Player Matchup

Tiamat
Tiamat
Asian_Girly_Girl
Tiamat
Level 157
God Stats
0W - 1L
1,300 SR
Queue Stats
26W - 24L
1,537 Elo+
Party 3
Maui
Maui
JOSEJAIDER
Maui
Level 146
God Stats
1W - 1L
1,494 SR
Queue Stats
3W - 4L
1,696 Elo+
Party 1
He Bo
He Bo
LuckyLupus
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,502 Elo+
Party 3
Anhur
Anhur
NikLasVenTo
Anhur
Level 89
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 6L
1,652 Elo+
Party 1
Yu Huang
Yu Huang
Oscar101102
Yu Huang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,883 Elo+
Party 1
Team Averages
Level 133
1,413 SR
1,654 Elo+

VS

Team Averages
Level 141
1,597 SR
1,559 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CrγstalFett
Charon
Level 128
God Stats
3W - 1L
1,604 SR
Queue Stats
110W - 77L
1,599 Elo+
Party 2
Serqet
Serqet
SigΣa
Serqet
Level 158
God Stats
2W - 0L
1,882 SR
Queue Stats
88W - 54L
1,615 Elo+
Party 2
Jing Wei
Jing Wei
SmiteMyC
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,236
655
0
0
0
14
1 / 1 / 11
7,466
933
3,317
5,545
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

He Bo
14
5 / 4 / 3
7,721
965
4,734
7,547
3,345
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
2 / 3 / 5
6,758
845
6,127
7,183
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Oscar101102
Yu Huang
13
3 / 4 / 5
7,137
892
8,034
6,814
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
5 / 2 / 3
8,371
1,046
2,822
7,476
4,681
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
 
The Morrigan
14
1 / 2 / 7
8,215
1,027
3,544
4,981
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
13
0 / 3 / 12
7,980
998
3,705
10,827
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
SigΣa
Serqet
15
5 / 4 / 5
8,436
1,055
7,928
8,542
4,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Jing Wei
SmiteMyC
Jing Wei
15
1 / 1 / 9
8,270
1,034
5,963
7,006
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
11
Kills
12
12
Deaths
12
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
2
3
3.25
W
The Morrigan
 
The Morrigan
1
2
7
2.25
L
0
0
0
0
W
Charon
0
3
12
2
L
1
1
11
6.5
L
He Bo
5
4
3
1.63
L
2
3
5
1.5
L
Yu Huang
Oscar101102
Yu Huang
3
4
5
1.38
W
Serqet
SigΣa
Serqet
5
4
5
1.88
W
Jing Wei
SmiteMyC
Jing Wei
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,212
Damage
23,962
27,089
Taken
38,832
14,144
Mitigated
25,226
5,934
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,822
214
1,446
1,611
7,476
4,681
1,103
3,906
3,570
4,504
0
W
The Morrigan
 
The Morrigan
3,544
173
812
840
4,981
2,310
200
1,473
3,508
21,974
268
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
3,705
208
1,721
1,905
10,827
10,657
769
3,512
7,315
11,849
808
L
3,317
571
399
1,970
5,545
4,683
0
1,851
3,568
4,996
0
L
He Bo
4,734
263
336
1,016
7,547
3,345
0
2,884
4,485
14,331
212
L
6,127
3,277
159
1,163
7,183
3,073
0
2,265
4,370
0
19,286
L
Yu Huang
Oscar101102
Yu Huang
8,034
271
475
416
6,814
3,043
0
2,489
3,977
18,541
254
W
Serqet
SigΣa
Serqet
7,928
476
1,387
1,298
8,542
4,724
886
2,972
5,570
0
8,732
W
Jing Wei
SmiteMyC
Jing Wei
5,963
2,148
449
1,462
7,006
2,854
2,536
3,785
3,221
0
20,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
41,272
70
Minions Killed
108
0
Camps Cleared
0
602,259
Distance Traveled
804,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,371
1,046
7
1
0
179,525
0
W
The Morrigan
8,215
1,027
44
6
0
140,997
0
L
Tiamat
5,236
655
0
0
0
0
0
W
Charon
7,980
998
14
2
0
164,326
0
L
Maui
7,466
933
3
0
0
167,115
0
L
He Bo
7,721
965
30
4
0
145,619
0
L
Anhur
6,758
845
20
3
0
146,684
0
L
Yu Huang
7,137
892
17
2
0
142,841
0
W
Serqet
8,436
1,055
2
0
0
169,957
0
W
Jing Wei
8,270
1,034
41
5
0
149,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role