Player Matchup

Raijin
Raijin
Balletthug
Raijin
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 35L
1,581 Elo+
Solo
Medusa
Medusa
OurSins
Medusa
Level 89
God Stats
33W - 17L
1,690 SR
Queue Stats
105W - 75L
1,535 Elo+
Solo
Arachne
Arachne
suntzuii
Arachne
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
xCKlader
Erlang Shen
Level 59
God Stats
13W - 15L
1,500 SR
Queue Stats
162W - 128L
1,491 Elo+
Solo
Ne Zha
Ne Zha
xriskax
Ne Zha
Level 60
God Stats
5W - 5L
1,388 SR
Queue Stats
139W - 117L
1,530 Elo+
Solo
Team Averages
Level 77
1,516 SR
1,519 Elo+

VS

Team Averages
Level 80
1,383 SR
1,518 Elo+
Izanami
Izanami
EnvyLempo
Izanami
Level 40
God Stats
1W - 7L
1,219 SR
Queue Stats
103W - 90L
1,560 Elo+
Party 1
Osiris
Osiris
Goat2845
Osiris
Level 84
God Stats
9W - 6L
1,405 SR
Queue Stats
75W - 75L
1,464 Elo+
Solo
Eset
Eset
L1TE Red
Eset
Level 72
God Stats
2W - 4L
1,356 SR
Queue Stats
141W - 150L
1,487 Elo+
Party 2
Serqet
Serqet
angelica 5062
Serqet
Level 77
God Stats
4W - 8L
1,443 SR
Queue Stats
293W - 271L
1,527 Elo+
Party 2
Thoth
Thoth
kermit_tha_frogg
Thoth
Level 125
God Stats
2W - 4L
1,492 SR
Queue Stats
117W - 89L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Balletthug
Raijin
11
2 / 1 / 7
6,329
575
6,597
5,570
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
OurSins
Medusa
11
9 / 0 / 1
7,180
653
8,355
5,976
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
suntzuii
Arachne
11
5 / 1 / 2
6,163
560
3,443
10,980
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Erlang Shen
xCKlader
Erlang Shen
9
0 / 3 / 0
5,285
480
3,786
11,456
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ne Zha
xriskax
Ne Zha
10
1 / 1 / 13
6,445
586
4,720
8,041
5,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EnvyLempo
Izanami
10
1 / 4 / 2
5,842
531
4,023
8,672
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Goat2845
Osiris
12
4 / 0 / 0
7,186
653
8,149
9,504
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
8
0 / 5 / 3
5,188
472
2,576
8,056
5,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 4 / 2
5,140
467
3,270
10,651
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
4,736
431
2,278
5,654
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
6
6
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
Balletthug
Raijin
2
1
7
5.5
L
Izanami
EnvyLempo
Izanami
1
4
2
0.5
L
Osiris
Goat2845
Osiris
4
0
0
4
L
Eset
0
5
3
0.3
W
Medusa
OurSins
Medusa
9
0
1
9.5
L
1
4
2
0.5
L
0
4
1
0.13
W
Arachne
suntzuii
Arachne
5
1
2
6
W
Erlang Shen
xCKlader
Erlang Shen
0
3
0
0
W
Ne Zha
xriskax
Ne Zha
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
20,296
42,023
Taken
42,537
20,156
Mitigated
21,807
16,524
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Balletthug
Raijin
6,597
1,042
0
500
5,570
1,738
0
1,913
3,657
42,151
0
L
Izanami
EnvyLempo
Izanami
4,023
2,921
0
1,086
8,672
2,467
0
172
8,500
0
43,763
L
Osiris
Goat2845
Osiris
8,149
3,270
0
6,019
9,504
8,092
0
680
8,824
0
53,178
L
Eset
2,576
555
240
1,011
8,056
5,731
0
1,371
6,685
15,291
0
W
Medusa
OurSins
Medusa
8,355
2,679
0
3,811
5,976
2,154
1,695
1,043
4,933
0
46,392
L
3,270
444
0
3,756
10,651
3,817
0
2,184
8,467
0
28,991
L
2,278
160
0
320
5,654
1,700
0
2,451
3,203
19,753
0
W
Arachne
suntzuii
Arachne
3,443
1,864
0
6,296
10,980
4,418
0
395
10,414
0
36,021
W
Erlang Shen
xCKlader
Erlang Shen
3,786
2,351
0
3,441
11,456
6,128
0
220
10,284
0
27,669
W
Ne Zha
xriskax
Ne Zha
4,720
1,529
0
2,476
8,041
5,718
25
1,283
6,545
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
28,092
272
Minions Killed
257
0
Camps Cleared
0
1,064,997
Distance Traveled
1,037,234
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,329
575
62
6
0
205,759
2
L
Izanami
5,842
531
69
6
0
200,659
0
L
Osiris
7,186
653
92
8
0
214,513
0
L
Eset
5,188
472
20
2
0
198,808
2
W
Medusa
7,180
653
58
5
0
195,221
0
L
Serqet
5,140
467
47
4
0
240,085
0
L
Thoth
4,736
431
29
3
0
183,169
0
W
Arachne
6,163
560
76
7
0
216,717
0
W
Erlang Shen
5,285
480
49
4
0
210,090
0
W
Ne Zha
6,445
586
27
2
0
237,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role