Player Matchup

Fenrir
Fenrir
Caligula092000
Fenrir
Level 68
God Stats
4W - 3L
1,463 SR
Queue Stats
27W - 28L
1,494 Elo+
Party 1
Neith
Neith
J0HnnY69REBE1
Neith
Level 27
God Stats
2W - 4L
1,731 SR
Queue Stats
16W - 18L
1,384 Elo+
Party 2
Hades
Hades
Madmaxjc7
Hades
Level 61
God Stats
0W - 1L
1,789 SR
Queue Stats
25W - 30L
1,440 Elo+
Party 1
Fafnir
Fafnir
RarePitbull
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,313 Elo+
Party 2
Tyr
Tyr
sonosheMclareN
Tyr
Level 67
God Stats
5W - 7L
1,538 SR
Queue Stats
94W - 119L
1,436 Elo+
Solo
Team Averages
Level 66
1,604 SR
1,413 Elo+

VS

Team Averages
Level 68
1,520 SR
1,431 Elo+
Osiris
Osiris
Lemonking7996
Osiris
Level 74
God Stats
6W - 6L
1,342 SR
Queue Stats
114W - 110L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Zombiesteak
Cthulhu
Level 78
God Stats
2W - 0L
1,720 SR
Queue Stats
41W - 45L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
demonwolf501_2
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 173L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
spooky_Xtdm2
Danzaburou
Level 60
God Stats
12W - 6L
1,533 SR
Queue Stats
195W - 198L
1,425 Elo+
Party 3
Merlin
Merlin
temp-0159414004
Merlin
Level 62
God Stats
7W - 3L
1,505 SR
Queue Stats
126W - 117L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
6,504
465
5,458
16,639
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 8 / 4
5,715
408
4,356
12,700
4,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Hades
Madmaxjc7
Hades
11
5 / 6 / 2
7,398
528
12,513
14,432
6,963
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
9
0 / 6 / 3
5,697
407
2,332
15,094
13,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 0 / 0
8,650
618
10,388
16,824
17,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,524
609
9,679
14,983
12,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zombiesteak
Cthulhu
13
6 / 0 / 12
9,075
648
11,723
12,287
13,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
demonwolf501_2
Ah Muzen Cab
13
6 / 4 / 1
8,226
588
8,111
12,306
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
spooky_Xtdm2
Danzaburou
12
5 / 4 / 8
7,948
568
8,837
9,927
4,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 1 / 5
9,108
651
14,455
8,648
3,519
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
27
27
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
0
8
4
0.25
W
0
1
0
0
L
Hades
Madmaxjc7
Hades
5
6
2
1
L
Fafnir
0
6
3
0.25
W
Cthulhu
Zombiesteak
Cthulhu
6
0
12
12
W
Ah Muzen Cab
demonwolf501_2
Ah Muzen Cab
6
4
1
1.63
L
2
0
0
2
W
Danzaburou
spooky_Xtdm2
Danzaburou
5
4
8
2.25
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
52,805
75,689
Taken
58,151
48,674
Mitigated
39,618
24,189
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,458
1,975
0
5,450
16,639
6,016
0
4,735
11,567
0
38,554
L
4,356
1,852
0
478
12,700
4,320
0
6,724
5,880
0
24,217
W
9,679
4,087
0
7,807
14,983
12,995
0
0
14,983
0
76,088
L
Hades
Madmaxjc7
Hades
12,513
1,037
1,680
4,878
14,432
6,963
38
5,706
8,206
41,140
340
L
Fafnir
2,332
1,132
0
1,288
15,094
13,868
0
6,060
8,794
10,481
0
W
Cthulhu
Zombiesteak
Cthulhu
11,723
1,337
93
2,629
12,287
13,579
239
3,191
9,096
36,044
1,057
W
Ah Muzen Cab
demonwolf501_2
Ah Muzen Cab
8,111
4,438
0
2,321
12,306
5,088
857
4,576
7,730
0
51,532
L
10,388
629
0
10,415
16,824
17,507
0
0
16,824
0
80,784
W
Danzaburou
spooky_Xtdm2
Danzaburou
8,837
6,169
0
2,125
9,927
4,437
1,815
3,344
6,583
0
42,435
W
14,455
376
0
1,893
8,648
3,519
0
3,719
4,929
51,631
2,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
42,881
341
Minions Killed
393
0
Camps Cleared
0
1,370,934
Distance Traveled
1,368,999
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,504
465
65
5
0
301,072
1
L
Neith
5,715
408
38
3
0
228,604
0
W
Osiris
8,524
609
131
9
0
263,268
0
L
Hades
7,398
528
88
6
0
290,715
0
L
Fafnir
5,697
407
14
1
0
255,796
2
W
Cthulhu
9,075
648
41
3
0
304,495
0
W
Ah Muzen Cab
8,226
588
78
6
0
264,521
0
L
Tyr
8,650
618
136
10
0
294,747
0
W
Danzaburou
7,948
568
52
4
0
231,103
0
W
Merlin
9,108
651
91
7
0
305,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role