Player Matchup

Arachne
Arachne
BlUe HaZe JR
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
Chimp66
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,690 Elo+
Party 2
Tyr
Tyr
Mitwad
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
Tamult
Nu Wa
Level 116
God Stats
0W - 1L
1,712 SR
Queue Stats
13W - 5L
1,615 Elo+
Party 2
Thanatos
Thanatos
bitterzens
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,368 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,544 Elo+

VS

Team Averages
Level 90
1,706 SR
1,450 Elo+
Arachne
Arachne
DuroMike
Arachne
Level 93
God Stats
2W - 1L
1,306 SR
Queue Stats
79W - 79L
1,365 Elo+
Solo
Raijin
Raijin
QCxGreeNKracK
Raijin
Level 85
God Stats
3W - 1L
1,735 SR
Queue Stats
120W - 112L
1,490 Elo+
Party 1
Chiron
Chiron
R3D RAVEN97
Chiron
Level 88
God Stats
5W - 3L
1,804 SR
Queue Stats
248W - 257L
1,415 Elo+
Solo
Aphrodite
Aphrodite
bodyqc
Aphrodite
Level 104
God Stats
4W - 2L
1,816 SR
Queue Stats
289W - 285L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
xSMITEBOTx
Cthulhu
Level 78
God Stats
12W - 3L
1,869 SR
Queue Stats
349W - 374L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlUe HaZe JR
Arachne
16
3 / 3 / 2
9,354
668
10,107
21,287
12,768
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Chimp66
Aphrodite
18
5 / 3 / 4
10,035
717
12,072
18,687
11,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Mitwad
Tyr
14
0 / 6 / 5
8,218
587
1,880
15,225
20,104
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Tamult
Nu Wa
17
1 / 6 / 5
9,557
683
19,831
16,006
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
bitterzens
Thanatos
14
1 / 5 / 6
8,502
607
5,770
12,700
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DuroMike
Arachne
16
2 / 4 / 10
9,798
700
8,681
16,910
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 2 / 13
10,872
777
14,338
10,491
4,529
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
19
9 / 2 / 8
11,510
822
21,941
13,349
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
bodyqc
Aphrodite
17
0 / 1 / 15
10,230
731
7,802
8,593
4,112
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xSMITEBOTx
Cthulhu
18
9 / 3 / 11
11,723
837
26,341
20,682
23,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
10
Kills
23
23
Deaths
12
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlUe HaZe JR
Arachne
3
3
2
1.33
L
Aphrodite
Chimp66
Aphrodite
5
3
4
2.33
W
Arachne
DuroMike
Arachne
2
4
10
1.75
L
Tyr
Mitwad
Tyr
0
6
5
0.42
W
3
2
13
4.75
W
Chiron
9
2
8
6.5
L
Nu Wa
Tamult
Nu Wa
1
6
5
0.58
L
Thanatos
bitterzens
Thanatos
1
5
6
0.8
W
Aphrodite
bodyqc
Aphrodite
0
1
15
7.5
W
Cthulhu
xSMITEBOTx
Cthulhu
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,660
Damage
79,103
83,905
Taken
70,025
56,800
Mitigated
46,340
40,481
Healing
37,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlUe HaZe JR
Arachne
10,107
6,970
761
9,029
21,287
12,768
0
11,743
9,544
0
23,199
L
Aphrodite
Chimp66
Aphrodite
12,072
1,402
10,838
11,949
18,687
11,117
0
10,233
8,454
35,034
0
W
Arachne
DuroMike
Arachne
8,681
7,479
1,133
2,276
16,910
8,247
3,187
8,292
8,618
0
19,518
L
Tyr
Mitwad
Tyr
1,880
449
1,204
1,076
15,225
20,104
0
8,319
6,906
0
3,788
W
14,338
1,359
1,296
1,228
10,491
4,529
1,273
5,373
5,118
28,959
0
W
Chiron
21,941
4,421
2,239
2,889
13,349
5,788
2,754
5,945
7,404
0
43,128
L
Nu Wa
Tamult
Nu Wa
19,831
5,116
907
1,909
16,006
7,155
0
9,961
6,045
47,558
0
L
Thanatos
bitterzens
Thanatos
5,770
527
229
2,579
12,700
5,656
0
7,672
5,028
0
13,069
W
Aphrodite
bodyqc
Aphrodite
7,802
1,130
15,698
5,737
8,593
4,112
607
5,055
3,538
22,649
752
W
Cthulhu
xSMITEBOTx
Cthulhu
26,341
477
1,657
3,106
20,682
23,664
93
7,238
13,444
60,087
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
54,133
164
Minions Killed
217
0
Camps Cleared
0
1,249,085
Distance Traveled
1,324,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,354
668
41
3
0
301,556
0
L
Aphrodite
10,035
717
59
4
0
259,729
0
W
Arachne
9,798
700
28
2
0
289,165
0
L
Tyr
8,218
587
5
0
0
263,150
0
W
Raijin
10,872
777
31
2
0
273,445
0
W
Chiron
11,510
822
56
4
0
257,496
0
L
Nu Wa
9,557
683
49
4
0
207,876
0
L
Thanatos
8,502
607
10
1
0
216,774
0
W
Aphrodite
10,230
731
36
3
0
266,606
0
W
Cthulhu
11,723
837
66
5
0
237,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role