Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
EhhVahn
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
Failedit
Sun Wukong
Level 157
God Stats
4W - 3L
1,445 SR
Queue Stats
17W - 11L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
kjawesome5
Heimdallr
Level 128
God Stats
4W - 3L
1,905 SR
Queue Stats
143W - 134L
1,551 Elo+
Party 3
Team Averages
Level 144
1,570 SR
1,543 Elo+

VS

Team Averages
Level 144
1,665 SR
1,593 Elo+
Chronos
Chronos
D-SweetStuff04
Chronos
Level 189
God Stats
1W - 1L
1,766 SR
Queue Stats
263W - 232L
1,616 Elo+
Solo
Odin
Odin
IDFew
Odin
Level 162
God Stats
2W - 3L
1,549 SR
Queue Stats
212W - 195L
1,623 Elo+
Solo
Izanami
Izanami
MrrMischief
Izanami
Level 128
God Stats
2W - 2L
1,333 SR
Queue Stats
55W - 37L
1,582 Elo+
Party 2
Sobek
Sobek
Ronnoq
Sobek
Level 93
God Stats
1W - 1L
1,782 SR
Queue Stats
23W - 18L
1,562 Elo+
Party 2
Fenrir
Fenrir
stankylag48
Fenrir
Level 149
God Stats
3W - 3L
1,896 SR
Queue Stats
72W - 54L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 1 / 6
7,451
621
4,802
6,581
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
 
Charon
10
1 / 1 / 3
6,452
538
6,267
11,473
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
EhhVahn
Arachne
12
4 / 0 / 3
6,916
576
6,640
11,845
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Failedit
Sun Wukong
13
8 / 2 / 0
8,732
728
9,987
12,630
10,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
kjawesome5
Heimdallr
11
3 / 1 / 1
6,537
545
9,517
10,744
4,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,978
498
5,333
10,001
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
IDFew
Odin
12
2 / 3 / 0
7,317
610
6,159
12,005
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
MrrMischief
Izanami
10
2 / 2 / 0
6,131
511
7,895
9,034
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Ronnoq
Sobek
9
0 / 3 / 1
5,927
494
4,209
11,775
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
1 / 3 / 0
6,395
533
3,596
10,202
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
6
3
W
Charon
 
Charon
1
1
3
2.5
L
0
5
1
0.1
W
Arachne
EhhVahn
Arachne
4
0
3
5.5
W
Sun Wukong
Failedit
Sun Wukong
8
2
0
4
L
Odin
IDFew
Odin
2
3
0
0.67
L
Izanami
MrrMischief
Izanami
2
2
0
1
L
Sobek
Ronnoq
Sobek
0
3
1
0.17
W
Heimdallr
kjawesome5
Heimdallr
3
1
1
3.5
L
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
27,192
53,273
Taken
53,017
29,572
Mitigated
30,001
20,427
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,802
471
1,265
3,233
6,581
2,697
396
2,129
4,452
64,690
1,212
W
Charon
 
Charon
6,267
1,533
0
2,621
11,473
7,043
132
3,562
7,911
24,014
1,906
L
5,333
1,903
0
1,941
10,001
3,892
0
4,228
5,773
45,470
748
W
Arachne
EhhVahn
Arachne
6,640
4,416
0
5,775
11,845
5,217
37
2,542
9,303
0
49,120
W
Sun Wukong
Failedit
Sun Wukong
9,987
2,918
0
3,047
12,630
10,070
0
0
12,630
0
65,505
L
Odin
IDFew
Odin
6,159
1,033
0
2,423
12,005
7,244
0
0
12,005
0
55,559
L
Izanami
MrrMischief
Izanami
7,895
6,111
0
3,352
9,034
3,523
0
2,308
6,726
0
52,076
L
Sobek
Ronnoq
Sobek
4,209
372
423
4,442
11,775
10,975
0
3,028
8,747
18,244
0
W
Heimdallr
kjawesome5
Heimdallr
9,517
5,577
0
4,486
10,744
4,545
26
1,285
9,459
0
53,931
L
Fenrir
3,596
549
0
5,076
10,202
4,367
0
687
9,515
0
54,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,088
Gold Earned
31,748
437
Minions Killed
388
0
Camps Cleared
0
1,266,933
Distance Traveled
1,218,161
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,451
621
126
11
0
248,202
1
W
Charon
6,452
538
33
3
0
240,753
2
L
Chronos
5,978
498
93
8
0
242,307
3
W
Arachne
6,916
576
70
6
0
303,128
2
W
Sun Wukong
8,732
728
118
10
0
241,272
0
L
Odin
7,317
610
102
9
0
213,995
0
L
Izanami
6,131
511
83
7
0
231,899
0
L
Sobek
5,927
494
25
2
0
252,274
0
W
Heimdallr
6,537
545
90
8
0
233,578
4
L
Fenrir
6,395
533
85
7
0
277,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role