Player Matchup

Thoth
Thoth
Bronze III
Soitallef
Thoth
Bronze III
Level 147
God Stats
2W - 2L
1,301 SR
Queue Stats
65W - 59L
1,448 MMR
Party 2
Neith
Neith
Gold III
hinksmon
Neith
Gold III
Level 105
God Stats
27W - 32L
1,559 SR
Queue Stats
220W - 239L
1,447 MMR
Solo
Surtr
Surtr
Bronze III
iTerminatorr
Surtr
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,448 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,453 SR
1,448 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 51
1,570 SR
1,439 MMR
Ymir
Ymir
Bronze III
Neil_Nlick
Ymir
Bronze III
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 30L
1,439 MMR
Party 1
Achilles
Achilles
Bronze III
President_Baboon
Achilles
Bronze III
Level 64
God Stats
3W - 5L
1,709 SR
Queue Stats
35W - 34L
1,439 MMR
Party 1
Scylla
Scylla
Bronze III
vSplashK1ng
Scylla
Bronze III
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 30L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Soitallef
Thoth
14
3 / 0 / 4
8,027
803
6,377
1,864
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
hinksmon
Neith
13
1 / 0 / 6
7,415
742
6,772
2,855
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

13
3 / 0 / 4
7,860
786
6,526
7,080
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GaneshaArtioBellonaVulcanNe Zha

VS

Bans
KumbhakarnaSobekKuzenboAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,778
578
1,233
8,267
3,929
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 3 / 0
6,010
601
3,334
9,297
5,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
11
0 / 1 / 0
6,345
635
3,358
5,215
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
0
0
W
Thoth
Soitallef
Thoth
3
0
4
5
W
Neith
hinksmon
Neith
1
0
6
4
W
3
0
4
5
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
7,925
11,799
Taken
22,779
7,954
Mitigated
11,418
4,957
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,233
347
0
0
8,267
3,929
0
1,428
6,210
9,332
0
L
3,334
520
0
2,524
9,297
5,962
0
2,388
6,332
0
14,392
W
Thoth
Soitallef
Thoth
6,377
174
0
731
1,864
718
650
951
913
37,086
706
W
Neith
hinksmon
Neith
6,772
2,883
0
789
2,855
1,190
1,575
1,429
1,426
0
26,506
W
6,526
1,720
0
3,437
7,080
6,046
361
2,249
4,831
767
20,493
L
Scylla
3,358
282
0
1,180
5,215
1,527
0
1,964
2,905
31,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
18,133
164
Minions Killed
104
0
Camps Cleared
0
604,686
Distance Traveled
545,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,778
578
14
1
0
167,729
0
L
Achilles
6,010
601
27
3
0
198,049
0
W
Thoth
8,027
803
95
10
0
198,744
0
W
Neith
7,415
742
35
4
0
192,964
1
W
Surtr
7,860
786
34
3
0
212,978
0
L
Scylla
6,345
635
63
6
0
180,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role