Player Matchup

Horus
Horus
AnakinGuyGawker
Horus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 39L
1,557 Elo+
Party 1
Mercury
Mercury
Cgom07
Mercury
Level 148
God Stats
8W - 13L
1,296 SR
Queue Stats
222W - 196L
1,579 Elo+
Solo
Ares
Ares
Repair831
Ares
Level 144
God Stats
2W - 0L
1,743 SR
Queue Stats
42W - 34L
1,556 Elo+
Party 1
Maman Brigitte
Maman Brigitte
RudeBar
Maman Brigitte
Level 119
God Stats
45W - 31L
1,278 SR
Queue Stats
239W - 241L
1,535 Elo+
Solo
Neith
Neith
Sahyas
Neith
Level 129
God Stats
5W - 7L
1,504 SR
Queue Stats
295W - 214L
1,588 Elo+
Solo
Team Averages
Level 137
1,464 SR
1,563 Elo+

VS

Team Averages
Level 140
1,391 SR
1,587 Elo+
Vulcan
Vulcan
BallzamicVinegar
Vulcan
Level 156
God Stats
2W - 3L
1,249 SR
Queue Stats
138W - 127L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
Deceived3377
Erlang Shen
Level 140
God Stats
0W - 4L
1,162 SR
Queue Stats
150W - 124L
1,635 Elo+
Solo
Charybdis
Charybdis
JCubPlays
Charybdis
Level 132
God Stats
6W - 8L
1,509 SR
Queue Stats
44W - 49L
1,471 Elo+
Solo
Ares
Ares
JN54
Ares
Level 145
God Stats
0W - 2L
1,286 SR
Queue Stats
184W - 143L
1,621 Elo+
Party 2
Hun Batz
Hun Batz
Runlaxx
Hun Batz
Level 126
God Stats
10W - 3L
1,747 SR
Queue Stats
120W - 95L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,931
494
5,364
8,531
5,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Cgom07
Mercury
13
2 / 0 / 1
6,700
558
3,993
12,588
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ares
13
4 / 0 / 2
7,918
660
7,172
9,145
9,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
RudeBar
Maman Brigitte
12
1 / 1 / 0
6,474
540
3,435
7,660
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sahyas
Neith
13
1 / 0 / 0
7,179
598
9,016
8,332
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,601
550
7,817
7,762
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Deceived3377
Erlang Shen
4
0 / 2 / 0
4,451
371
1,246
3,891
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JCubPlays
Charybdis
12
1 / 1 / 0
6,444
537
5,954
7,980
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
JN54
Ares
10
0 / 0 / 1
5,546
462
4,175
10,888
7,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Runlaxx
Hun Batz
11
0 / 4 / 0
6,002
500
5,514
11,206
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
1
1
1.5
W
Mercury
Cgom07
Mercury
2
0
1
2.5
L
Erlang Shen
Deceived3377
Erlang Shen
0
2
0
0
L
Charybdis
JCubPlays
Charybdis
1
1
0
1
L
Ares
JN54
Ares
0
0
1
0.5
W
Ares
4
0
2
5
W
Maman Brigitte
RudeBar
Maman Brigitte
1
1
0
1
L
Hun Batz
Runlaxx
Hun Batz
0
4
0
0
W
Neith
Sahyas
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,980
Damage
24,706
46,256
Taken
41,727
25,359
Mitigated
19,579
18,034
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,364
1,894
757
3,380
8,531
5,699
0
2,823
5,592
0
20,121
L
7,817
3,117
0
870
7,762
3,132
0
3,795
3,933
52,163
363
W
Mercury
Cgom07
Mercury
3,993
2,265
0
7,366
12,588
4,807
0
3,321
9,087
0
65,255
L
Erlang Shen
Deceived3377
Erlang Shen
1,246
520
0
1,514
3,891
1,316
0
1,923
1,730
0
11,913
L
Charybdis
JCubPlays
Charybdis
5,954
3,134
0
3,303
7,980
2,713
0
0
7,980
0
59,831
L
Ares
JN54
Ares
4,175
508
1,019
1,829
10,888
7,777
0
666
10,222
16,969
0
W
Ares
7,172
1,055
0
1,826
9,145
9,023
0
657
8,460
46,091
3,409
W
Maman Brigitte
RudeBar
Maman Brigitte
3,435
62
0
889
7,660
2,444
0
3,212
4,254
42,122
0
L
Hun Batz
Runlaxx
Hun Batz
5,514
2,123
0
2,929
11,206
4,641
0
3,403
7,561
0
47,840
W
Neith
Sahyas
Neith
9,016
3,967
0
3,816
8,332
3,386
0
1,347
6,945
0
75,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
29,044
420
Minions Killed
315
0
Camps Cleared
0
1,317,210
Distance Traveled
1,091,817
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,931
494
28
2
0
268,527
2
L
Vulcan
6,601
550
99
8
0
270,300
1
W
Mercury
6,700
558
103
9
0
331,519
0
L
Erlang Shen
4,451
371
24
2
0
57,669
0
L
Charybdis
6,444
537
106
9
0
219,328
0
L
Ares
5,546
462
7
1
0
265,818
5
W
Ares
7,918
660
85
7
0
228,496
1
W
Maman Brigitte
6,474
540
86
7
0
260,977
0
L
Hun Batz
6,002
500
79
7
0
278,702
1
W
Neith
7,179
598
118
10
0
227,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role