Player Matchup

Merlin
Merlin
Drackogrim
Merlin
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,467 Elo+
Party 1
Neith
Neith
Kool_tc
Neith
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 40L
1,488 Elo+
Party 1
Achilles
Achilles
SionusDankus
Achilles
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,483 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,479 Elo+

VS

Team Averages
Level 51
1,669 SR
1,465 Elo+
Loki
Loki
CrushingVoid
Loki
Level 55
God Stats
2W - 4L
1,530 SR
Queue Stats
161W - 167L
1,478 Elo+
Party 2
Charon
Charon
MortalKai1225
Charon
Level 29
God Stats
3W - 1L
1,906 SR
Queue Stats
57W - 61L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
s0ogy
Nu Wa
Level 69
God Stats
17W - 14L
1,570 SR
Queue Stats
92W - 83L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drackogrim
Merlin
12
0 / 1 / 3
7,965
613
7,736
8,323
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Kool_tc
Neith
15
1 / 0 / 5
8,954
689
7,427
10,458
3,682
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SionusDankus
Achilles
15
5 / 0 / 1
9,264
713
7,298
11,600
12,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,092
622
5,462
9,854
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
7,641
588
7,164
9,523
6,288
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
s0ogy
Nu Wa
14
1 / 3 / 0
8,232
633
12,089
7,714
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Merlin
Drackogrim
Merlin
0
1
3
1.5
W
Neith
Kool_tc
Neith
1
0
5
3.5
L
0
2
0
0
W
Achilles
SionusDankus
Achilles
5
0
1
5.5
L
Nu Wa
s0ogy
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
24,715
30,381
Taken
27,091
18,398
Mitigated
12,838
8,523
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,462
360
0
2,379
9,854
3,823
0
2,348
6,833
0
27,723
W
Merlin
Drackogrim
Merlin
7,736
299
0
1,240
8,323
2,509
0
4,439
3,557
33,026
1,032
W
Neith
Kool_tc
Neith
7,427
1,773
0
6,009
10,458
3,682
278
6,368
3,585
0
43,953
L
7,164
609
0
250
9,523
6,288
0
3,445
5,361
14,820
1,464
W
Achilles
SionusDankus
Achilles
7,298
1,404
0
1,274
11,600
12,207
0
6,507
4,455
0
13,821
L
Nu Wa
s0ogy
Nu Wa
12,089
3,662
0
500
7,714
2,727
0
755
6,307
33,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
23,965
162
Minions Killed
134
0
Camps Cleared
0
721,790
Distance Traveled
659,804
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,092
622
44
3
0
257,696
0
W
Merlin
7,965
613
79
6
0
226,610
5
W
Neith
8,954
689
66
5
0
236,610
0
L
Charon
7,641
588
33
3
0
187,555
0
W
Achilles
9,264
713
17
1
0
258,570
0
L
Nu Wa
8,232
633
57
4
0
214,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role