Player Matchup

Nu Wa
Nu Wa
Guesswho4519913
Nu Wa
Level 67
God Stats
163W - 212L
1,242 SR
Queue Stats
358W - 600L
1,142 Elo+
Party 2
Hercules
Hercules
SlipperySoap0o0
Hercules
Level 67
God Stats
81W - 66L
1,495 SR
Queue Stats
91W - 77L
1,421 Elo+
Solo
Thanatos
Thanatos
xTrebetheNinjax
Thanatos
Level 103
God Stats
17W - 59L
1,200 SR
Queue Stats
342W - 581L
1,135 Elo+
Party 2
Team Averages
Level 79
1,312 SR
1,233 Elo+

VS

Team Averages
Level 63
1,549 SR
1,542 Elo+
He Bo
He Bo
Conglomerating
He Bo
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
257W - 181L
1,619 Elo+
Party 1
Hercules
Hercules
ConsistentDaze
Hercules
Level 29
God Stats
12W - 10L
1,343 SR
Queue Stats
66W - 46L
1,672 Elo+
Party 1
Pele
Pele
DavichoMTF
Pele
Level 95
God Stats
2W - 1L
1,805 SR
Queue Stats
7W - 19L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,116
612
4,253
10,672
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
1 / 3 / 1
6,669
667
1,900
13,339
10,845
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
9
1 / 6 / 0
6,471
647
1,799
12,187
3,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
9,471
947
16,095
5,668
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
14
7 / 1 / 7
9,450
945
12,276
10,410
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 9
7,629
763
4,739
8,246
2,640
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Hercules
7
1
7
10.5
W
1
1
9
5.5
L
0
5
2
0.2
L
Hercules
1
3
1
0.5
L
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,952
Damage
33,110
36,198
Taken
24,324
17,433
Mitigated
15,015
7,180
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,095
2,172
0
500
5,668
1,742
360
1,173
4,495
52,925
1,518
W
Hercules
12,276
3,094
0
3,128
10,410
10,633
196
1,639
8,771
0
25,484
W
4,739
804
0
981
8,246
2,640
1,132
1,390
6,856
0
33,738
L
4,253
1,974
0
971
10,672
2,760
0
2,858
7,254
9,561
265
L
Hercules
1,900
124
0
4,220
13,339
10,845
0
6,967
5,289
0
13,983
L
Thanatos
1,799
689
0
1,989
12,187
3,828
0
4,673
6,809
0
8,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,256
Gold Earned
26,550
51
Minions Killed
174
0
Camps Cleared
0
431,398
Distance Traveled
637,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,471
947
87
9
0
196,500
0
W
Hercules
9,450
945
38
4
0
222,347
0
W
Pele
7,629
763
49
5
0
219,139
0
L
Nu Wa
6,116
612
16
2
0
116,182
0
L
Hercules
6,669
667
18
2
0
185,536
0
L
Thanatos
6,471
647
17
2
0
129,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role