Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BDrysdale
Nox
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,557 Elo+
Solo
Discordia
Discordia
Greeeeenfox
Discordia
Level 129
God Stats
2W - 3L
1,297 SR
Queue Stats
62W - 64L
1,463 Elo+
Party 1
Sol
Sol
PuffPro
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 125L
1,419 Elo+
Party 1
Xing Tian
Xing Tian
Zangy_Kong421
Xing Tian
Level 122
God Stats
9W - 4L
1,684 SR
Queue Stats
365W - 353L
1,453 Elo+
Party 2
Team Averages
Level 131
1,496 SR
1,479 Elo+

VS

Team Averages
Level 167
1,511 SR
1,495 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Frunah
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 291L
1,532 Elo+
Solo
Ymir
Ymir
LordMomoV
Ymir
Level 125
God Stats
7W - 5L
1,553 SR
Queue Stats
574W - 564L
1,548 Elo+
Solo
Bakasura
Bakasura
LuxDallas
Bakasura
Level 272
God Stats
2W - 1L
1,500 SR
Queue Stats
882W - 927L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chuwaska
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 2 / 12
10,404
867
14,261
11,827
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 16
9,534
795
7,376
4,357
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Greeeeenfox
Discordia
16
2 / 1 / 16
9,106
759
12,220
8,147
3,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
17
6 / 2 / 13
10,122
844
17,145
7,070
3,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Zangy_Kong421
Xing Tian
15
3 / 2 / 14
9,608
801
6,534
16,395
23,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 5 / 5
7,720
643
4,354
11,086
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Frunah
Da Ji
12
1 / 6 / 3
8,108
676
5,309
11,869
7,678
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
15
1 / 5 / 4
8,629
719
3,298
16,632
16,400
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
LuxDallas
Bakasura
15
2 / 4 / 4
8,424
702
6,028
11,856
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
chuwaska
Ah Muzen Cab
16
2 / 3 / 3
9,339
778
10,435
10,632
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
23
Kills
6
8
Deaths
23
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
12
7.5
L
Jing Wei
 
Jing Wei
0
5
5
0.5
W
3
1
16
11
L
Da Ji
Frunah
Da Ji
1
6
3
0.42
W
Discordia
Greeeeenfox
Discordia
2
1
16
10
L
Ymir
1
5
4
0.6
L
Bakasura
LuxDallas
Bakasura
2
4
4
1
W
Sol
6
2
13
6.25
W
Xing Tian
Zangy_Kong421
Xing Tian
3
2
14
5
L
Ah Muzen Cab
chuwaska
Ah Muzen Cab
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,536
Damage
29,424
47,796
Taken
62,075
38,530
Mitigated
45,306
20,014
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,261
3,564
3,931
8,627
11,827
6,080
97
1,524
9,701
0
24,346
L
Jing Wei
 
Jing Wei
4,354
3,050
277
1,663
11,086
4,532
0
7,807
3,279
0
18,503
W
7,376
772
959
774
4,357
2,595
226
0
4,287
23,571
0
L
Da Ji
Frunah
Da Ji
5,309
756
710
1,195
11,869
7,678
0
7,295
4,574
0
8,780
W
Discordia
Greeeeenfox
Discordia
12,220
790
0
300
8,147
3,216
432
73
7,822
23,324
0
L
Ymir
3,298
152
1,452
2,466
16,632
16,400
0
10,378
6,254
9,360
0
L
Bakasura
LuxDallas
Bakasura
6,028
3,147
0
2,740
11,856
11,682
0
8,410
3,446
0
6,464
W
Sol
17,145
4,465
0
1,139
7,070
3,297
1,907
696
6,201
41,345
332
W
Xing Tian
Zangy_Kong421
Xing Tian
6,534
349
1,392
2,892
16,395
23,342
157
1,005
14,726
10,533
1,715
L
Ah Muzen Cab
chuwaska
Ah Muzen Cab
10,435
2,988
359
2,147
10,632
5,014
0
8,312
2,320
0
33,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,774
Gold Earned
42,220
181
Minions Killed
123
0
Camps Cleared
0
1,235,256
Distance Traveled
1,010,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,404
867
25
2
0
267,426
0
L
Jing Wei
7,720
643
28
2
0
240,921
0
W
Nox
9,534
795
46
4
0
225,795
0
L
Da Ji
8,108
676
10
1
0
173,865
0
W
Discordia
9,106
759
29
2
0
265,320
0
L
Ymir
8,629
719
19
2
0
181,510
0
L
Bakasura
8,424
702
20
2
0
208,944
0
W
Sol
10,122
844
65
5
0
212,567
0
W
Xing Tian
9,608
801
16
1
0
264,148
0
L
Ah Muzen Cab
9,339
778
46
4
0
205,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role