Player Matchup

Hachiman
Hachiman
Boog76
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 60L
1,659 Elo+
Party 3
Bellona
Bellona
Deskpuncer
Bellona
Level 68
God Stats
6W - 2L
1,880 SR
Queue Stats
101W - 63L
1,649 Elo+
Party 3
Ao Kuang
Ao Kuang
EXTRATOXICFANG
Ao Kuang
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
511W - 489L
1,536 Elo+
Solo
Skadi
Skadi
Kabsul
Skadi
Level 119
God Stats
3W - 3L
1,216 SR
Queue Stats
53W - 45L
1,513 Elo+
Party 1
He Bo
He Bo
zackfreedle
He Bo
Level 155
God Stats
7W - 7L
1,347 SR
Queue Stats
96W - 72L
1,581 Elo+
Party 1
Team Averages
Level 83
1,489 SR
1,588 Elo+

VS

Team Averages
Level 109
1,553 SR
1,548 Elo+
Chernobog
Chernobog
AbyssWatcher001
Chernobog
Level 70
God Stats
0W - 4L
1,350 SR
Queue Stats
20W - 22L
1,579 Elo+
Party 2
Bellona
Bellona
JackJ723
Bellona
Level 149
God Stats
8W - 13L
1,404 SR
Queue Stats
148W - 172L
1,505 Elo+
Party 4
Ra
Ra
Phildinero
Ra
Level 102
God Stats
1W - 1L
1,872 SR
Queue Stats
129W - 123L
1,592 Elo+
Party 2
Arachne
Arachne
SushiiKiller
Arachne
Level 115
God Stats
1W - 1L
1,688 SR
Queue Stats
96W - 92L
1,576 Elo+
Party 2
He Bo
He Bo
its22ach
He Bo
Level 109
God Stats
1W - 2L
1,453 SR
Queue Stats
71W - 72L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boog76
Hachiman
18
5 / 1 / 2
10,315
573
10,269
8,764
4,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Deskpuncer
Bellona
15
1 / 2 / 9
8,392
466
11,531
18,202
16,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
16
2 / 3 / 1
9,201
511
7,537
18,345
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Kabsul
Skadi
16
1 / 2 / 9
9,657
537
6,664
9,327
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
7 / 2 / 6
10,244
569
11,202
12,683
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AbyssWatcher001
Chernobog
16
1 / 2 / 2
9,581
532
7,254
11,125
4,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JackJ723
Bellona
17
4 / 2 / 0
10,908
606
16,730
18,806
20,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 2
8,006
445
7,203
10,842
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SushiiKiller
Arachne
16
4 / 3 / 2
9,524
529
7,230
19,105
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
its22ach
He Bo
14
0 / 5 / 3
8,583
477
5,568
10,417
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
10
10
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AbyssWatcher001
Chernobog
1
2
2
1
W
Hachiman
Boog76
Hachiman
5
1
2
6
W
Bellona
Deskpuncer
Bellona
1
2
9
2.75
W
Ao Kuang
2
3
1
0.83
L
Bellona
JackJ723
Bellona
4
2
0
2
W
Skadi
Kabsul
Skadi
1
2
9
2.75
L
1
4
2
0.5
L
Arachne
SushiiKiller
Arachne
4
3
2
1.67
L
He Bo
its22ach
He Bo
0
5
3
0.3
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
43,985
67,321
Taken
70,295
39,880
Mitigated
40,171
26,868
Healing
26,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AbyssWatcher001
Chernobog
7,254
4,043
0
3,500
11,125
4,344
0
1,180
9,710
0
73,584
W
Hachiman
Boog76
Hachiman
10,269
5,187
0
4,651
8,764
4,136
1,122
1,213
7,381
0
93,462
W
Bellona
Deskpuncer
Bellona
11,531
1,821
0
6,040
18,202
16,780
23
5,341
12,105
0
47,092
W
Ao Kuang
7,537
1,915
0
9,709
18,345
9,507
229
952
16,345
57,952
4,532
L
Bellona
JackJ723
Bellona
16,730
4,836
0
7,699
18,806
20,135
213
8,555
10,009
0
86,310
W
Skadi
Kabsul
Skadi
6,664
2,265
0
1,067
9,327
4,245
307
2,791
6,444
0
76,968
L
7,203
692
1,516
2,611
10,842
3,825
0
1,547
9,004
48,086
0
L
Arachne
SushiiKiller
Arachne
7,230
4,367
0
10,290
19,105
8,393
0
4,839
14,168
0
72,604
L
He Bo
its22ach
He Bo
5,568
36
0
811
10,417
3,474
0
2,478
7,663
62,537
0
W
11,202
471
0
5,401
12,683
5,212
90
2,005
10,336
100,345
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,809
Gold Earned
46,602
615
Minions Killed
558
0
Camps Cleared
0
1,827,801
Distance Traveled
1,878,522
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,581
532
138
8
0
393,330
1
W
Hachiman
10,315
573
149
8
0
365,702
4
W
Bellona
8,392
466
57
3
0
398,629
1
W
Ao Kuang
9,201
511
113
6
0
335,675
6
L
Bellona
10,908
606
134
7
0
353,548
3
W
Skadi
9,657
537
138
8
0
330,096
2
L
Ra
8,006
445
83
5
0
375,895
0
L
Arachne
9,524
529
89
5
0
413,367
0
L
He Bo
8,583
477
114
6
0
342,382
2
W
He Bo
10,244
569
158
9
0
397,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role