Player Matchup

Terra
Terra
Platinum V
 
Terra
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Masters
OMGItsHarryy
Medusa
Masters
Level 162
God Stats
9W - 9L
1,844 SR
Queue Stats
343W - 293L
2,709 MMR
Solo
Surtr
Surtr
Diamond V
Recording That
Surtr
Diamond V
Level 158
God Stats
6W - 2L
1,802 SR
Queue Stats
81W - 75L
2,148 MMR
Solo
Hachiman
Hachiman
Gold I
That0neguy650
Hachiman
Gold I
Level 113
God Stats
6W - 7L
1,756 SR
Queue Stats
41W - 40L
1,805 MMR
Party 2
Yu Huang
Yu Huang
Gold I
babyshaq915
Yu Huang
Gold I
Level 157
God Stats
3W - 6L
1,386 SR
Queue Stats
200W - 196L
1,718 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,657 SR
1,976 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,600 SR
2,013 MMR
Bakasura
Bakasura
Diamond II
ClocksOfTime
Bakasura
Diamond II
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 190L
2,337 MMR
Solo
Tiamat
Tiamat
Diamond I
Drixh21
Tiamat
Diamond I
Level 149
God Stats
24W - 36L
1,554 SR
Queue Stats
227W - 213L
2,311 MMR
Solo
Athena
Athena
Gold IV
IliketacosKLE83
Athena
Gold IV
Level 138
God Stats
0W - 1L
1,736 SR
Queue Stats
15W - 15L
1,684 MMR
Party 1
Rama
Rama
Gold IV
SnuffLeader
Rama
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,684 MMR
Party 1
Ravana
Ravana
Platinum I
Urieleatscereal
Ravana
Platinum I
Level 158
God Stats
1W - 1L
1,709 SR
Queue Stats
40W - 35L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 0 / 1
3,384
677
1,299
2,239
1,208
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
6
1 / 1 / 0
3,509
702
936
3,119
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,667
733
2,095
4,002
1,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Hachiman
That0neguy650
Hachiman
6
0 / 0 / 1
3,238
648
2,738
2,367
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
babyshaq915
Yu Huang
7
0 / 0 / 0
3,787
757
394
1,185
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothAo KuangAgni

VS

Bans
OsirisBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ClocksOfTime
Bakasura
1
0 / 0 / 0
2,406
481
0
0
0
Tiamat
Drixh21
Tiamat
6
0 / 0 / 0
3,125
625
442
1,318
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,132
626
959
3,301
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,119
624
1,026
3,017
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

7
2 / 1 / 0
3,987
797
2,884
3,642
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
1
0.5
L
Bakasura
ClocksOfTime
Bakasura
0
0
0
0
L
Tiamat
Drixh21
Tiamat
0
0
0
0
L
0
0
0
0
W
Medusa
1
1
0
1
W
1
1
0
1
L
0
1
0
0
W
Hachiman
That0neguy650
Hachiman
0
0
1
0.5
L
2
1
0
2
W
Yu Huang
babyshaq915
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,462
Damage
5,311
12,912
Taken
11,278
5,026
Mitigated
4,945
5,802
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,299
420
474
859
2,239
1,208
0
420
1,819
10,964
0
L
Bakasura
ClocksOfTime
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Drixh21
Tiamat
442
0
0
603
1,318
464
0
314
924
14,887
233
L
959
328
0
1,622
3,301
2,165
0
835
2,466
8,990
0
W
Medusa
936
361
0
1,159
3,119
859
0
73
3,008
0
17,999
W
2,095
1,201
0
1,638
4,002
1,884
0
0
3,717
260
16,082
L
1,026
536
0
1,113
3,017
831
0
464
2,553
0
17,347
W
Hachiman
That0neguy650
Hachiman
2,738
1,652
0
1,207
2,367
703
0
539
1,828
0
18,757
L
2,884
604
0
1,777
3,642
1,485
0
83
3,345
0
22,120
W
Yu Huang
babyshaq915
Yu Huang
394
0
0
465
1,185
372
0
296
889
21,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,585
Gold Earned
15,769
162
Minions Killed
131
0
Camps Cleared
0
460,436
Distance Traveled
408,324
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,384
677
21
4
0
104,802
1
L
Bakasura
2,406
481
0
0
0
0
0
L
Tiamat
3,125
625
27
5
0
90,064
0
L
Athena
3,132
626
15
3
0
104,089
1
W
Medusa
3,509
702
33
7
0
99,822
0
W
Surtr
3,667
733
29
6
0
85,402
0
L
Rama
3,119
624
40
8
0
92,875
0
W
Hachiman
3,238
648
32
6
0
86,785
0
L
Ravana
3,987
797
49
10
0
121,296
0
W
Yu Huang
3,787
757
47
9
0
83,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role