Player Matchup

Cupid
Cupid
Aristalk
Cupid
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 193L
1,418 Elo+
Solo
Cthulhu
Cthulhu
CloudedBlade
Cthulhu
Level 128
God Stats
4W - 3L
1,230 SR
Queue Stats
13W - 16L
1,387 Elo+
Party 3
Janus
Janus
Ishk5
Janus
Level 65
God Stats
25W - 25L
1,472 SR
Queue Stats
55W - 52L
1,479 Elo+
Party 1
Osiris
Osiris
Slick Pup446
Osiris
Level 95
God Stats
5W - 4L
1,339 SR
Queue Stats
93W - 86L
1,446 Elo+
Party 1
Thanatos
Thanatos
zkingdomhearts
Thanatos
Level 27
God Stats
4W - 1L
1,446 SR
Queue Stats
9W - 8L
1,470 Elo+
Party 3
Team Averages
Level 74
1,397 SR
1,440 Elo+

VS

Team Averages
Level 62
1,604 SR
1,448 Elo+
Rama
Rama
OneGiantMantis
Rama
Level 40
God Stats
1W - 1L
1,690 SR
Queue Stats
18W - 24L
1,369 Elo+
Party 2
Ymir
Ymir
Stotzy
Ymir
Level 115
God Stats
1W - 1L
1,628 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 4
Hera
Hera
Tazhold
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,504 Elo+
Solo
Cerberus
Cerberus
lschlangen5
Cerberus
Level 19
God Stats
1W - 3L
1,731 SR
Queue Stats
58W - 59L
1,500 Elo+
Party 4
King Arthur
King Arthur
metallicpearl
King Arthur
Level 27
God Stats
8W - 13L
1,470 SR
Queue Stats
18W - 24L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aristalk
Cupid
10
1 / 0 / 3
6,128
557
4,542
5,107
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
CloudedBlade
Cthulhu
9
3 / 1 / 2
5,827
530
4,395
7,446
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Ishk5
Janus
11
2 / 2 / 0
6,097
554
4,762
8,201
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
4 / 1 / 2
7,648
695
7,730
13,767
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
11
6 / 2 / 3
6,767
615
4,596
8,120
3,408
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,708
428
1,819
5,002
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Stotzy
Ymir
12
5 / 3 / 0
6,475
589
6,666
10,186
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
Tazhold
Hera
11
1 / 4 / 0
6,407
582
6,500
5,696
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
lschlangen5
Cerberus
8
0 / 3 / 0
4,759
433
1,470
9,449
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
metallicpearl
King Arthur
9
0 / 4 / 0
5,139
467
6,146
11,683
11,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
6
6
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aristalk
Cupid
1
0
3
2.5
W
Cthulhu
CloudedBlade
Cthulhu
3
1
2
4
W
Janus
Ishk5
Janus
2
2
0
1
L
0
2
1
0.25
W
Osiris
4
1
2
5
L
Ymir
Stotzy
Ymir
5
3
0
1.67
L
Hera
Tazhold
Hera
1
4
0
0.25
L
Cerberus
lschlangen5
Cerberus
0
3
0
0
L
King Arthur
metallicpearl
King Arthur
0
4
0
0
W
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
22,601
42,641
Taken
42,016
20,763
Mitigated
25,710
23,568
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aristalk
Cupid
4,542
2,421
741
4,020
5,107
1,754
313
1,637
3,470
0
29,551
W
Cthulhu
CloudedBlade
Cthulhu
4,395
643
54
1,584
7,446
4,886
261
2,382
5,029
24,895
993
W
Janus
Ishk5
Janus
4,762
387
0
3,140
8,201
2,923
0
6,102
1,501
45,360
898
L
1,819
1,358
0
421
5,002
1,535
0
1,120
3,678
0
19,037
W
Osiris
7,730
3,361
0
8,201
13,767
7,792
351
1,457
12,310
0
56,001
L
Ymir
Stotzy
Ymir
6,666
2,523
0
3,545
10,186
5,057
0
1,783
8,214
40,998
1,277
L
Hera
Tazhold
Hera
6,500
1,326
0
1,090
5,696
1,941
0
3,518
1,745
44,249
0
L
Cerberus
lschlangen5
Cerberus
1,470
301
0
1,343
9,449
5,761
0
1,649
7,440
15,398
0
L
King Arthur
metallicpearl
King Arthur
6,146
1,264
0
1,497
11,683
11,416
0
0
11,683
0
35,568
W
Thanatos
4,596
1,512
0
5,828
8,120
3,408
0
2,385
5,695
0
36,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
27,488
313
Minions Killed
255
0
Camps Cleared
0
1,134,548
Distance Traveled
952,828
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,128
557
52
5
0
210,518
0
W
Cthulhu
5,827
530
36
3
0
207,045
0
W
Janus
6,097
554
81
7
0
232,212
0
L
Rama
4,708
428
32
3
0
166,121
0
W
Osiris
7,648
695
96
9
0
215,861
1
L
Ymir
6,475
589
77
7
0
221,466
0
L
Hera
6,407
582
82
7
0
187,700
0
L
Cerberus
4,759
433
30
3
0
207,131
0
L
King Arthur
5,139
467
34
3
0
170,410
0
W
Thanatos
6,767
615
48
4
0
268,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role