Player Matchup

Sylvanus
Sylvanus
HamudiXx_Xx
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,417 Elo+
Party 2
Ymir
Ymir
Milo_D-Ace8
Ymir
Level 129
God Stats
1W - 0L
1,268 SR
Queue Stats
96W - 79L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
VLTNO__030
Erlang Shen
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Odin
Odin
namechanged9163
Odin
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
oxoloto
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,329 Elo+
Solo
Team Averages
Level 97
1,454 SR
1,440 Elo+

VS

Team Averages
Level 118
1,626 SR
1,488 Elo+
Ymir
Ymir
DerDuuDe
Ymir
Level 204
God Stats
2W - 2L
1,739 SR
Queue Stats
227W - 219L
1,552 Elo+
Solo
Nut
Nut
OFFICIALCRS
Nut
Level 61
God Stats
4W - 3L
1,639 SR
Queue Stats
71W - 75L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
TIPPO LXIX
Zhong Kui
Level 159
God Stats
7W - 3L
1,717 SR
Queue Stats
253W - 246L
1,522 Elo+
Party 1
Neith
Neith
WESTIE 021
Neith
Level 137
God Stats
4W - 4L
1,482 SR
Queue Stats
150W - 156L
1,547 Elo+
Party 1
Lancelot
Lancelot
sceaning
Lancelot
Level 29
God Stats
0W - 2L
1,551 SR
Queue Stats
84W - 85L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HamudiXx_Xx
Sylvanus
13
3 / 1 / 8
8,012
572
10,714
12,482
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 1 / 5
8,363
597
9,285
12,603
7,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
VLTNO__030
Erlang Shen
15
7 / 1 / 4
9,020
644
11,813
19,055
15,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 7
6,919
494
12,787
16,224
11,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
oxoloto
Ah Puch
12
0 / 1 / 1
7,068
505
4,472
8,717
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 1
6,630
474
8,576
17,844
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 5 / 0
6,512
465
6,494
9,144
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TIPPO LXIX
Zhong Kui
12
0 / 3 / 2
6,722
480
14,740
15,080
11,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
15
2 / 1 / 0
8,195
585
7,738
8,713
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
sceaning
Lancelot
10
1 / 7 / 1
6,127
438
8,285
14,533
7,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
5
5
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
1
0.5
W
Sylvanus
HamudiXx_Xx
Sylvanus
3
1
8
7
W
6
1
5
8.5
L
1
5
0
0.2
L
Zhong Kui
TIPPO LXIX
Zhong Kui
0
3
2
0.33
W
Erlang Shen
VLTNO__030
Erlang Shen
7
1
4
9
L
Neith
2
1
0
2
W
3
1
7
6.5
W
Ah Puch
oxoloto
Ah Puch
0
1
1
0.5
L
Lancelot
sceaning
Lancelot
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
45,833
69,081
Taken
65,314
46,987
Mitigated
41,841
23,862
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,576
1,915
0
2,750
17,844
15,987
0
6,587
11,004
25,149
0
W
Sylvanus
HamudiXx_Xx
Sylvanus
10,714
4,414
2,126
3,773
12,482
6,678
0
7,338
4,550
47,988
10,356
W
9,285
2,743
0
843
12,603
7,304
0
5,669
6,741
60,279
0
L
6,494
3,858
0
800
9,144
3,383
0
0
8,679
0
45,101
L
Zhong Kui
TIPPO LXIX
Zhong Kui
14,740
1,922
0
5,996
15,080
11,754
0
8,576
6,408
48,275
1,659
W
Erlang Shen
VLTNO__030
Erlang Shen
11,813
5,669
0
11,159
19,055
15,058
601
2,376
16,517
0
67,388
L
Neith
7,738
3,551
0
5,251
8,713
3,572
0
3,693
4,973
0
78,056
W
12,787
2,964
0
2,596
16,224
11,988
0
5,252
10,809
0
38,703
W
Ah Puch
oxoloto
Ah Puch
4,472
684
0
3,365
8,717
5,959
0
1,155
7,560
47,435
0
L
Lancelot
sceaning
Lancelot
8,285
815
0
1,431
14,533
7,145
0
4,847
9,588
0
42,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
34,186
393
Minions Killed
393
0
Camps Cleared
0
1,397,591
Distance Traveled
1,230,996
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,630
474
23
2
0
266,517
2
W
Sylvanus
8,012
572
93
7
0
243,829
0
W
Ymir
8,363
597
78
6
0
298,592
0
L
Nut
6,512
465
67
5
0
152,986
1
L
Zhong Kui
6,722
480
108
8
0
252,006
1
W
Erlang Shen
9,020
644
103
7
0
301,947
3
L
Neith
8,195
585
147
11
0
263,718
2
W
Odin
6,919
494
41
3
0
295,863
0
W
Ah Puch
7,068
505
78
6
0
257,360
0
L
Lancelot
6,127
438
48
3
0
295,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role