Player Matchup

Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
CidraPR
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,468 Elo+
Solo
Nemesis
Nemesis
ThatPeterGuy
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 3
Cerberus
Cerberus
r3aper11
Cerberus
Level 86
God Stats
5W - 2L
1,741 SR
Queue Stats
150W - 148L
1,479 Elo+
Solo
Cliodhna
Cliodhna
redclay31
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,502 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,447 Elo+

VS

Team Averages
Level 121
1,577 SR
1,521 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AsanteSnow
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,526 Elo+
Party 2
Horus
Horus
CrγstalFett
Horus
Level 128
God Stats
3W - 1L
1,808 SR
Queue Stats
241W - 156L
1,593 Elo+
Party 1
Rama
Rama
Freebird1816
Rama
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 66L
1,375 Elo+
Party 2
Yu Huang
Yu Huang
SigΣa
Yu Huang
Level 158
God Stats
6W - 0L
1,576 SR
Queue Stats
159W - 81L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 4 / 1
5,358
893
6,812
7,995
5,272
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
CidraPR
Terra
12
1 / 3 / 3
6,316
1,053
5,596
7,501
6,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
ThatPeterGuy
Nemesis
11
2 / 4 / 2
6,361
1,060
5,529
8,384
5,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
r3aper11
Cerberus
12
1 / 2 / 2
6,116
1,019
3,647
9,826
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
redclay31
Cliodhna
1
0 / 0 / 0
1,524
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 2 / 8
7,186
1,198
6,715
6,036
2,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AsanteSnow
King Arthur
12
3 / 2 / 8
6,815
1,136
8,426
8,324
8,376
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 10
6,893
1,149
2,549
8,021
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 6
6,886
1,148
5,357
5,073
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
SigΣa
Yu Huang
12
2 / 0 / 10
7,005
1,168
7,733
2,398
1,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
13
13
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
1
0.38
W
Thoth
 
Thoth
5
2
8
4.5
W
King Arthur
AsanteSnow
King Arthur
3
2
8
3.5
L
Terra
CidraPR
Terra
1
3
3
0.83
W
1
1
10
6
W
2
0
6
5
W
Yu Huang
SigΣa
Yu Huang
2
0
10
7
L
Nemesis
ThatPeterGuy
Nemesis
2
4
2
0.75
L
Cerberus
r3aper11
Cerberus
1
2
2
1
L
Cliodhna
redclay31
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
30,780
33,706
Taken
29,852
26,481
Mitigated
18,653
8,442
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,812
2,175
0
781
7,995
5,272
0
3,798
4,197
0
11,064
W
Thoth
 
Thoth
6,715
178
255
396
6,036
2,606
1,501
1,466
4,570
15,460
390
W
King Arthur
AsanteSnow
King Arthur
8,426
1,304
216
776
8,324
8,376
276
3,067
5,257
1,778
13,153
L
Terra
CidraPR
Terra
5,596
409
1,894
1,454
7,501
6,040
0
3,154
4,347
12,295
0
W
2,549
1,359
5,320
5,287
8,021
4,393
0
2,047
5,974
0
4,172
W
5,357
4,625
0
1,045
5,073
2,260
792
2,084
2,989
0
11,482
W
Yu Huang
SigΣa
Yu Huang
7,733
690
1,064
516
2,398
1,018
843
579
1,819
15,323
393
L
Nemesis
ThatPeterGuy
Nemesis
5,529
1,280
0
1,818
8,384
5,769
0
3,517
4,867
0
7,811
L
Cerberus
r3aper11
Cerberus
3,647
69
0
2,495
9,826
9,400
0
4,364
5,462
11,935
0
L
Cliodhna
redclay31
Cliodhna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,675
Gold Earned
34,785
44
Minions Killed
65
0
Camps Cleared
0
441,582
Distance Traveled
641,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,358
893
5
1
0
111,618
0
W
Thoth
7,186
1,198
8
1
0
133,192
0
W
King Arthur
6,815
1,136
9
2
0
127,916
0
L
Terra
6,316
1,053
12
2
0
122,859
0
W
Horus
6,893
1,149
5
1
0
121,565
0
W
Rama
6,886
1,148
17
3
0
127,379
0
W
Yu Huang
7,005
1,168
26
4
0
131,282
0
L
Nemesis
6,361
1,060
7
1
0
112,642
0
L
Cerberus
6,116
1,019
20
3
0
94,463
0
L
Cliodhna
1,524
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role