Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CazClearwell
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,572 Elo+
Party 2
Martichoras
Martichoras
Dafrogx
Martichoras
Level 68
God Stats
5W - 1L
1,668 SR
Queue Stats
75W - 80L
1,460 Elo+
Solo
Anubis
Anubis
JEXSxD
Anubis
Level 136
God Stats
4W - 1L
1,572 SR
Queue Stats
102W - 107L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Nodnal41
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,572 Elo+
Party 2
Team Averages
Level 121
1,548 SR
1,525 Elo+

VS

Team Averages
Level 97
1,519 SR
1,546 Elo+
Rama
Rama
Aylis
Rama
Level 153
God Stats
1W - 3L
1,299 SR
Queue Stats
115W - 99L
1,542 Elo+
Solo
Da Ji
Da Ji
Chaoseblis
Da Ji
Level 65
God Stats
0W - 1L
1,566 SR
Queue Stats
19W - 22L
1,506 Elo+
Party 1
Tiamat
Tiamat
Eukryote
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 16L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
Slo-Bay-J
Ne Zha
Level 115
God Stats
1W - 1L
1,729 SR
Queue Stats
108W - 113L
1,488 Elo+
Solo
Thoth
Thoth
Vaught9109
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 29
9,550
868
4,045
15,750
18,205
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
14
3 / 4 / 23
8,979
816
4,625
14,974
21,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Dafrogx
Martichoras
17
9 / 1 / 22
10,670
970
14,137
7,843
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
JEXSxD
Anubis
18
13 / 1 / 18
11,328
1,030
18,358
8,086
5,471
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Nodnal41
Gilgamesh
16
9 / 3 / 19
10,150
923
13,370
19,402
16,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aylis
Rama
14
3 / 5 / 4
8,362
760
11,080
9,974
3,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
14
2 / 8 / 5
8,654
787
12,176
13,459
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Eukryote
Tiamat
15
1 / 7 / 5
7,997
727
8,854
11,681
5,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Slo-Bay-J
Ne Zha
14
4 / 7 / 3
8,448
768
4,222
10,933
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
14
2 / 7 / 3
7,628
693
3,960
10,906
3,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
34
Kills
12
12
Deaths
34
111
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
29
4.83
L
Rama
Aylis
Rama
3
5
4
1
W
Khepri
3
4
23
3.63
L
Da Ji
2
8
5
0.56
W
Martichoras
Dafrogx
Martichoras
9
1
22
20
L
Tiamat
Eukryote
Tiamat
1
7
5
0.5
W
Anubis
JEXSxD
Anubis
13
1
18
22
W
Gilgamesh
Nodnal41
Gilgamesh
9
3
19
6.17
L
Ne Zha
Slo-Bay-J
Ne Zha
4
7
3
0.79
L
Thoth
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,535
Damage
40,292
66,055
Taken
56,953
66,807
Mitigated
22,519
21,966
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,045
366
3,349
5,201
15,750
18,205
934
2,755
12,995
15,672
763
L
Rama
Aylis
Rama
11,080
6,465
707
1,262
9,974
3,859
0
3,329
6,379
0
22,338
W
Khepri
4,625
144
534
297
14,974
21,777
651
3,850
11,124
8,059
0
L
Da Ji
12,176
1,561
284
479
13,459
6,208
0
6,316
7,011
0
16,904
W
Martichoras
Dafrogx
Martichoras
14,137
2,831
515
2,394
7,843
4,386
3,641
1,767
6,076
0
37,498
L
Tiamat
Eukryote
Tiamat
8,854
589
286
902
11,681
5,469
0
6,450
4,997
19,171
0
W
Anubis
JEXSxD
Anubis
18,358
969
225
3,470
8,086
5,471
1,641
2,047
6,039
38,199
1,142
W
Gilgamesh
Nodnal41
Gilgamesh
13,370
3,023
784
5,197
19,402
16,968
851
2,376
17,026
0
18,172
L
Ne Zha
Slo-Bay-J
Ne Zha
4,222
607
544
608
10,933
3,823
0
5,190
5,609
0
9,313
L
Thoth
3,960
208
510
935
10,906
3,160
0
4,937
5,877
10,456
19

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,677
Gold Earned
41,089
130
Minions Killed
88
0
Camps Cleared
0
998,379
Distance Traveled
812,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,550
868
2
0
0
190,875
0
L
Rama
8,362
760
36
3
0
156,749
0
W
Khepri
8,979
816
13
1
0
189,740
0
L
Da Ji
8,654
787
4
0
0
165,992
0
W
Martichoras
10,670
970
50
5
0
214,996
0
L
Tiamat
7,997
727
23
2
0
177,707
0
W
Anubis
11,328
1,030
35
3
0
196,169
0
W
Gilgamesh
10,150
923
30
3
0
206,599
0
L
Ne Zha
8,448
768
8
1
0
155,396
0
L
Thoth
7,628
693
17
2
0
156,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role