Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ChocolatHostage
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,368 Elo+
Party 2
Fafnir
Fafnir
SlipperyGouda
Fafnir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
399W - 426L
1,430 Elo+
Solo
Scylla
Scylla
jimbobius
Scylla
Level 117
God Stats
1W - 1L
1,330 SR
Queue Stats
5W - 9L
1,333 Elo+
Party 2
He Bo
He Bo
kaiju Il
He Bo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,361 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,398 Elo+

VS

Team Averages
Level 110
1,454 SR
1,436 Elo+
Freya
Freya
HayZeusCries
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,373 Elo+
Solo
Zeus
Zeus
Knourplacetrash
Zeus
Level 113
God Stats
2W - 3L
1,270 SR
Queue Stats
95W - 81L
1,467 Elo+
Solo
Hercules
Hercules
LuckyWezl
Hercules
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
275W - 281L
1,470 Elo+
Solo
Ishtar
Ishtar
gonjareya
Ishtar
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,422 Elo+
Party 1
Ullr
Ullr
porkingstein
Ullr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 138L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 2
7,902
988
8,399
8,309
3,641
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 4 / 4
6,567
821
4,765
8,124
5,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 6
7,654
957
2,733
7,741
8,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
jimbobius
Scylla
13
5 / 1 / 2
7,637
955
8,616
4,923
2,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
kaiju Il
He Bo
12
1 / 2 / 6
6,731
841
6,407
4,947
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
7,033
879
4,059
8,794
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 3
7,052
882
11,281
4,258
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LuckyWezl
Hercules
15
1 / 1 / 4
7,010
876
6,728
12,981
11,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
gonjareya
Ishtar
5
0 / 0 / 0
5,104
638
0
0
0
12
1 / 4 / 3
6,463
808
4,755
8,636
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
10
Kills
7
7
Deaths
10
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
W
1
4
4
0.75
L
3
4
3
1.13
L
2
1
3
3.5
L
Hercules
LuckyWezl
Hercules
1
1
4
3
W
1
0
6
4
L
Ishtar
gonjareya
Ishtar
0
0
0
0
W
Scylla
jimbobius
Scylla
5
1
2
6
W
He Bo
kaiju Il
He Bo
1
2
6
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
26,823
34,044
Taken
34,669
21,524
Mitigated
21,168
14,525
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,399
902
720
5,395
8,309
3,641
0
3,049
5,260
27,878
2,098
W
4,765
286
727
284
8,124
5,001
0
3,655
4,469
0
7,118
L
4,059
1,398
294
2,110
8,794
3,779
0
6,047
2,747
11,664
0
L
11,281
468
313
801
4,258
1,861
0
3,159
1,099
23,649
0
L
Hercules
LuckyWezl
Hercules
6,728
2,273
876
8,415
12,981
11,958
0
10,104
2,877
0
12,613
W
2,733
552
1,607
3,003
7,741
8,311
14
2,800
4,941
5,007
0
L
Ishtar
gonjareya
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
jimbobius
Scylla
8,616
808
685
505
4,923
2,335
11
3,364
1,559
13,741
857
W
He Bo
kaiju Il
He Bo
6,407
585
799
800
4,947
2,236
0
2,472
2,475
10,289
0
L
4,755
1,528
207
727
8,636
3,570
0
6,046
2,590
0
10,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
32,662
84
Minions Killed
68
0
Camps Cleared
0
858,456
Distance Traveled
673,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,902
988
49
6
0
160,346
0
W
Da Ji
6,567
821
2
0
0
173,259
0
L
Freya
7,033
879
12
2
0
150,864
0
L
Zeus
7,052
882
29
4
0
162,527
0
L
Hercules
7,010
876
16
2
0
200,653
0
W
Fafnir
7,654
957
4
1
0
183,605
0
L
Ishtar
5,104
638
0
0
0
0
0
W
Scylla
7,637
955
20
3
0
166,737
0
W
He Bo
6,731
841
9
1
0
174,509
0
L
Ullr
6,463
808
11
1
0
159,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role