Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AresAscended
Set
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,565 Elo+
Party 1
Nut
Nut
Hilezkor
Nut
Level 248
God Stats
5W - 6L
1,500 SR
Queue Stats
160W - 154L
1,515 Elo+
Solo
Ah Puch
Ah Puch
MileHighMario
Ah Puch
Level 158
God Stats
3W - 2L
1,801 SR
Queue Stats
65W - 73L
1,587 Elo+
Solo
Cerberus
Cerberus
PandaBMikey
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,563 Elo+
Party 1
Team Averages
Level 188
1,560 SR
1,546 Elo+

VS

Team Averages
Level 143
1,506 SR
1,557 Elo+
Bakasura
Bakasura
BDE Breezuss
Bakasura
Level 143
God Stats
0W - 4L
1,283 SR
Queue Stats
359W - 420L
1,509 Elo+
Party 3
Ymir
Ymir
FIubber22
Ymir
Level 128
God Stats
7W - 4L
1,976 SR
Queue Stats
226W - 231L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
Level 128
God Stats
6W - 7L
1,195 SR
Queue Stats
346W - 409L
1,498 Elo+
Party 3
Hou Yi
Hou Yi
SuperShafter
Hou Yi
Level 158
God Stats
1W - 4L
1,574 SR
Queue Stats
229W - 230L
1,599 Elo+
Party 2
Mulan
Mulan
TomasoM
Mulan
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
245W - 260L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 7
7,354
613
6,806
12,190
9,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 1
7,376
615
5,172
10,165
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 1
7,773
648
11,059
11,874
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
12
1 / 1 / 4
7,242
604
6,949
6,267
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
PandaBMikey
Cerberus
12
2 / 2 / 0
7,639
637
7,776
11,295
10,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BDE Breezuss
Bakasura
10
3 / 2 / 0
6,109
509
4,188
11,236
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 3 / 2
6,193
516
4,671
14,717
9,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
10
1 / 3 / 0
5,607
467
7,194
9,133
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
0 / 3 / 2
5,324
444
6,151
9,281
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
TomasoM
Mulan
11
0 / 4 / 2
6,352
529
6,887
12,104
7,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
7
4.5
W
5
0
1
5.5
L
Bakasura
BDE Breezuss
Bakasura
3
2
0
1.5
L
Ymir
1
3
2
0.67
W
5
2
1
2.75
W
Ah Puch
1
1
4
3
L
Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
1
3
0
0.33
W
Cerberus
PandaBMikey
Cerberus
2
2
0
1
L
Hou Yi
0
3
2
0.33
L
Mulan
TomasoM
Mulan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
29,091
51,791
Taken
56,471
33,539
Mitigated
28,704
20,354
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,806
1,768
2,135
4,776
12,190
9,937
0
3,511
8,334
25,400
0
W
5,172
2,586
0
889
10,165
5,959
0
1,277
8,787
0
48,980
L
Bakasura
BDE Breezuss
Bakasura
4,188
3,424
0
3,172
11,236
4,794
0
2,638
8,550
0
32,307
L
Ymir
4,671
1,707
0
1,319
14,717
9,727
0
4,796
9,869
20,933
0
W
11,059
7,034
0
6,221
11,874
4,728
3,560
2,321
9,523
0
64,370
W
Ah Puch
6,949
234
0
1,420
6,267
2,326
141
3,560
2,099
58,654
439
L
Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
7,194
628
0
1,274
9,133
3,226
0
5,816
3,317
36,158
0
W
Cerberus
PandaBMikey
Cerberus
7,776
829
0
4,913
11,295
10,589
84
327
10,968
53,838
0
L
Hou Yi
6,151
2,413
0
1,818
9,281
3,432
0
1,373
7,908
0
36,418
L
Mulan
TomasoM
Mulan
6,887
1,479
0
5,251
12,104
7,525
0
6,054
5,319
0
48,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
29,585
432
Minions Killed
307
0
Camps Cleared
0
1,107,142
Distance Traveled
1,143,841
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,354
613
26
2
0
236,368
4
W
Set
7,376
615
77
6
0
252,107
0
L
Bakasura
6,109
509
73
6
0
260,970
0
L
Ymir
6,193
516
35
3
0
223,834
2
W
Nut
7,773
648
98
8
0
196,786
1
W
Ah Puch
7,242
604
99
8
0
234,352
0
L
Morgan Le Fay
5,607
467
69
6
0
222,535
1
W
Cerberus
7,639
637
132
11
0
187,529
3
L
Hou Yi
5,324
444
52
4
0
237,206
0
L
Mulan
6,352
529
78
7
0
199,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role