Player Matchup

Neith
Neith
DylanProNoob
Neith
Level 67
God Stats
3W - 3L
1,724 SR
Queue Stats
21W - 19L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HungoverGoat
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 261L
1,505 Elo+
Solo
Hercules
Hercules
JuniperDjinn
Hercules
Level 187
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 191L
1,462 Elo+
Party 2
Cerberus
Cerberus
gbo_quis
Cerberus
Level 59
God Stats
11W - 7L
1,824 SR
Queue Stats
53W - 48L
1,447 Elo+
Party 2
Fenrir
Fenrir
tesska93
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo
Team Averages
Level 102
1,609 SR
1,478 Elo+

VS

Team Averages
Level 119
1,524 SR
1,440 Elo+
Chernobog
Chernobog
Jmoney1137
Chernobog
Level 103
God Stats
21W - 13L
1,613 SR
Queue Stats
155W - 158L
1,498 Elo+
Party 1
Lancelot
Lancelot
MYMAINISSUPPORT
Lancelot
Level 156
God Stats
13W - 18L
1,471 SR
Queue Stats
447W - 437L
1,532 Elo+
Solo
Ra
Ra
ZARCK36
Ra
Level 108
God Stats
9W - 7L
1,542 SR
Queue Stats
239W - 211L
1,543 Elo+
Solo
Bake Kujira
Bake Kujira
czarking
Bake Kujira
Level 104
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 2L
1,170 Elo+
Solo
Osiris
Osiris
donimique
Osiris
Level 122
God Stats
25W - 26L
1,316 SR
Queue Stats
264W - 268L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,038
464
4,649
9,797
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HungoverGoat
Morgan Le Fay
11
1 / 2 / 0
6,805
523
4,036
7,458
2,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
JuniperDjinn
Hercules
12
1 / 3 / 0
7,170
552
9,311
15,691
17,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
gbo_quis
Cerberus
11
1 / 3 / 0
6,650
512
1,893
9,370
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
tesska93
Fenrir
10
0 / 4 / 0
5,623
433
639
7,779
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jmoney1137
Chernobog
15
5 / 1 / 5
8,930
687
11,540
8,776
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
15
8 / 0 / 3
8,655
666
8,936
8,939
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 4
8,949
688
2,904
5,951
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
czarking
Bake Kujira
2
0 / 0 / 0
2,979
229
0
0
0
Osiris
donimique
Osiris
14
2 / 1 / 2
7,823
602
8,954
16,782
12,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Morgan Le Fay
HungoverGoat
Morgan Le Fay
1
2
0
0.5
W
Chernobog
Jmoney1137
Chernobog
5
1
5
7.5
L
Hercules
JuniperDjinn
Hercules
1
3
0
0.33
W
Lancelot
8
0
3
9.5
W
2
1
4
4
W
Bake Kujira
czarking
Bake Kujira
0
0
0
0
W
Osiris
donimique
Osiris
2
1
2
3
L
Cerberus
gbo_quis
Cerberus
1
3
0
0.33
L
Fenrir
tesska93
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
32,334
50,095
Taken
40,448
32,567
Mitigated
24,052
11,940
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,649
2,204
0
1,177
9,797
3,354
0
368
9,429
0
45,323
L
Morgan Le Fay
HungoverGoat
Morgan Le Fay
4,036
688
0
2,691
7,458
2,811
0
1,066
6,392
56,159
2,313
W
Chernobog
Jmoney1137
Chernobog
11,540
6,776
0
3,496
8,776
4,280
0
1,914
6,862
0
79,821
L
Hercules
JuniperDjinn
Hercules
9,311
4,396
0
5,958
15,691
17,441
214
431
15,260
1,910
52,640
W
Lancelot
8,936
1,443
0
4,114
8,939
4,705
703
1,263
7,632
0
74,151
W
2,904
347
704
1,920
5,951
2,430
557
2,752
3,199
76,184
493
W
Bake Kujira
czarking
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
donimique
Osiris
8,954
5,481
0
8,238
16,782
12,637
454
611
15,375
0
57,626
L
Cerberus
gbo_quis
Cerberus
1,893
142
0
1,763
9,370
5,694
0
594
8,776
19,681
0
L
Fenrir
tesska93
Fenrir
639
53
0
351
7,779
3,267
0
445
7,334
0
31,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
37,336
343
Minions Killed
454
0
Camps Cleared
0
1,125,824
Distance Traveled
1,199,003
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,038
464
73
6
0
250,649
1
L
Morgan Le Fay
6,805
523
97
7
0
179,514
0
W
Chernobog
8,930
687
119
9
0
272,680
2
L
Hercules
7,170
552
83
6
0
217,686
2
W
Lancelot
8,655
666
103
8
0
355,063
0
W
Ra
8,949
688
153
12
0
307,415
0
W
Bake Kujira
2,979
229
0
0
0
0
0
W
Osiris
7,823
602
79
6
0
263,845
0
L
Cerberus
6,650
512
41
3
0
198,164
3
L
Fenrir
5,623
433
49
4
0
279,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role