Player Matchup

Geb
Geb
Gold III
CrAzYxJoKeRs
Geb
Gold III
Level 172
God Stats
3W - 9L
1,346 SR
Queue Stats
316W - 363L
1,392 MMR
Solo
Chiron
Chiron
Gold III
hinksmon
Chiron
Gold III
Level 105
God Stats
82W - 71L
1,560 SR
Queue Stats
220W - 237L
1,398 MMR
Solo
Chronos
Chronos
Gold IV
trenchy617
Chronos
Gold IV
Level 194
God Stats
31W - 32L
1,495 SR
Queue Stats
144W - 164L
1,366 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,467 SR
1,385 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,675 SR
1,420 MMR
Ne Zha
Ne Zha
Gold IV
BorrayoA
Ne Zha
Gold IV
Level 125
God Stats
35W - 25L
1,574 SR
Queue Stats
312W - 318L
1,361 MMR
Solo
Bellona
Bellona
Bronze III
LolBomer68
Bellona
Bronze III
Level 95
God Stats
0W - 1L
1,673 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
Mak1722
Anubis
Bronze III
Level 96
God Stats
0W - 1L
1,779 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,448
697
11,497
19,098
20,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
hinksmon
Chiron
17
3 / 2 / 7
11,657
777
14,691
10,409
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
trenchy617
Chronos
15
4 / 4 / 4
10,949
730
8,047
17,132
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesVulcanKuzenboCabrakanMulan

VS

Bans
NutOdinMorgan Le FayHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BorrayoA
Ne Zha
17
2 / 2 / 7
10,763
718
14,416
14,429
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
LolBomer68
Bellona
16
1 / 3 / 7
11,029
735
11,537
14,906
15,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Mak1722
Anubis
17
8 / 5 / 3
12,215
814
10,327
11,246
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
11
11
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BorrayoA
Ne Zha
2
2
7
2.75
W
3
5
5
1.1
L
Bellona
LolBomer68
Bellona
1
3
7
1.5
L
Anubis
Mak1722
Anubis
8
5
3
1.9
W
Chiron
hinksmon
Chiron
3
2
7
3.25
W
Chronos
trenchy617
Chronos
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
36,280
46,639
Taken
40,581
31,928
Mitigated
31,543
9,320
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BorrayoA
Ne Zha
14,416
2,092
0
2,488
14,429
10,500
158
5,498
8,364
0
48,662
W
11,497
1,099
0
3,437
19,098
20,443
124
4,318
14,069
18,504
2,471
L
Bellona
LolBomer68
Bellona
11,537
1,953
0
308
14,906
15,069
285
6,336
8,271
0
44,392
L
Anubis
Mak1722
Anubis
10,327
186
0
3,208
11,246
5,974
529
5,487
5,673
40,733
1,079
W
Chiron
hinksmon
Chiron
14,691
5,162
971
2,458
10,409
3,975
1,560
2,716
6,912
0
53,462
W
Chronos
trenchy617
Chronos
8,047
1,035
0
2,454
17,132
7,510
955
2,218
14,135
42,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
34,007
162
Minions Killed
186
0
Camps Cleared
0
828,248
Distance Traveled
883,640
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,763
718
36
2
0
319,061
5
W
Geb
10,448
697
12
1
0
274,063
2
L
Bellona
11,029
735
83
6
0
305,148
7
L
Anubis
12,215
814
67
4
0
259,431
4
W
Chiron
11,657
777
84
6
0
275,412
2
W
Chronos
10,949
730
66
4
0
278,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role