Player Matchup

Sobek
Sobek
Azazil1
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,218 Elo+
Party 1
Charon
Charon
CrazyZeek403
Charon
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 1L
1,218 Elo+
Party 1
Neith
Neith
argentiyuri
Neith
Level 28
God Stats
34W - 44L
1,461 SR
Queue Stats
49W - 60L
1,410 Elo+
Solo
King Arthur
King Arthur
axugzero
King Arthur
Level 4
God Stats
1W - 1L
1,218 SR
Queue Stats
1W - 1L
1,218 Elo+
Party 1
Poseidon
Poseidon
evil6410
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,218 Elo+
Party 1
Team Averages
Level 21
1,393 SR
1,256 Elo+

VS

Team Averages
Level 28
1,592 SR
1,365 Elo+
Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cruiser15
Anhur
Level 44
God Stats
3W - 3L
1,683 SR
Queue Stats
14W - 17L
1,447 Elo+
Solo
Skadi
Skadi
FastestGamer417
Skadi
Level 16
God Stats
1W - 3L
1,305 SR
Queue Stats
1W - 7L
1,022 Elo+
Solo
Thanatos
Thanatos
joshuaguy12345
Thanatos
Level 28
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 7L
1,378 Elo+
Solo
Nox
Nox
nnzze
Nox
Level 28
God Stats
3W - 4L
1,755 SR
Queue Stats
90W - 92L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azazil1
Sobek
10
1 / 2 / 2
5,794
966
2,179
4,030
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
11
1 / 3 / 3
5,859
977
2,069
5,505
2,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 1 / 2
5,396
899
2,899
3,005
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
axugzero
King Arthur
10
0 / 2 / 2
5,135
856
1,513
4,835
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
evil6410
Poseidon
11
1 / 2 / 0
5,580
930
1,946
4,320
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 2 / 2
5,977
996
3,807
6,001
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Cruiser15
Anhur
12
2 / 0 / 1
5,570
928
5,088
4,341
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
4,631
772
0
317
64
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
11
3 / 2 / 2
5,769
962
3,606
5,616
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
nnzze
Nox
7
0 / 0 / 0
4,516
753
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
4
Kills
9
10
Deaths
4
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
2
2
2.5
W
Sobek
Azazil1
Sobek
1
2
2
1
W
Charon
1
3
3
0.83
L
Anhur
Cruiser15
Anhur
2
0
1
2.5
L
0
0
0
0
W
1
1
2
2
W
King Arthur
axugzero
King Arthur
0
2
2
0.5
W
Poseidon
evil6410
Poseidon
1
2
0
0.5
L
Thanatos
3
2
2
2
L
Nox
nnzze
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,606
Damage
12,501
21,695
Taken
16,275
11,108
Mitigated
6,203
1,586
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,807
1,676
0
488
6,001
2,263
0
1,663
4,322
0
13,526
W
Sobek
Azazil1
Sobek
2,179
425
0
817
4,030
3,322
72
0
4,030
5,103
874
W
Charon
2,069
420
8
309
5,505
2,696
1,255
0
5,505
14,332
0
L
Anhur
Cruiser15
Anhur
5,088
2,262
0
1,095
4,341
1,601
0
1,883
2,170
0
14,276
L
0
0
0
55
317
64
0
0
317
0
1,063
W
2,899
1,249
0
322
3,005
1,072
135
0
3,005
0
11,132
W
King Arthur
axugzero
King Arthur
1,513
285
0
0
4,835
3,070
510
0
4,835
0
7,243
W
Poseidon
evil6410
Poseidon
1,946
468
0
130
4,320
948
190
0
4,320
8,965
0
L
Thanatos
3,606
1,229
0
2,638
5,616
2,275
0
1,980
3,530
0
10,264
L
Nox
nnzze
Nox
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
26,463
93
Minions Killed
73
0
Camps Cleared
0
663,758
Distance Traveled
419,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,977
996
22
4
0
148,645
0
W
Sobek
5,794
966
15
3
0
135,619
0
W
Charon
5,859
977
24
4
0
119,003
0
L
Anhur
5,570
928
27
5
0
128,112
0
L
Skadi
4,631
772
3
1
0
13,179
0
W
Neith
5,396
899
16
3
0
120,584
0
W
King Arthur
5,135
856
15
3
0
148,541
0
W
Poseidon
5,580
930
23
4
0
140,011
0
L
Thanatos
5,769
962
21
4
0
129,125
0
L
Nox
4,516
753
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role