Player Matchup

He Bo
He Bo
Arnette
He Bo
Level 143
God Stats
1W - 2L
1,257 SR
Queue Stats
176W - 177L
1,546 Elo+
Solo
Cabrakan
Cabrakan
Gefiltefiish
Cabrakan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 241L
1,486 Elo+
Party 2
Fenrir
Fenrir
PoolTouriz22
Fenrir
Level 142
God Stats
0W - 3L
1,337 SR
Queue Stats
45W - 43L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
ch33k34t3r
Zhong Kui
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
273W - 262L
1,638 Elo+
Party 2
Horus
Horus
ch33kb34t3r
Horus
Level 147
God Stats
4W - 6L
1,698 SR
Queue Stats
230W - 214L
1,528 Elo+
Party 2
Team Averages
Level 140
1,458 SR
1,540 Elo+

VS

Team Averages
Level 88
1,541 SR
1,551 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fleq1001
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,641 Elo+
Party 1
Vulcan
Vulcan
FracknCylon
Vulcan
Level 143
God Stats
5W - 0L
1,500 SR
Queue Stats
465W - 476L
1,474 Elo+
Solo
Cliodhna
Cliodhna
iateadogonce
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,611 Elo+
Party 1
Yu Huang
Yu Huang
xXNyxHeroXx
Yu Huang
Level 54
God Stats
3W - 0L
1,705 SR
Queue Stats
99W - 97L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arnette
He Bo
16
2 / 4 / 7
8,919
811
12,927
10,898
5,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Gefiltefiish
Cabrakan
14
1 / 6 / 6
8,186
744
4,273
15,806
20,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
15
2 / 2 / 8
7,890
717
4,438
11,894
9,405
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ch33k34t3r
Zhong Kui
13
4 / 7 / 3
8,005
728
10,598
13,968
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 8
8,049
732
4,183
16,941
13,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 1 / 8
10,037
912
12,293
5,731
3,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Guan Yu
Fleq1001
Guan Yu
14
0 / 3 / 18
9,333
848
4,767
12,573
7,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
16
7 / 3 / 11
10,243
931
21,595
7,684
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
iateadogonce
Cliodhna
14
3 / 3 / 9
8,707
792
10,474
9,662
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
xXNyxHeroXx
Yu Huang
16
7 / 1 / 9
9,845
895
12,947
5,863
2,431
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
11
Kills
21
21
Deaths
11
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
8
8
L
He Bo
Arnette
He Bo
2
4
7
1.38
W
Guan Yu
Fleq1001
Guan Yu
0
3
18
3
W
Vulcan
7
3
11
4.17
L
Cabrakan
Gefiltefiish
Cabrakan
1
6
6
0.67
L
Fenrir
2
2
8
3
L
Zhong Kui
ch33k34t3r
Zhong Kui
4
7
3
0.79
L
2
2
8
3
W
Cliodhna
iateadogonce
Cliodhna
3
3
9
2.5
W
Yu Huang
xXNyxHeroXx
Yu Huang
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
62,076
69,507
Taken
41,513
57,871
Mitigated
20,140
20,597
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,293
884
2,128
1,724
5,731
3,094
798
3,731
1,820
37,722
0
L
He Bo
Arnette
He Bo
12,927
468
725
887
10,898
5,479
0
8,274
2,624
32,198
0
W
Guan Yu
Fleq1001
Guan Yu
4,767
621
6,778
4,830
12,573
7,361
342
9,235
3,200
679
5,855
W
Vulcan
21,595
8,132
0
1,228
7,684
2,954
622
3,846
3,703
37,507
0
L
Cabrakan
Gefiltefiish
Cabrakan
4,273
752
697
808
15,806
20,387
0
9,634
6,172
10,621
0
L
Fenrir
4,438
760
1,793
1,364
11,894
9,405
0
8,021
3,873
44
9,758
L
Zhong Kui
ch33k34t3r
Zhong Kui
10,598
525
530
753
13,968
8,989
0
10,308
3,660
24,709
0
L
4,183
962
4,739
8,301
16,941
13,611
0
11,124
5,817
103
8,649
W
Cliodhna
iateadogonce
Cliodhna
10,474
1,350
0
1,091
9,662
4,300
612
6,970
2,555
0
16,059
W
Yu Huang
xXNyxHeroXx
Yu Huang
12,947
1,494
681
949
5,863
2,431
748
4,163
1,700
22,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
48,165
107
Minions Killed
135
0
Camps Cleared
0
1,022,804
Distance Traveled
1,086,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,037
912
54
5
0
219,105
0
L
He Bo
8,919
811
46
4
0
226,194
0
W
Guan Yu
9,333
848
2
0
0
239,391
0
W
Vulcan
10,243
931
49
4
0
219,554
0
L
Cabrakan
8,186
744
11
1
0
175,330
0
L
Fenrir
7,890
717
16
1
0
210,163
0
L
Zhong Kui
8,005
728
28
3
0
160,623
0
L
Horus
8,049
732
6
1
0
250,494
0
W
Cliodhna
8,707
792
15
1
0
208,869
0
W
Yu Huang
9,845
895
15
1
0
199,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role