Player Matchup

Fenrir
Fenrir
Resonating_Wolf
Fenrir
Level 68
God Stats
2W - 4L
1,579 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
mista3trap
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 1
Odin
Odin
xerxes2114
Odin
Level 46
God Stats
3W - 4L
1,579 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 1
Team Averages
Level 53
1,553 SR
1,402 Elo+

VS

Team Averages
Level 73
1,527 SR
1,501 Elo+
Chaac
Chaac
SirKingOni
Chaac
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,580 Elo+
Party 2
Neith
Neith
StealthGamer-K1D
Neith
Level 57
God Stats
7W - 6L
1,580 SR
Queue Stats
237W - 245L
1,422 Elo+
Party 2
Merlin
Merlin
hit714manjr
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
9,114
701
7,054
16,025
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
mista3trap
The Morrigan
13
2 / 6 / 1
8,391
645
5,606
11,062
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 5
8,607
662
9,855
20,907
24,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
8 / 2 / 4
11,105
854
18,076
16,318
19,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 0 / 6
9,483
729
10,729
8,425
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
2 / 8 / 8
9,472
729
7,872
10,217
3,393
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
12
12
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Chaac
8
2
4
5
W
2
0
6
5
W
Merlin
2
8
8
0.75
L
The Morrigan
mista3trap
The Morrigan
2
6
1
0.42
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
36,677
47,994
Taken
34,960
39,384
Mitigated
26,830
2,712
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,054
1,392
0
1,116
16,025
9,778
0
3,232
12,366
0
16,913
W
Chaac
18,076
2,662
0
4,375
16,318
19,975
113
2,713
12,641
0
54,868
W
10,729
5,022
0
921
8,425
3,462
1,864
432
7,609
0
34,824
W
Merlin
7,872
753
0
0
10,217
3,393
630
495
8,988
22,427
0
L
The Morrigan
mista3trap
The Morrigan
5,606
1,017
0
500
11,062
5,040
0
1,649
8,839
18,648
2,055
L
9,855
2,634
0
1,096
20,907
24,566
0
2,976
17,518
0
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
30,060
70
Minions Killed
145
0
Camps Cleared
0
653,956
Distance Traveled
662,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,114
701
13
1
0
213,929
0
W
Chaac
11,105
854
66
5
0
242,321
0
W
Neith
9,483
729
40
3
0
223,670
0
W
Merlin
9,472
729
39
3
0
196,342
0
L
The Morrigan
8,391
645
34
3
0
205,312
0
L
Odin
8,607
662
23
2
0
234,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role