5
4
18
3.5
W
Medusa
Saquin
Medusa
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,610
Damage
42,346
54,048
Taken
72,700
40,160
Mitigated
50,100
12,517
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DisabledDan
Xing Tian
3,477
506
447
1,937
18,732
18,867
0
10,197
8,535
13,400
289
L
12,514
5,137
1,379
6,701
20,908
18,680
0
8,718
12,190
0
20,898
L
Persephone
HannibalAteMe
Persephone
10,105
510
1,072
1,177
9,740
3,554
0
6,987
2,736
22,162
0
W
Artemis
HoloSW
Artemis
14,030
6,359
0
1,235
8,772
4,028
672
3,284
5,340
0
26,880
L
6,852
556
540
963
11,636
4,284
0
4,772
6,864
11,521
0
L
Anhur
KylTer2
Anhur
9,398
3,644
1,540
1,710
11,684
4,715
0
6,416
5,268
0
21,438
W
Agni
16,099
444
963
935
8,800
4,094
1,680
2,639
6,061
28,481
541
W
Vulcan
ObIivio
Vulcan
13,026
5,607
997
1,705
9,100
4,618
1,489
3,188
5,696
34,472
330
W
Cthulhu
Pretrac_
Cthulhu
8,678
293
1,750
2,907
16,663
21,976
708
5,381
10,999
15,141
304
W
Medusa
Saquin
Medusa
13,777
6,346
762
1,263
10,713
5,444
3,556
4,752
5,807
0
24,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
43,803
135
Minions Killed
119
0
Camps Cleared
0
1,058,803
Distance Traveled
908,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,262
751
17
2
0
187,184
0
L
Osiris
9,542
867
26
2
0
206,833
0
L
Persephone
8,379
762
40
4
0
169,783
0
W
Artemis
9,262
842
28
3
0
188,595
0
L
He Bo
8,587
781
8
1
0
160,982
0
L
Anhur
9,033
821
28
3
0
183,962
0
W
Agni
11,059
1,005
38
3
0
199,529
0
W
Vulcan
10,629
966
40
4
0
249,356
0
W
Cthulhu
10,362
942
13
1
0
210,215
0
W
Medusa
9,576
871
16
1
0
211,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role