Player Matchup

Arachne
Arachne
DerRickestRick
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,510 Elo+
Party 4
Khepri
Khepri
IMP00PMAlN
Khepri
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 35L
1,516 Elo+
Party 3
Da Ji
Da Ji
SirMeowzalot
Da Ji
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Tyr
Tyr
deakMatta
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,289 Elo+
Party 3
Nox
Nox
durablepack5400
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,568 Elo+
Party 4
Team Averages
Level 107
1,500 SR
1,476 Elo+

VS

Team Averages
Level 95
1,604 SR
1,534 Elo+
Zhong Kui
Zhong Kui
IBeBlazin317
Zhong Kui
Level 62
God Stats
1W - 1L
1,291 SR
Queue Stats
171W - 147L
1,487 Elo+
Party 2
Charybdis
Charybdis
PurpleNerp
Charybdis
Level 99
God Stats
17W - 7L
1,819 SR
Queue Stats
212W - 203L
1,515 Elo+
Party 2
Lancelot
Lancelot
TeaganSmite
Lancelot
Level 150
God Stats
4W - 0L
1,897 SR
Queue Stats
243W - 224L
1,567 Elo+
Party 1
Freya
Freya
Urkir
Freya
Level 68
God Stats
3W - 4L
1,356 SR
Queue Stats
43W - 39L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
d0nkyslap
Ah Puch
Level 94
God Stats
7W - 3L
1,657 SR
Queue Stats
201W - 198L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
7,811
781
5,700
11,111
14,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
IMP00PMAlN
Khepri
14
1 / 3 / 6
7,449
745
3,135
12,233
11,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 7 / 2
6,454
645
2,260
10,566
7,220
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 4
7,186
719
3,986
12,963
13,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 6
7,617
762
9,966
8,777
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IBeBlazin317
Zhong Kui
14
3 / 3 / 14
8,628
863
7,923
10,275
14,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
PurpleNerp
Charybdis
15
3 / 2 / 14
8,909
891
13,990
7,947
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
TeaganSmite
Lancelot
15
3 / 1 / 16
8,717
872
10,711
9,654
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
Urkir
Freya
15
6 / 2 / 10
9,001
900
7,154
6,589
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
d0nkyslap
Ah Puch
16
4 / 1 / 10
9,114
911
13,527
4,272
2,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
8
Kills
19
19
Deaths
9
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Zhong Kui
IBeBlazin317
Zhong Kui
3
3
14
3.33
L
Khepri
IMP00PMAlN
Khepri
1
3
6
1.33
W
Charybdis
PurpleNerp
Charybdis
3
2
14
5
L
0
7
2
0.14
W
Lancelot
TeaganSmite
Lancelot
3
1
16
11
W
Freya
Urkir
Freya
6
2
10
5.5
W
Ah Puch
d0nkyslap
Ah Puch
4
1
10
9
L
1
4
4
0.75
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
53,305
55,650
Taken
38,737
52,064
Mitigated
31,693
10,206
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,700
3,244
548
2,559
11,111
14,250
0
4,796
6,315
0
8,323
W
Zhong Kui
IBeBlazin317
Zhong Kui
7,923
1,847
1,304
1,834
10,275
14,954
200
3,950
6,193
15,471
0
L
Khepri
IMP00PMAlN
Khepri
3,135
138
1,151
1,393
12,233
11,546
0
6,936
5,297
9,804
0
W
Charybdis
PurpleNerp
Charybdis
13,990
7,372
421
2,330
7,947
3,520
1,744
2,698
5,151
0
33,864
L
2,260
608
0
90
10,566
7,220
0
4,845
5,721
0
7,336
W
Lancelot
TeaganSmite
Lancelot
10,711
1,032
1,867
1,308
9,654
8,189
364
3,332
6,036
0
19,431
W
Freya
Urkir
Freya
7,154
2,087
0
1,144
6,589
2,981
751
2,365
4,224
10,647
241
W
Ah Puch
d0nkyslap
Ah Puch
13,527
353
359
837
4,272
2,049
825
756
3,469
33,693
1,438
L
3,986
339
862
1,723
12,963
13,939
0
7,273
5,690
0
6,574
L
9,966
585
877
1,003
8,777
5,109
0
4,669
4,108
29,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
44,369
95
Minions Killed
168
0
Camps Cleared
0
964,778
Distance Traveled
1,002,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,811
781
10
1
0
216,866
0
W
Zhong Kui
8,628
863
22
2
0
187,802
0
L
Khepri
7,449
745
24
2
0
198,352
0
W
Charybdis
8,909
891
59
6
0
179,101
0
L
Da Ji
6,454
645
8
1
0
158,416
0
W
Lancelot
8,717
872
26
3
0
215,555
0
W
Freya
9,001
900
15
2
0
198,260
0
W
Ah Puch
9,114
911
46
5
0
221,713
0
L
Tyr
7,186
719
9
1
0
195,100
0
L
Nox
7,617
762
44
4
0
196,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role