Player Matchup

King Arthur
King Arthur
Durkic
King Arthur
Level 58
God Stats
22W - 17L
1,576 SR
Queue Stats
102W - 88L
1,518 Elo+
Party 3
Cabrakan
Cabrakan
FANWIGETTA
Cabrakan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,542 Elo+
Solo
Eset
Eset
Mornch
Eset
Level 63
God Stats
4W - 2L
1,607 SR
Queue Stats
102W - 101L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
VariousAhmed
Danzaburou
Level 86
God Stats
14W - 6L
1,487 SR
Queue Stats
103W - 93L
1,467 Elo+
Party 1
Bastet
Bastet
zefy23
Bastet
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 254L
1,517 Elo+
Party 1
Team Averages
Level 88
1,534 SR
1,509 Elo+

VS

Team Averages
Level 91
1,626 SR
1,542 Elo+
Ra
Ra
Fixñero
Ra
Level 109
God Stats
7W - 7L
1,586 SR
Queue Stats
247W - 236L
1,529 Elo+
Party 2
Artemis
Artemis
Guadaffem
Artemis
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 142L
1,524 Elo+
Party 2
Bellona
Bellona
Kear_02
Bellona
Level 80
God Stats
3W - 1L
1,801 SR
Queue Stats
36W - 37L
1,567 Elo+
Party 2
Osiris
Osiris
Kurumilover69
Osiris
Level 123
God Stats
1W - 2L
1,522 SR
Queue Stats
73W - 62L
1,523 Elo+
Solo
Cthulhu
Cthulhu
XDrunk_SkeletonX
Cthulhu
Level 120
God Stats
11W - 6L
1,723 SR
Queue Stats
155W - 132L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Durkic
King Arthur
13
3 / 0 / 2
7,583
689
8,757
10,471
10,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
FANWIGETTA
Cabrakan
10
2 / 0 / 6
5,948
541
3,335
8,915
7,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Mornch
Eset
12
3 / 3 / 3
6,784
617
6,405
6,718
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
VariousAhmed
Danzaburou
12
5 / 0 / 0
6,760
615
6,228
6,324
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
zefy23
Bastet
11
4 / 0 / 5
6,535
594
8,752
8,710
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,305
573
6,424
6,636
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Guadaffem
Artemis
8
0 / 4 / 0
5,077
462
4,048
6,803
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kear_02
Bellona
10
0 / 4 / 0
6,032
548
4,164
11,764
8,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 0
5,630
512
2,908
12,746
7,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 4 / 0
5,192
472
5,279
10,273
7,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
3
3
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Durkic
King Arthur
3
0
2
4
W
Cabrakan
FANWIGETTA
Cabrakan
2
0
6
5
L
2
3
0
0.67
L
Artemis
Guadaffem
Artemis
0
4
0
0
L
Bellona
Kear_02
Bellona
0
4
0
0
L
1
2
0
0.5
W
Eset
Mornch
Eset
3
3
3
1.5
W
Danzaburou
VariousAhmed
Danzaburou
5
0
0
5
L
0
4
0
0
W
Bastet
zefy23
Bastet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
22,823
41,138
Taken
48,222
26,533
Mitigated
28,662
12,983
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Durkic
King Arthur
8,757
1,264
0
2,372
10,471
10,385
0
647
9,764
659
65,389
W
Cabrakan
FANWIGETTA
Cabrakan
3,335
864
0
3,351
8,915
7,365
0
3,297
5,428
15,424
0
L
6,424
1,073
505
1,468
6,636
2,619
0
3,134
3,184
51,039
734
L
Artemis
Guadaffem
Artemis
4,048
1,565
0
1,462
6,803
2,324
0
622
6,181
0
30,658
L
Bellona
Kear_02
Bellona
4,164
1,791
0
4,685
11,764
8,843
0
377
11,387
0
43,619
L
2,908
1,663
0
3,901
12,746
7,871
0
1,668
10,986
0
49,613
W
Eset
Mornch
Eset
6,405
884
119
950
6,718
2,693
0
3,325
3,131
47,441
0
W
Danzaburou
VariousAhmed
Danzaburou
6,228
2,358
0
3,292
6,324
2,552
583
773
5,551
0
51,729
L
5,279
427
132
2,658
10,273
7,005
0
3,651
6,367
19,278
0
W
Bastet
zefy23
Bastet
8,752
2,700
0
2,899
8,710
3,538
0
2,821
5,747
0
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
28,236
371
Minions Killed
347
0
Camps Cleared
0
1,114,333
Distance Traveled
1,069,145
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,583
689
125
11
0
210,606
2
W
Cabrakan
5,948
541
22
2
0
228,568
4
L
Ra
6,305
573
99
9
0
217,183
0
L
Artemis
5,077
462
53
5
0
198,731
2
L
Bellona
6,032
548
95
9
0
192,120
0
L
Osiris
5,630
512
79
7
0
235,083
0
W
Eset
6,784
617
89
8
0
195,225
1
W
Danzaburou
6,760
615
83
8
0
207,855
2
L
Cthulhu
5,192
472
21
2
0
226,028
5
W
Bastet
6,535
594
52
5
0
272,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role