Player Matchup

Cthulhu
Cthulhu
Chakrom
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,523 Elo+
Party 2
Anubis
Anubis
Lawaygo
Anubis
Level 88
God Stats
1W - 0L
1,605 SR
Queue Stats
9W - 10L
1,636 Elo+
Party 2
Heimdallr
Heimdallr
bigboiness
Heimdallr
Level 128
God Stats
3W - 1L
1,479 SR
Queue Stats
4W - 4L
1,653 Elo+
Party 2
Team Averages
Level 119
1,528 SR
1,604 Elo+

VS

Team Averages
Level 131
1,575 SR
1,523 Elo+
Ishtar
Ishtar
IDontDoDamage
Ishtar
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
IM4G1NN4T
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,570 Elo+
Party 1
Horus
Horus
MoriAllSteves
Horus
Level 142
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chakrom
Cthulhu
13
5 / 0 / 4
8,259
826
7,328
8,447
7,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Lawaygo
Anubis
13
2 / 1 / 6
8,249
825
8,060
7,677
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
bigboiness
Heimdallr
13
3 / 1 / 7
8,320
832
11,752
10,837
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,092
709
5,480
9,949
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
0 / 3 / 1
7,097
710
7,964
8,382
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 1
6,666
667
6,103
12,563
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chakrom
Cthulhu
5
0
4
7
L
2
4
0
0.5
L
Zeus
0
3
1
0.17
W
Anubis
Lawaygo
Anubis
2
1
6
5
L
0
3
1
0.17
W
Heimdallr
bigboiness
Heimdallr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,140
Damage
19,547
26,961
Taken
30,894
15,891
Mitigated
15,250
8,850
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chakrom
Cthulhu
7,328
322
169
1,431
8,447
7,471
324
1,773
6,491
23,556
0
L
5,480
3,054
0
846
9,949
3,694
0
5,922
3,939
0
24,498
L
Zeus
7,964
1,281
0
2,025
8,382
2,931
0
3,032
5,309
41,764
0
W
Anubis
Lawaygo
Anubis
8,060
764
348
3,026
7,677
3,748
456
2,688
4,876
30,002
0
L
6,103
2,293
1,450
3,071
12,563
8,625
0
6,289
6,174
0
8,256
W
Heimdallr
bigboiness
Heimdallr
11,752
6,269
0
3,876
10,837
4,672
1,130
3,517
7,029
0
39,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,828
Gold Earned
20,855
130
Minions Killed
133
0
Camps Cleared
0
613,700
Distance Traveled
664,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,259
826
24
2
0
226,273
0
L
Ishtar
7,092
709
51
5
0
226,321
0
L
Zeus
7,097
710
76
8
0
196,836
0
W
Anubis
8,249
825
47
5
0
188,233
0
L
Horus
6,666
667
6
1
0
241,279
0
W
Heimdallr
8,320
832
59
6
0
199,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role