Player Matchup

Ishtar
Ishtar
Bronze I
Apple Nibbler
Ishtar
Bronze I
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 19L
1,095 MMR
Party 2
Anubis
Anubis
Silver II
Panson02000
Anubis
Silver II
Level 107
God Stats
3W - 8L
1,389 SR
Queue Stats
240W - 264L
1,032 MMR
Solo
Bellona
Bellona
Silver III
Punksoab
Bellona
Silver III
Level 171
God Stats
8W - 9L
1,364 SR
Queue Stats
497W - 518L
871 MMR
Solo
Cthulhu
Cthulhu
Silver III
hawkoua
Cthulhu
Silver III
Level 129
God Stats
7W - 5L
1,355 SR
Queue Stats
314W - 354L
972 MMR
Solo
Scylla
Scylla
Bronze I
kobe05417
Scylla
Bronze I
Level 59
God Stats
0W - 1L
1,407 SR
Queue Stats
6W - 19L
1,034 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,403 SR
1,001 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,417 SR
1,220 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver IV
 
Fafnir
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver IV
BrigadierChumlee
Sol
Silver IV
Level 107
God Stats
1W - 1L
1,302 SR
Queue Stats
12W - 22L
968 MMR
Party 1
Tyr
Tyr
Bronze III
WilmerYT453
Tyr
Bronze III
Level 68
God Stats
1W - 2L
1,137 SR
Queue Stats
11W - 30L
1,061 MMR
Solo
Bastet
Bastet
Silver II
noswad49
Bastet
Silver II
Level 156
God Stats
11W - 11L
1,647 SR
Queue Stats
109W - 126L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,108
470
6,673
10,338
4,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
1 / 5 / 0
6,316
486
7,612
9,351
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Punksoab
Bellona
12
0 / 3 / 1
7,214
555
6,165
12,967
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
hawkoua
Cthulhu
11
2 / 2 / 0
6,848
527
9,421
10,689
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
kobe05417
Scylla
13
0 / 3 / 0
6,789
522
2,053
7,284
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AthenaHachimanArachneAres

VS

Bans
JanusSun WukongBake KujiraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 0 / 5
7,755
597
6,621
7,070
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
 
Fafnir
12
2 / 0 / 5
7,066
544
5,597
11,006
12,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 3 / 0
6,760
520
7,072
9,729
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 1 / 4
7,358
566
6,277
14,484
12,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
noswad49
Bastet
15
8 / 0 / 4
8,317
640
7,736
10,453
3,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
18
18
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
5
4.5
W
Fafnir
 
Fafnir
2
0
5
4.5
L
1
5
0
0.2
W
5
3
0
1.67
L
Anubis
1
5
0
0.2
L
Bellona
Punksoab
Bellona
0
3
1
0.17
W
1
1
4
3
L
Cthulhu
hawkoua
Cthulhu
2
2
0
1
L
Scylla
kobe05417
Scylla
0
3
0
0
W
Bastet
noswad49
Bastet
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
33,303
50,629
Taken
52,742
27,846
Mitigated
34,400
14,273
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,621
305
0
2,096
7,070
2,308
96
4,214
2,856
59,516
2,390
W
Fafnir
 
Fafnir
5,597
1,810
0
2,436
11,006
12,365
4
4,707
6,299
19,209
0
L
6,673
4,522
0
1,813
10,338
4,058
0
7,336
3,002
0
40,197
W
7,072
4,168
0
3,169
9,729
3,439
0
2,538
7,191
50,005
0
L
Anubis
7,612
642
0
2,825
9,351
4,195
0
1,707
7,644
54,916
526
L
Bellona
Punksoab
Bellona
6,165
2,376
0
4,555
12,967
10,761
174
1,907
11,060
0
54,434
W
6,277
711
0
6,176
14,484
12,428
147
4,110
10,374
0
54,398
L
Cthulhu
hawkoua
Cthulhu
9,421
720
1,427
2,906
10,689
6,108
0
4,689
6,000
43,898
1,487
L
Scylla
kobe05417
Scylla
2,053
202
0
747
7,284
2,724
0
3,516
3,768
56,581
0
W
Bastet
noswad49
Bastet
7,736
2,669
0
7,505
10,453
3,860
0
2,882
7,571
0
68,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
37,256
405
Minions Killed
390
0
Camps Cleared
0
1,234,742
Distance Traveled
1,348,038
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,755
597
106
8
0
273,030
4
W
Fafnir
7,066
544
23
2
0
251,926
4
L
Ishtar
6,108
470
68
5
0
225,833
1
W
Sol
6,760
520
69
5
0
227,659
1
L
Anubis
6,316
486
90
7
0
259,642
0
L
Bellona
7,214
555
101
8
0
252,507
4
W
Tyr
7,358
566
97
7
0
277,567
0
L
Cthulhu
6,848
527
47
4
0
259,950
5
L
Scylla
6,789
522
99
8
0
236,810
0
W
Bastet
8,317
640
95
7
0
317,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role