Player Matchup

Ratatoskr
Ratatoskr
LT2K
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,084 Elo+
Party 1
Kukulkan
Kukulkan
NAM973
Kukulkan
Level 3
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 2L
1,038 Elo+
Party 1
Medusa
Medusa
Unholy Zeno
Medusa
Level 89
God Stats
1W - 0L
1,174 SR
Queue Stats
15W - 26L
1,317 Elo+
Party 1
Achilles
Achilles
Unholy Zora
Achilles
Level 20
God Stats
1W - 1L
1,525 SR
Queue Stats
8W - 18L
1,250 Elo+
Party 1
Cernunnos
Cernunnos
soulreaper74
Cernunnos
Level 42
God Stats
3W - 3L
1,380 SR
Queue Stats
5W - 5L
1,318 Elo+
Solo
Team Averages
Level 37
1,370 SR
1,201 Elo+

VS

Team Averages
Level 58
1,474 SR
1,248 Elo+
Ishtar
Ishtar
ED GEIN 44
Ishtar
Level 27
God Stats
32W - 42L
1,458 SR
Queue Stats
155W - 190L
1,383 Elo+
Party 3
Sylvanus
Sylvanus
Headism
Sylvanus
Level 153
God Stats
28W - 30L
1,512 SR
Queue Stats
252W - 288L
1,387 Elo+
Party 3
Merlin
Merlin
J-E-H-T
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,087 Elo+
Party 2
Jing Wei
Jing Wei
nia_lightsx
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,087 Elo+
Party 2
Zeus
Zeus
shannonannigan
Zeus
Level 99
God Stats
7W - 8L
1,398 SR
Queue Stats
18W - 22L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LT2K
Ratatoskr
19
7 / 4 / 16
12,329
1,027
12,465
12,799
5,253
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
NAM973
Kukulkan
19
4 / 2 / 18
12,286
1,024
6,957
7,735
3,555
Medusa
20
13 / 2 / 20
14,093
1,174
35,115
15,186
7,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Unholy Zora
Achilles
19
5 / 0 / 24
12,675
1,056
12,335
19,471
24,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
soulreaper74
Cernunnos
20
10 / 1 / 20
13,549
1,129
28,618
12,003
6,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ED GEIN 44
Ishtar
17
2 / 6 / 5
11,595
966
15,648
20,304
9,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Headism
Sylvanus
17
0 / 6 / 6
11,200
933
9,722
27,165
25,609
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
J-E-H-T
Merlin
18
0 / 10 / 6
11,972
998
6,066
20,107
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
nia_lightsx
Jing Wei
17
0 / 11 / 2
10,694
891
5,095
18,089
7,224
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 6 / 2
14,195
1,183
24,462
14,700
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
30
39
Kills
9
9
Deaths
39
98
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ED GEIN 44
Ishtar
2
6
5
0.75
L
Sylvanus
Headism
Sylvanus
0
6
6
0.5
L
Merlin
J-E-H-T
Merlin
0
10
6
0.3
W
Ratatoskr
LT2K
Ratatoskr
7
4
16
3.75
W
Kukulkan
NAM973
Kukulkan
4
2
18
6.5
W
Medusa
13
2
20
11.5
W
Achilles
Unholy Zora
Achilles
5
0
24
17
L
Jing Wei
nia_lightsx
Jing Wei
0
11
2
0.09
L
7
6
2
1.33
W
Cernunnos
soulreaper74
Cernunnos
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,490
Damage
60,993
67,194
Taken
100,365
46,923
Mitigated
65,692
16,462
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ED GEIN 44
Ishtar
15,648
10,533
0
0
20,304
9,202
0
1,506
18,702
0
37,938
L
Sylvanus
Headism
Sylvanus
9,722
1,810
3,727
4,187
27,165
25,609
0
2,563
24,018
23,633
0
L
Merlin
J-E-H-T
Merlin
6,066
1,603
0
676
20,107
17,737
0
1,265
18,502
10,444
198
W
Ratatoskr
LT2K
Ratatoskr
12,465
2,341
0
91
12,799
5,253
0
8,789
4,010
0
19,349
W
Kukulkan
NAM973
Kukulkan
6,957
1,434
0
0
7,735
3,555
0
4,998
2,737
17,379
0
W
Medusa
35,115
21,254
0
4,487
15,186
7,058
0
8,372
6,814
0
53,554
W
Achilles
Unholy Zora
Achilles
12,335
2,832
0
8,877
19,471
24,985
0
10,666
8,805
254
23,013
L
Jing Wei
nia_lightsx
Jing Wei
5,095
3,999
0
340
18,089
7,224
0
1,508
16,393
0
17,529
L
24,462
3,970
162
643
14,700
5,920
0
369
14,221
60,168
0
W
Cernunnos
soulreaper74
Cernunnos
28,618
15,696
246
2,761
12,003
6,072
0
7,227
4,776
0
67,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,932
Gold Earned
59,656
234
Minions Killed
191
4
Camps Cleared
7
971,470
Distance Traveled
811,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,595
966
50
4
1
158,572
0
L
Sylvanus
11,200
933
21
2
1
151,503
0
L
Merlin
11,972
998
15
1
0
143,070
0
W
Ratatoskr
12,329
1,027
12
1
0
194,861
0
W
Kukulkan
12,286
1,024
28
2
2
181,990
0
W
Medusa
14,093
1,174
54
5
0
184,026
0
W
Achilles
12,675
1,056
30
3
0
212,329
0
L
Jing Wei
10,694
891
28
2
2
170,977
0
L
Zeus
14,195
1,183
77
6
3
187,016
0
W
Cernunnos
13,549
1,129
110
9
2
198,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role