Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
BuddStufff
Chernobog
Level 125
God Stats
2W - 1L
1,846 SR
Queue Stats
53W - 54L
1,501 Elo+
Party 2
Odin
Odin
LethahgicNinja
Odin
Level 70
God Stats
2W - 2L
1,698 SR
Queue Stats
54W - 60L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
SaTivaD1va
Sylvanus
Level 125
God Stats
1W - 2L
1,368 SR
Queue Stats
22W - 12L
1,589 Elo+
Solo
Mulan
Mulan
heyrefustink
Mulan
Level 147
God Stats
2W - 4L
1,557 SR
Queue Stats
99W - 96L
1,517 Elo+
Party 2
Team Averages
Level 113
1,594 SR
1,511 Elo+

VS

Team Averages
Level 111
1,596 SR
1,461 Elo+
Set
Set
JawesRider51
Set
Level 129
God Stats
2W - 2L
1,366 SR
Queue Stats
60W - 56L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
RecklessD00DE
Baron Samedi
Level 147
God Stats
109W - 77L
1,600 SR
Queue Stats
172W - 161L
1,532 Elo+
Solo
Cupid
Cupid
SANTODOMINGO05
Cupid
Level 87
God Stats
1W - 0L
1,820 SR
Queue Stats
30W - 26L
1,429 Elo+
Party 1
Bellona
Bellona
SebazzCapo
Bellona
Level 52
God Stats
1W - 0L
1,699 SR
Queue Stats
23W - 23L
1,386 Elo+
Party 1
Ares
Ares
Zombievictim181
Ares
Level 139
God Stats
4W - 2L
1,493 SR
Queue Stats
465W - 440L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 0 / 0
3,504
701
2,518
2,684
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
BuddStufff
Chernobog
7
0 / 0 / 0
3,344
669
1,326
2,959
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 0
3,588
718
447
3,873
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SaTivaD1va
Sylvanus
1
0 / 0 / 0
2,523
505
0
0
0
6
1 / 0 / 1
4,145
829
2,483
3,786
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,453
691
1,173
3,437
1,220
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
RecklessD00DE
Baron Samedi
5
0 / 0 / 0
3,505
701
1,239
2,171
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 0 / 0
3,111
622
712
1,919
485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
SebazzCapo
Bellona
6
1 / 2 / 0
3,587
717
1,251
4,446
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 0 / 0
3,539
708
879
4,499
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
L
Chernobog
BuddStufff
Chernobog
0
0
0
0
W
0
1
0
0
L
1
1
0
1
W
Baron Samedi
RecklessD00DE
Baron Samedi
0
0
0
0
W
0
0
0
0
L
Sylvanus
SaTivaD1va
Sylvanus
0
0
0
0
W
Bellona
SebazzCapo
Bellona
1
2
0
0.5
W
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,774
Damage
5,254
13,302
Taken
16,472
5,241
Mitigated
8,743
6,573
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,518
368
100
1,393
2,684
875
0
732
1,952
15,876
1,456
L
Chernobog
BuddStufff
Chernobog
1,326
392
0
1,919
2,959
864
0
1,211
1,748
0
17,358
W
1,173
430
0
1,226
3,437
1,220
0
1,460
1,802
0
17,233
L
447
265
0
2,054
3,873
1,246
0
175
3,698
0
14,524
W
Baron Samedi
RecklessD00DE
Baron Samedi
1,239
113
225
1,517
2,171
1,345
0
0
2,171
9,870
0
W
712
112
97
430
1,919
485
82
0
1,919
0
14,897
L
Sylvanus
SaTivaD1va
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
SebazzCapo
Bellona
1,251
508
0
793
4,446
3,476
0
0
4,446
0
14,403
W
879
49
0
3,297
4,499
2,217
0
654
3,693
20,798
0
L
2,483
432
0
1,107
3,786
2,256
0
0
3,786
0
18,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,104
Gold Earned
17,195
111
Minions Killed
139
0
Camps Cleared
0
396,238
Distance Traveled
563,119
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,504
701
22
4
0
95,165
1
L
Chernobog
3,344
669
24
5
0
100,362
0
W
Set
3,453
691
33
7
0
128,678
0
L
Odin
3,588
718
37
7
0
123,725
2
W
Baron Samedi
3,505
701
10
2
0
93,865
1
W
Cupid
3,111
622
20
4
0
87,413
0
L
Sylvanus
2,523
505
0
0
0
0
0
W
Bellona
3,587
717
30
6
0
129,705
0
W
Ares
3,539
708
46
9
0
123,458
0
L
Mulan
4,145
829
28
6
0
76,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role