Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DingleBurger
Jing Wei
Level 24
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 1
Sobek
Sobek
ULtrALoAd
Sobek
Level 142
God Stats
0W - 2L
1,186 SR
Queue Stats
6W - 11L
1,444 Elo+
Party 1
Team Averages
Level 107
1,317 SR
1,480 Elo+

VS

Team Averages
Level 127
1,541 SR
1,482 Elo+
Nut
Nut
Bahrcodes
Nut
Level 124
God Stats
5W - 1L
1,825 SR
Queue Stats
14W - 13L
1,460 Elo+
Party 2
Scylla
Scylla
edye5225
Scylla
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 37L
1,493 Elo+
Solo
King Arthur
King Arthur
fightlesskiwi
King Arthur
Level 129
God Stats
7W - 6L
1,512 SR
Queue Stats
46W - 47L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 0
7,760
705
6,421
7,796
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
DingleBurger
Jing Wei
12
0 / 2 / 1
6,955
632
3,746
8,342
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Sobek
ULtrALoAd
Sobek
11
0 / 3 / 0
6,674
607
4,881
11,666
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
9,148
832
6,218
6,605
2,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Scylla
edye5225
Scylla
14
3 / 0 / 5
8,629
784
10,545
7,224
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
fightlesskiwi
King Arthur
13
0 / 0 / 4
7,624
693
6,255
10,389
8,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
6
1
0
6
L
Jing Wei
DingleBurger
Jing Wei
0
2
1
0.25
L
Sobek
ULtrALoAd
Sobek
0
3
0
0
W
Scylla
edye5225
Scylla
3
0
5
5.5
W
King Arthur
fightlesskiwi
King Arthur
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,048
Damage
23,018
27,804
Taken
24,218
17,504
Mitigated
13,611
2,922
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,421
3,794
0
290
7,796
2,748
1,080
3,795
3,941
27,803
410
W
6,218
3,925
0
1,614
6,605
2,529
1,221
3,429
3,101
0
39,384
L
Jing Wei
DingleBurger
Jing Wei
3,746
2,846
0
1,089
8,342
2,812
564
4,675
3,654
0
22,198
L
Sobek
ULtrALoAd
Sobek
4,881
21
0
1,543
11,666
11,944
0
2,017
9,545
13,171
0
W
Scylla
edye5225
Scylla
10,545
242
0
148
7,224
2,451
430
2,619
4,229
42,260
765
W
King Arthur
fightlesskiwi
King Arthur
6,255
519
0
350
10,389
8,631
25
4,576
5,563
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,389
Gold Earned
25,401
108
Minions Killed
190
0
Camps Cleared
0
586,197
Distance Traveled
651,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,760
705
44
4
0
182,085
2
W
Nut
9,148
832
68
6
0
195,750
0
L
Jing Wei
6,955
632
47
4
0
207,298
0
L
Sobek
6,674
607
17
2
0
196,814
2
W
Scylla
8,629
784
82
7
0
226,744
0
W
King Arthur
7,624
693
40
4
0
228,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role