Player Matchup

Skadi
Skadi
ARedLightCamera
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,474 Elo+
Solo
Shiva
Shiva
INataGodI
Shiva
Level 118
God Stats
2W - 2L
1,441 SR
Queue Stats
62W - 71L
1,473 Elo+
Party 1
Serqet
Serqet
ONI Aether
Serqet
Level 84
God Stats
1W - 1L
1,708 SR
Queue Stats
89W - 101L
1,414 Elo+
Party 1
King Arthur
King Arthur
ONI Revers
King Arthur
Level 124
God Stats
1W - 4L
1,446 SR
Queue Stats
97W - 99L
1,462 Elo+
Party 1
Ra
Ra
Rogerftr22967
Ra
Level 61
God Stats
2W - 2L
1,607 SR
Queue Stats
99W - 117L
1,413 Elo+
Party 1
Team Averages
Level 109
1,540 SR
1,447 Elo+

VS

Team Averages
Level 114
1,527 SR
1,412 Elo+
Vulcan
Vulcan
BaDbOiLoGy69
Vulcan
Level 159
God Stats
17W - 15L
1,518 SR
Queue Stats
93W - 85L
1,455 Elo+
Party 2
Ravana
Ravana
Fugin1
Ravana
Level 107
God Stats
4W - 2L
1,584 SR
Queue Stats
96W - 77L
1,426 Elo+
Party 3
Sylvanus
Sylvanus
Karkzilla
Sylvanus
Level 181
God Stats
17W - 10L
1,631 SR
Queue Stats
100W - 83L
1,521 Elo+
Party 2
Skadi
Skadi
KshortesTTV
Skadi
Level 82
God Stats
1W - 1L
1,263 SR
Queue Stats
13W - 23L
1,301 Elo+
Solo
Nike
Nike
Trilioqy
Nike
Level 43
God Stats
9W - 3L
1,639 SR
Queue Stats
58W - 70L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,724
611
6,043
6,879
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
INataGodI
Shiva
6
0 / 3 / 1
4,613
419
3,677
6,638
3,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
ONI Aether
Serqet
12
2 / 1 / 0
6,246
568
1,987
8,735
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ONI Revers
King Arthur
11
2 / 0 / 0
6,542
595
9,967
11,225
10,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 0
6,266
570
2,766
7,479
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 1 / 2
6,408
583
5,722
3,735
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Fugin1
Ravana
12
6 / 0 / 1
6,777
616
5,953
7,687
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Karkzilla
Sylvanus
11
1 / 0 / 3
6,465
588
2,981
6,610
3,770
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 3
5,374
489
5,322
7,784
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
10
0 / 2 / 0
5,723
520
5,300
10,939
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
6
Kills
8
8
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Vulcan
0
1
2
1
W
Ravana
Fugin1
Ravana
6
0
1
6.5
L
Shiva
INataGodI
Shiva
0
3
1
0.17
W
Sylvanus
Karkzilla
Sylvanus
1
0
3
2.5
W
1
3
3
0.83
L
Serqet
ONI Aether
Serqet
2
1
0
2
L
King Arthur
ONI Revers
King Arthur
2
0
0
2
L
0
3
0
0
W
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,440
Damage
25,278
40,956
Taken
36,755
21,873
Mitigated
20,730
8,692
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,043
1,592
0
1,000
6,879
2,240
0
1,330
5,549
0
49,322
W
Vulcan
5,722
1,994
0
500
3,735
1,290
353
1,733
1,666
50,563
0
W
Ravana
Fugin1
Ravana
5,953
1,184
0
2,128
7,687
4,310
0
285
7,306
0
52,814
L
Shiva
INataGodI
Shiva
3,677
662
16
1,393
6,638
3,570
0
1,355
5,283
0
16,212
W
Sylvanus
Karkzilla
Sylvanus
2,981
1,184
3,059
2,759
6,610
3,770
203
274
6,294
28,012
2,705
W
5,322
1,560
229
261
7,784
2,369
105
0
7,620
0
28,811
L
Serqet
ONI Aether
Serqet
1,987
254
0
4,287
8,735
3,137
0
1,663
6,906
0
43,051
L
King Arthur
ONI Revers
King Arthur
9,967
906
0
500
11,225
10,308
0
0
10,408
0
48,268
L
2,766
246
72
1,424
7,479
2,618
0
3,804
3,337
46,511
0
W
Nike
5,300
314
0
1,716
10,939
8,991
0
0
10,939
0
36,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
30,747
330
Minions Killed
319
0
Camps Cleared
0
1,148,576
Distance Traveled
1,151,943
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,724
611
84
8
0
226,476
3
W
Vulcan
6,408
583
94
9
0
245,179
3
W
Ravana
6,777
616
71
6
0
283,945
0
L
Shiva
4,613
419
23
2
0
156,435
0
W
Sylvanus
6,465
588
40
4
0
192,701
3
W
Skadi
5,374
489
45
4
0
211,367
2
L
Serqet
6,246
568
81
7
0
278,507
3
L
King Arthur
6,542
595
60
5
0
264,130
0
L
Ra
6,266
570
82
7
0
223,028
0
W
Nike
5,723
520
69
6
0
218,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role