Player Matchup

Bacchus
Bacchus
RaghnaRoc1
Bacchus
Level 27
God Stats
2W - 2L
1,724 SR
Queue Stats
159W - 152L
1,383 Elo+
Party 2
Nut
Nut
Vilekind
Nut
Level 55
God Stats
10W - 7L
1,411 SR
Queue Stats
144W - 132L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xSHADOWq2
Morgan Le Fay
Level 8
God Stats
20W - 18L
1,104 SR
Queue Stats
75W - 74L
1,116 Elo+
Party 2
Team Averages
Level 30
1,413 SR
1,294 Elo+

VS

Team Averages
Level 37
1,386 SR
1,330 Elo+
Achilles
Achilles
DLoC_Samiel
Achilles
Level 28
God Stats
4W - 7L
1,282 SR
Queue Stats
55W - 72L
1,339 Elo+
Party 1
Merlin
Merlin
DrayJag64
Merlin
Level 43
God Stats
0W - 2L
1,184 SR
Queue Stats
71W - 96L
1,352 Elo+
Party 1
Arachne
Arachne
Magocasaverde
Arachne
Level 39
God Stats
0W - 1L
1,693 SR
Queue Stats
42W - 48L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RaghnaRoc1
Bacchus
14
3 / 1 / 9
9,323
777
8,983
9,572
11,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 5
9,985
832
10,141
7,842
3,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
xSHADOWq2
Morgan Le Fay
14
3 / 1 / 9
9,059
755
10,582
6,126
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DLoC_Samiel
Achilles
10
1 / 4 / 0
7,021
585
5,322
15,820
14,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
DrayJag64
Merlin
11
0 / 2 / 2
7,360
613
6,139
6,424
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
0 / 6 / 1
7,159
597
3,019
12,160
8,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
1
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
DLoC_Samiel
Achilles
1
4
0
0.25
L
Merlin
DrayJag64
Merlin
0
2
2
0.5
L
Arachne
0
6
1
0.08
W
Bacchus
RaghnaRoc1
Bacchus
3
1
9
7.5
W
6
0
5
8.5
W
Morgan Le Fay
xSHADOWq2
Morgan Le Fay
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,706
Damage
14,480
23,540
Taken
34,404
17,567
Mitigated
25,471
2,379
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DLoC_Samiel
Achilles
5,322
940
0
229
15,820
14,575
0
7,846
7,310
0
11,007
L
Merlin
DrayJag64
Merlin
6,139
286
142
511
6,424
2,621
0
3,568
2,580
29,581
0
L
Arachne
3,019
2,407
0
565
12,160
8,275
0
6,244
5,439
0
18,698
W
Bacchus
RaghnaRoc1
Bacchus
8,983
1,523
0
931
9,572
11,531
0
2,680
6,884
24,431
3,512
W
10,141
6,929
0
1,194
7,842
3,483
439
1,743
6,099
0
50,216
W
Morgan Le Fay
xSHADOWq2
Morgan Le Fay
10,582
1,326
0
254
6,126
2,553
392
2,038
4,088
29,424
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
21,540
181
Minions Killed
93
0
Camps Cleared
0
657,408
Distance Traveled
537,865
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,021
585
14
1
0
181,944
0
L
Merlin
7,360
613
46
4
0
172,344
0
L
Arachne
7,159
597
33
3
0
183,577
3
W
Bacchus
9,323
777
44
4
0
216,127
0
W
Nut
9,985
832
80
7
0
209,473
0
W
Morgan Le Fay
9,059
755
57
5
0
231,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role