Player Matchup

Ymir
Ymir
Azazil1
Ymir
Level 3
God Stats
1W - 2L
1,478 SR
Queue Stats
4W - 7L
1,332 Elo+
Party 1
Charon
Charon
CrazyZeek403
Charon
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 1
Arachne
Arachne
PANDAH850
Arachne
Level 41
God Stats
0W - 5L
1,053 SR
Queue Stats
97W - 127L
1,288 Elo+
Solo
King Arthur
King Arthur
axugzero
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 1
Hades
Hades
evil6410
Hades
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,332 Elo+
Party 1
Team Averages
Level 24
1,406 SR
1,323 Elo+

VS

Team Averages
Level 37
1,517 SR
1,382 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MustyBallz31
Thanatos
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,497 Elo+
Solo
Agni
Agni
Noobsr
Agni
Level 63
God Stats
1W - 0L
1,717 SR
Queue Stats
110W - 113L
1,316 Elo+
Party 2
Odin
Odin
Tetsuya133
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 119L
1,336 Elo+
Solo
Ymir
Ymir
blaek
Ymir
Level 25
God Stats
91W - 97L
1,367 SR
Queue Stats
101W - 113L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azazil1
Ymir
8
0 / 5 / 1
4,683
468
4,431
10,005
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
9
0 / 3 / 0
4,601
460
1,519
6,906
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PANDAH850
Arachne
8
0 / 3 / 0
4,681
468
1,308
8,788
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
axugzero
King Arthur
9
1 / 3 / 0
5,483
548
4,405
7,540
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
evil6410
Hades
8
1 / 5 / 0
4,972
497
5,159
7,818
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
5 / 1 / 7
6,107
611
6,846
6,467
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MustyBallz31
Thanatos
11
6 / 0 / 1
6,668
667
5,097
9,491
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Noobsr
Agni
11
1 / 0 / 3
6,625
663
4,519
3,870
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 0
6,108
611
3,982
8,106
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
blaek
Ymir
10
4 / 0 / 7
6,202
620
7,196
8,522
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
19
19
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
7
8.5
L
Ymir
Azazil1
Ymir
0
5
1
0.1
L
Charon
0
3
0
0
W
Thanatos
MustyBallz31
Thanatos
6
0
1
6.5
W
Agni
Noobsr
Agni
1
0
3
2.5
L
Arachne
PANDAH850
Arachne
0
3
0
0
W
3
1
0
3
L
King Arthur
axugzero
King Arthur
1
3
0
0.33
W
Ymir
blaek
Ymir
4
0
7
7.5
L
Hades
evil6410
Hades
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,822
Damage
27,640
41,057
Taken
36,456
21,961
Mitigated
19,778
6,361
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,846
5,475
0
941
6,467
2,343
333
3,648
2,819
0
35,373
L
Ymir
Azazil1
Ymir
4,431
1,727
0
494
10,005
5,827
60
4,164
5,841
14,544
0
L
Charon
1,519
289
0
1,108
6,906
2,640
0
2,912
3,994
23,430
0
W
Thanatos
MustyBallz31
Thanatos
5,097
1,530
0
10,479
9,491
3,480
0
270
9,221
0
44,209
W
Agni
Noobsr
Agni
4,519
924
0
896
3,870
1,337
0
1,418
2,452
45,468
1,885
L
Arachne
PANDAH850
Arachne
1,308
831
0
3,245
8,788
2,656
0
1,700
7,088
0
29,072
W
3,982
1,572
0
2,490
8,106
6,600
0
0
8,106
567
32,114
L
King Arthur
axugzero
King Arthur
4,405
1,482
0
250
7,540
6,799
41
0
7,540
0
28,502
W
Ymir
blaek
Ymir
7,196
2,433
221
1,055
8,522
6,018
279
5,773
2,749
21,217
496
L
Hades
evil6410
Hades
5,159
1,101
210
1,054
7,818
4,039
105
2,322
5,496
25,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
31,710
190
Minions Killed
303
0
Camps Cleared
0
969,293
Distance Traveled
1,017,315
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,107
611
49
5
0
185,454
0
L
Ymir
4,683
468
18
2
0
187,073
0
L
Charon
4,601
460
38
4
0
201,304
0
W
Thanatos
6,668
667
72
7
0
240,204
5
W
Agni
6,625
663
97
10
0
215,335
0
L
Arachne
4,681
468
53
5
0
194,996
1
W
Odin
6,108
611
54
5
0
188,350
0
L
King Arthur
5,483
548
40
4
0
192,254
0
W
Ymir
6,202
620
31
3
0
187,972
0
L
Hades
4,972
497
41
4
0
193,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role