Player Matchup

Surtr
Surtr
FreshHotGank
Surtr
Level 158
God Stats
1W - 2L
1,408 SR
Queue Stats
140W - 125L
1,451 Elo+
Party 1
Nut
Nut
ItsMrKO
Nut
Level 129
God Stats
0W - 1L
1,716 SR
Queue Stats
26W - 20L
1,558 Elo+
Party 1
The Morrigan
The Morrigan
LovelyFawn74597
The Morrigan
Level 147
God Stats
0W - 3L
1,201 SR
Queue Stats
216W - 211L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Steampunk
Gilgamesh
Level 152
God Stats
0W - 3L
1,139 SR
Queue Stats
152W - 171L
1,503 Elo+
Solo
Ra
Ra
Thereaping17
Ra
Level 68
God Stats
0W - 2L
1,244 SR
Queue Stats
9W - 20L
1,372 Elo+
Solo
Team Averages
Level 131
1,342 SR
1,474 Elo+

VS

Team Averages
Level 127
1,550 SR
1,544 Elo+
Xbalanque
Xbalanque
Ash_Ketchem93
Xbalanque
Level 139
God Stats
5W - 2L
1,742 SR
Queue Stats
91W - 81L
1,524 Elo+
Solo
Janus
Janus
BigBroat
Janus
Level 130
God Stats
1W - 2L
1,149 SR
Queue Stats
72W - 48L
1,582 Elo+
Party 2
Kali
Kali
HenTie0
Kali
Level 149
God Stats
1W - 1L
1,321 SR
Queue Stats
55W - 57L
1,545 Elo+
Solo
Horus
Horus
UnicornfrmOrygun
Horus
Level 87
God Stats
2W - 0L
1,774 SR
Queue Stats
83W - 95L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Zoach nL
Jormungandr
Level 129
God Stats
1W - 0L
1,765 SR
Queue Stats
71W - 51L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 12
8,603
615
9,793
24,879
24,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
18
5 / 3 / 7
9,889
706
12,579
16,111
8,218
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
LovelyFawn74597
The Morrigan
14
4 / 5 / 7
9,162
654
7,665
10,217
5,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Steampunk
Gilgamesh
18
4 / 7 / 7
10,585
756
13,675
25,383
13,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 6
8,961
640
5,792
13,692
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ash_Ketchem93
Xbalanque
17
4 / 4 / 19
10,580
756
14,126
10,037
5,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
BigBroat
Janus
19
7 / 3 / 16
11,627
831
25,970
10,918
5,964
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kali
HenTie0
Kali
19
13 / 5 / 12
12,701
907
16,833
17,967
11,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 0 / 26
11,240
803
10,967
15,551
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Zoach nL
Jormungandr
17
3 / 5 / 17
10,544
753
16,377
17,920
22,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
117
16
Kills
27
27
Deaths
17
39
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ash_Ketchem93
Xbalanque
4
4
19
3.38
W
Janus
BigBroat
Janus
7
3
16
5
L
0
8
12
0.75
W
Kali
HenTie0
Kali
13
5
12
3.8
L
Nut
5
3
7
2.83
L
The Morrigan
LovelyFawn74597
The Morrigan
4
5
7
1.5
L
Gilgamesh
Steampunk
Gilgamesh
4
7
7
1.07
L
3
4
6
1.5
W
0
0
26
13
W
Jormungandr
Zoach nL
Jormungandr
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,504
Damage
84,273
90,282
Taken
72,393
57,566
Mitigated
63,808
30,558
Healing
31,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ash_Ketchem93
Xbalanque
14,126
5,830
1,607
1,092
10,037
5,165
1,407
2,478
7,492
0
37,864
W
Janus
BigBroat
Janus
25,970
1,295
1,908
2,712
10,918
5,964
932
2,085
8,833
52,954
1,783
L
9,793
1,518
431
4,427
24,879
24,165
0
10,134
13,743
1,459
16,129
W
Kali
HenTie0
Kali
16,833
8,063
1,202
6,180
17,967
11,349
2,921
3,112
14,690
0
28,085
L
Nut
12,579
6,809
895
4,509
16,111
8,218
0
8,033
7,506
0
30,578
L
The Morrigan
LovelyFawn74597
The Morrigan
7,665
1,112
380
585
10,217
5,147
0
4,033
5,758
15,107
296
L
Gilgamesh
Steampunk
Gilgamesh
13,675
2,335
956
5,731
25,383
13,480
0
9,915
14,642
0
25,187
L
5,792
1,159
7,161
5,483
13,692
6,556
0
7,649
5,286
17,217
0
W
10,967
3,071
4,641
8,808
15,551
18,434
838
1,895
13,607
4,332
16,223
W
Jormungandr
Zoach nL
Jormungandr
16,377
2,307
106
3,425
17,920
22,896
977
4,132
13,788
34,184
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
56,692
110
Minions Killed
196
0
Camps Cleared
0
1,099,716
Distance Traveled
1,242,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,580
756
48
3
0
229,156
0
W
Janus
11,627
831
67
5
0
229,177
0
L
Surtr
8,603
615
9
1
0
232,924
0
W
Kali
12,701
907
21
2
0
243,276
0
L
Nut
9,889
706
40
3
0
210,616
0
L
The Morrigan
9,162
654
22
2
0
216,045
0
L
Gilgamesh
10,585
756
17
1
0
227,991
0
L
Ra
8,961
640
22
2
0
212,140
0
W
Horus
11,240
803
24
2
0
311,126
0
W
Jormungandr
10,544
753
36
3
0
229,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role